[iR] Need Quick Buttons? No space for it?

[iR] Need Quick Buttons? No space for it?

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Really… Y’know, it would be nice to make a scrolldown menu (like our smartphone trays for wifi, silence, etc), so we can access A LOT of things quickly without inventory opening. There is a toggable arrow that opens/closes this mini-inventory.
Access? Add a special bag slot to the Bag menu where we can put in these restricted items, except the commander tag ofc, thats locked or unlocked, and comes with a menu to adjust color and else.

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(edited by RoyalPredator.9163)

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Posted by: Xyonon.3987

Xyonon.3987

+infinite

I also suggest a lock option in the inventory. So if you are wearing a 2 handed weapon and swap it with 2 1 handed ones, the empty slot should not get filled up with useless stuff, however swapping back should be aviable.

Ideas like this are great. This stuff is missing in GW 2. gj

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
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Posted by: Cappy.2786

Cappy.2786

Agreed,this is such a needed feature.I hope they add it in the feature patch,but I doubt it….

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Posted by: Lishtenbird.2814

Lishtenbird.2814

These are things I would’ve liked to see in the Feature Patch before some free repair costs or account-bound dyes.

20 level 80s and counting.

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Posted by: Garrisyl.7402

Garrisyl.7402

Bannering this to front page. Too good to let it get lost in the eternal depths of the General Discussion pages.

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Posted by: Levetty.1279

Levetty.1279

I’m more interested in those supersecret OP skills. My current record is getting a set that worked once.

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Then we could move on New Wreck Order.
(Not an April1 joke btw…)

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“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”

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Posted by: Zahld.4956

Zahld.4956

UI revision can’t be too bad. Maybe add a pve icon to easily go back to pve?….

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Posted by: Dalanor.5387

Dalanor.5387

Like your idea on the buff icons.

For OP post. A new bag, similar to WoW’s keyring system maybe?

  • Be it account bound.
  • Make it expandable with Gem Store, but be the basic size be reasonable for consumables and stuff. Any idea on that? 10 slot by default seems okay, but it could be less if the expand is cheap enough.
  • Only usable for consumables like food, nourishment, tonics and mini pets (why not?), siege equipment, other consumable items (skale venom, harpy feather, etc).
  • Toggle option for sticking it on screen. Only can be closed by the X button in the top right corner.

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Posted by: Kumion.7580

Kumion.7580

I have long wanted to see a button bar for consumables like food, drink, boosts, armor repair canisters, etc. I have no problems carrying them in inventory, I just hate to open my sprawling bag sets to search them out when needed.

It would also remind me to use the silly things if they were on my button bar… >_>;

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Posted by: Gulesave.5073

Gulesave.5073

Consumables in general should be considered non-combat luxury items. They have no place in the action of a skill-based game, (fire ele powders were never part of the balance equations), so I don’t see any reason to give quick access to them at all times.

What I could support is an option to automatically replace your 1-5 skills with a “pockets” item bar when you are out of combat and your weapons are sheathed. After all, you’re not technically wielding those weapons for the moment. Having just 5 slots for potions, minipets, and such that’s available only in peace mode would sit fine with me.

I should be writing.

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Posted by: RoyalPredator.9163

RoyalPredator.9163

Well I would NOT suggest that scrolldown bar to be all account bound, those foods are character-specific, and you may want to use different pet, tonic, toy – commander is locked anyway, and the siege stuffs are half-specific.

Game Designer || iREVOLUTION.Design \\
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”