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Posted by: Warruz.8096

Warruz.8096

Has to be the two handed Axe, i wouldnt be able to use it as a guardian but im not sure why this was omitted.

Warriors
Rangers
Necro (Gives that executioner Vibe)

Why was Crab Toss Removed? – http://tinyurl.com/kvbaakq

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Posted by: Doggie.3184

Doggie.3184

Thief Main and Off-Hand Claws.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: Zee.1294

Zee.1294

You guys do realize what u asking wont happen right?…
Maybe in expansion…maybe..

Honestly you all have great ideas …+1 to that but looking the game progress in last 9 months..just don’t see it any time soon..
love to see land spears …but to me best thing Net guys should do at this moment is to
ad more skills to current weapons ..something like elites..

Viggen ( SF ) warrior – JQ
Want some…..come get some !

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Posted by: Chopps.5047

Chopps.5047

Whip (1H, MH) – thief, mesmer, necro, warrior

Thief, ranger, necro, warrior FTFY

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: Torgal.8345

Torgal.8345

if you could add any weapon..

Axe (2-Hand) Warrior, Guard
Slow but hard hitting single target attacks

Polearm (2-Hand) Warrior, Guard
Slow but hard hitting aoe attacks

Magic Ring (1-Hand Main and Off) All classes
Very slow but devastating attacks/shape shifting spells
No Stats on the ring and very hard to find. Once you find one you may be considered as one of the strongest wizards on the server. If you attach the ring, you will get vulnerable to other players and if you die the ring will drop on the ground.

Crossbow (2-Hand) Ranger, Thief, Engi
Slow but hard hitting single target attacks (one attack must be called “arrow to the knee”)

Nuclear Rocket Launcher (1-Hand Legendary) All classes
Very slow but absolute destructive attack
Only one shot (1 Year CD). Kills everything instantly on the server (Even npc kids, bosses, players, devs, minis).

Flute (1-Hand) Mesmer, Thief
No attacks but dazing and slowing spells.

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Posted by: Seras.5702

Seras.5702

Thermonuclear mis…..wait, no.

A chainsaw for my engineer and warriors since (apparently) they’re the masters of all weps.

Or necros…cuz chainsaws are in like every zombie movie and with the undead around them, how else do they keep em from getting unruly?

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Airwolf.5287

Airwolf.5287

What I would like to see for the Elementalist is…

Scepter (offhand) – dual scepters, awww yeah

Merge the conjure weapons into a glyph like Glyph of Storms.

i.e. Glyph of Elemental Weaponry

Merge Fiery Greatsword into an elite glyph like above with weapon skills for other attunements.

i.e. Glyph of Elemental Greatsword

(edited by Airwolf.5287)

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Posted by: Conncept.7638

Conncept.7638

I’d love for the engineer to receive a Cannon, could probably go well on the warrior as well, and maybe the guardian. Siege tank guardian build sound awesome to anyone else? A number five skill that self roots but give 1500 range ground targeted AoE attack.

The Engineer needs to be given the hammer! :P HAMMER!

I’d like to see spears and javelin, spears being melee and javelins being ranged.

Throwing hammers would also be awesome, and no I don’t mean hammers like the ones we already have, that would be stupid. Most people don’t realize that the throwing hammer used in the olympic games was once a real weapon and a pretty cool one in my opinion.

A net would be a cool off-hand weapon.

Meteor hammer and rope dart would both be cool as well. Both are somewhat similar to a whip but more combat practical.

And main hand shield for guardian of course.

(edited by Conncept.7638)

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Posted by: Rouven.7409

Rouven.7409

I’d love for the engineer to receive a Cannon, (…)

I’m envisioning something like this … 5 sec activation time, 240 sec cd – one shot.

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Raf.1078

Raf.1078

Great Axe….can’t believe they left this out. I mean, we have a Great Hammer?

A real rifle for the engineer.

Rapier for thieves.

PF/ GOAT on Tarnished Coast (Semi-Retired)
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon

(edited by Raf.1078)

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Posted by: Syfaea.2386

Syfaea.2386

Scythe (2H) Warrior & Necro

This would be cool, was thinking the same thing.

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Posted by: Mongo.2490

Mongo.2490

Spear (1h or 2h?) – Warrior + Ranger
>> Quick attacks, probably a focus on vulnerability for warriors, maybe poison for rangers.

2H Axe – Warrior exclusive (seems too big/slow for a ranger. Greatsword I think is the biggest thing a ranger would carry)
>> Heavy, devastating attacks, probably a focus on bleed. Might be hard to distinguish it from hammer.

Staff – Add to Ranger
>> Nature magic focus

Fist (Claw, brass knuckles. Possibly 2handed? Having it be mainhand or offhand would lead to some silly combos) – Warrior + Thief
>> Probably a focus on stuns, daze

Tome (offhand) – Guardian, Elementalist, Necromancer

Cannon – Engineer Exclusive
>> Maybe it should be a cannon kit instead…

Whip – Warriors + Mesmers + Rangers
>> I feel like Mesmer is the only magic profession that could effectively use a whip and have it make sense.

Having a tough time coming up with more weapons for Guardians, Elementalists, and Necromancers. Also it seems like every non-magic oriented weapons should be available to warriors.

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Posted by: cesmode.4257

cesmode.4257

A predator drone…used by engineers and…warriors?

Kidding.

Someone mentioned a whip, which I think would be really cool. TBH, Ive never played an MMO that had a whip as a weapon.

Thief and mesmer(I guess)

Karma is as abundant as air, and as useless as the Kardashians.

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Posted by: Jski.6180

Jski.6180

1h Lances, 2h Polearm, h2h weapons or claws, 1h Katana, 2h Great Katana, and 2h Great axe there a lot more that could be added and i can see them adding in more but these weapons cant be stronger then the existing weapons so please do not think they will become a replacement for skill on weapons that are out now. Same thing could be said for ppl who want more skills they do not so much want more build types they want “better” skills that why the classes have now.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: eberkain.1472

eberkain.1472

I’d like to see something exotic, like a double ended sword.

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Posted by: Katai.6240

Katai.6240

Unarmed/Knuckles combat for all classes.

As a side effect, it fills in the skill slots for wielding only a single-handed weapon.

(edited by Katai.6240)

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Posted by: Aeonblade.8709

Aeonblade.8709

Spear/Lance/Polearm – Guard, War, Ranger, Mesmer
2H Axe – Warrior, Ranger, possibly Ele
Claws/Hand to Hand weapons – Thief, Warrior, Engi
Flail/Whip – Pretty much all non casters.

In that order.

Anarai Aeonblade [GASM] – Guardian – DB
RIP my fair Engi and Ranger, you will be missed.

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Posted by: gfox.6501

gfox.6501

A predator drone…used by engineers and…warriors?

‘Commando’ pet mechanic, obviously.

I’d like to see crossbows and polearm weapons

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Posted by: ScottBroChill.3254

ScottBroChill.3254

I really think they should add styles to current weapons. Like ninja swords (katanas) you use way differently than, say a machete. Maybe not restrict the styles to the visual skins, but atleast make them available as a diff weapon skill bars for variety and uniqueness.

And again, chains and whips. Coolest kittening weapon

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Posted by: VictoriousMonk.7150

VictoriousMonk.7150

More curved swords/daggers for any classes that are able to equip them.

http://static.skyrim.nexusmods.com/mods/images/7717-1-1328313654.png

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Posted by: Blackened.6485

Blackened.6485

Some of these exotic weapons being mentioned could become a possibility, seeing as the potential expansions are Cantha (Oriental style continent) and Elona (African style continent). But that’s going to be a long way off yet :p

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Posted by: Miflett.3472

Miflett.3472

Two handed axe for warriors and rangers, most definitely.

Leader of Grim Omen [GO]

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Posted by: Dommmmmmmmmm.6984

Dommmmmmmmmm.6984

Knuckles
asgdsfgasdf

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Posted by: Hexgame.4802

Hexgame.4802

Lets see.

I would like mesmers to have a whip. Only seems fitting for a dominate class

Also, warriors with a staff. A melee staff.

Lynsey – 80 Human Mesmer
Perky – 80 Norn Guardian
Soapie – 80 Human Ranger

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Posted by: ActionCat.4162

ActionCat.4162

For Charr only… 50 Cal. M2 HAND HELD CANNON OF DEATH…

i can dream right?

Commander ActionCat [BMO] – DragonBrand

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Posted by: Hurrakan.4259

Hurrakan.4259

- naginata (pole weapon with sword on the end), similar to guan do or glaive.
- two-handed axe
- flail
- giant two-handed mace

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Posted by: timidobserver.7925

timidobserver.7925

1. Bladed staff(See Darth Maul.)
2. Whip
3. Katana
4. Chakram(See Xena warrior princess.)
5. Tonfa(see google tonfa.)

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Posted by: FirebrandFrog.7603

FirebrandFrog.7603

A halberd or a spear for land. As a big polearm fan when playing warrior-type characters in other games, it really stinks that spears are pretty much underwater-only.

Briar Stoneheart, 80 Warrior | Erik Haptem, 80 Necromancer
(currently leveling: a Mesmer, an Engineer, and a Guardian)

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Posted by: Nai.2980

Nai.2980

Brass knuckles for all. Fight good ol’ Killroy’s style

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Posted by: Bathos.6341

Bathos.6341

heavy crossbow: Warrior + ranger
Pistol crossbow: theif
Grenade launcher, Engineer
2-hander Axe: warrior, maybe guardian
Poleaxe: warrior + guardian

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Posted by: Thelgar.7214

Thelgar.7214

We already have chainsaws.

I’d like to see a rapier model for the sword category.

They could do the same thing with greataxe as they did with the greatsaw, just make a model for greatsword (similar to Droknar’s Forgehammer for the mace).

I would like a spear/polearm category so they could add models based on the spear, halberd, pike, bill, bardiche, etc.

Attachments:

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Posted by: Rannulf.9417

Rannulf.9417

If i could add any weapons in game it ould have to be crossbows, i freaking love crossbow, when Skyrim add them i begin playing it again so…

Thief—-one handed crossbow like Diablo 3
Ranger—-Two handed crossbow

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Posted by: zuraith.6104

zuraith.6104

I’d like to see some kind of Shuriken / Star (think FFVII Yuffie Kisaragi) that can be used as a melee weapon or thrown boomerang-style as a ranged weapon. For classes, definitely Thief and Ranger.

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Posted by: Advert Paperer.7059

Advert Paperer.7059

I’d like to see a “One-man band” kit for Engineers. Imagine it as a backwards version of a Warhorn or Shout skill – most of its skills are player-centered AOEs which apply conditions to enemies rather than boons to allies. The standard five-target limit would apply.

  1. - [Cowbell] / [More Cowbell] / [Even More Cowbell]. Medium-range (900?) non-projectile attack. Inflicts damage and Weakness on a single target. Perhaps [More Cowbell] could inflict Chilled instead of Weakness.
  2. - [Cymbal Crash]. Melee-range PBAOE damage and daze (intended to give the Engineer an opportunity to retreat when surrounded). Also acts as a Blast finisher (to provide some flexbility/utility for a player who stays out of melee range).
  3. - [Drum of Dissonance]. 1200-range AOE confusion.
  4. - [Halting March]. 1200-range AOE cripple.
  5. - [Furious Oompah]. Channeled skill. Lasts up to six seconds (unless canceled or interrupted). Each second, it produces a pulse which causes 1200-range AOE damage and burning (2 seconds). The final pulse also acts as a Whirl finisher.

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Posted by: LotusThief.4613

LotusThief.4613

Greataxe. Warrior only. I don’t think anyone else should be able to wield a greataxe. Bad enough seeing Mesmers running around with greatswords.

As a long time Castlevania fan a whip of course. As a bonus I think this weapon could be used by just about all the classes in their own way.

Hand to Hand based off race. (No Weapon) Charr of course should be Wolverine/Sabertooth fighters. Then others could have some sort of martial arts style that is considered cultural to them.

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Posted by: Drasleona.5049

Drasleona.5049

Greataxe. Warrior only. I don’t think anyone else should be able to wield a greataxe. Bad enough seeing Mesmers running around with greatswords.

As a long time Castlevania fan a whip of course. As a bonus I think this weapon could be used by just about all the classes in their own way.

Hand to Hand based off race. (No Weapon) Charr of course should be Wolverine/Sabertooth fighters. Then others could have some sort of martial arts style that is considered cultural to them.

whats the asura gonna do. bite their enemys kneecaps off and chew on their calf? and i just imagine the male norn adapting a pro wrestling fight style. haha

i personally would love to get a the previous selection of bows from the 1st game. rangers had shortbow, recurve, horn,long and flatbow to choose from. i would love to have those choices back, but meh.

the idea of a Rapier really intrigues me.
i would love to have an ancient sword , especially ‘’death bringer’’ ’’Gram’’ ‘’Dynasty Ancient sword’’ to quickly explain these swords are essentially greatswords, only wielded with one hand and swung in one hand, because a greatsword is more kitten being swung in 1 hand than 2.
they are all from a game some ppl know- lineage 2. published by ncsoft [developed too i think] so fingers crossed.
reason why these weapons are notorious in l2- http://www.youtube.com/watch?v=0ec596WIMBE

Attachments:

[VexX]Feared Sniper -JQ Since BWE1
Lvl 80 Beast Master Ranger
VexX Gaming United

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Posted by: CoRtex.2157

CoRtex.2157

spears like gw1 → ON LAND.
and Scythe maybe. Don’t know really

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Posted by: Mercurio.4970

Mercurio.4970

greatspear (to differentiate land spear from underwater one) or polearms.

Musashin (80 Guard) – Dragolisk (80 Ele)
Artemix (80 Rang) – Mercurio Rex (80 War)
Nine Divines [ND] – Sorrow’s Furnace

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Posted by: TripCharge.5134

TripCharge.5134

Frying pan

Permanent frying pan

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Posted by: Ferguson.2157

Ferguson.2157

I’d like to see a “One-man band” kit for Engineers. Imagine it as a backwards version of a Warhorn or Shout skill – most of its skills are player-centered AOEs which apply conditions to enemies rather than boons to allies. The standard five-target limit would apply.

  1. - [Cowbell] / [More Cowbell] / [Even More Cowbell]. Medium-range (900?) non-projectile attack. Inflicts damage and Weakness on a single target. Perhaps [More Cowbell] could inflict Chilled instead of Weakness.
  2. - [Cymbal Crash]. Melee-range PBAOE damage and daze (intended to give the Engineer an opportunity to retreat when surrounded). Also acts as a Blast finisher (to provide some flexbility/utility for a player who stays out of melee range).
  3. - [Drum of Dissonance]. 1200-range AOE confusion.
  4. - [Halting March]. 1200-range AOE cripple.
  5. - [Furious Oompah]. Channeled skill. Lasts up to six seconds (unless canceled or interrupted). Each second, it produces a pulse which causes 1200-range AOE damage and burning (2 seconds). The final pulse also acts as a Whirl finisher.

Awesome Idea!

Especially if we had multiple skins of musical weapons to equip like other weapons!

Bagpipes would be a must have for me.

“What, me worry?” – A. E. Neuman

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Posted by: Henge.3907

Henge.3907

Laaaaaance!!!!! Main 1 handed weapon. Slow, long reach, Peirce’s targets in a line.

Guardian
Warrior

Halbereds/ pole weapons
This could include great axe skins, scythes, ect

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Posted by: Kai.9182

Kai.9182

Halberds could cool for warriors and rangers

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Posted by: Grumpdogg.6910

Grumpdogg.6910

Nerfbat for Thieves.

“I swung a sword, I swung a sword again, oh look I swung a sword again!”
- Colin Johanson while spamming key 1 in GW2

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Posted by: Einlanzer.1627

Einlanzer.1627

Quarterstaff, Greataxe, Polearm, Whip, Claw, Boomerang, Tome, Buckler (distinct from Greatshield), and ‘light’ skills for #4 and #5 and bonus stats on MH so you can viably single-wield.

I think each class should be given several more weapon options than what they have currently available:

Warrior: Greataxe, Polearm, Whip, Claw, Buckler
Guardian: Quarterstaff, Longbow, Tome, Polearm
Thief: Quarterstaff, Axe, Whip, Claw, Boomerang, Buckler
Ranger: Greataxe, Polearm, Whip, Claw, Boomerang
Engineer: Mace, Hammer, Quarterstaff
Elementalist: Sword, Whip, Tome
Memser: Tome, Claw, Buckler, Boomerang
Necromancer: Greataxe, Tome, Claw, Whip

(edited by Einlanzer.1627)

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Posted by: Morbridae.8607

Morbridae.8607

Great Axe….can’t believe they left this out. I mean, we have a Great Hammer?

The great axe missing is really a mystery. :-s

My list:

“Hand” melee weapons
- Unarmed combat (Brass knuckles, gloves)
- Claws

One hand melee weapons
- Chain whip / Morningstar / Flail
- Tonfa
- Sickle

Two hand melee weapons
- Greataxe, Battleaxe (2h-axe, a must!)
- Halberd / Polearm / Trident
- Double Bladed Sword (a la Darth Maul)

Ranged weapons
- Crossbow
- Chakram (a la Xena)
- Cannon (heavy gun)

Defensive / Other weapons
- Buckler (really small shield)
- Net (a la roman gladiators)

“Please, no” weapons
- Book (a book isn’t a weapon! you may say “chair” or “shoe” as well!)
- Scythe (nice touch for necros, but hardly usable by other classes. Besides, the staff already looks like a scythe on a necro’s hands when casting. A sickle seems to be a better idea).

Morbridae (Norn Necromancer)
@ Sorrow’s Furnace (VE)

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Posted by: Gizmo.8623

Gizmo.8623

Claws (or war gloves with any brutal accessory with it), statues (floating objects like small obelisks or serpents’ heads), crossbows (1h and 2h), spears (on land), halberds, summons (character is followed by an invurneable creature which attacks enemies – so it’s a weapon that’s alive), 2h axes, flails.

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Posted by: gaspara.4079

gaspara.4079

1/2Handed Chakram (Glaives if you watched Blade or played Warcraft/WoW).

I think it would look awesome as a 1handed but think it might fit better as a two handed.

Thief (A combo melee/300 range aoe weapon)
Ranger( A 300-600 range aoe weapon, perhaps retool the axe to be a melee weapon)
Mesmer(A300-600 range aoe weapon)
Warrior( A 300 range aoe weapon)

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Posted by: locoman.1974

locoman.1974

Great Axe….can’t believe they left this out. I mean, we have a Great Hammer?

The great axe missing is really a mystery. :-s

My list:

“Hand” melee weapons
- Unarmed combat (Brass knuckles, gloves)
- Claws

One hand melee weapons
- Chain whip / Morningstar / Flail
- Tonfa
- Sickle

Two hand melee weapons
- Greataxe, Battleaxe (2h-axe, a must!)
- Halberd / Polearm / Trident
- Double Bladed Sword (a la Darth Maul)

Ranged weapons
- Crossbow
- Chakram (a la Xena)
- Cannon (heavy gun)

Defensive / Other weapons
- Buckler (really small shield)
- Net (a la roman gladiators)

“Please, no” weapons
- Book (a book isn’t a weapon! you may say “chair” or “shoe” as well!)
- Scythe (nice touch for necros, but hardly usable by other classes. Besides, the staff already looks like a scythe on a necro’s hands when casting. A sickle seems to be a better idea).

A scythe would be hard to implement, IMHO, considering that there’s at least two staff skins that look like one already (not to mention the necro’s shadow scythe thing)… but it’s still my pick of new weapon to add mainly because I loved the dervishes in GW1… I want my scythe for melee AoE attacks..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

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Posted by: Forst.5863

Forst.5863

Land-Spear!
I wanted it since GW1. Not the throwing kind. A proper military spear. Just take the water ones and make them available on land, I’ll even take them if the only skill is “stab your pet accidentally”.
How can I be a proper ranger without a ranged melee weapon? How can I be a proper hunter without a spear?
How can I be at all without a spear?

Random sidenote: The current Ranger Greatsword skills would actually fit the fighting style of a spear (deflection+quick counter attacks) most perfectly. Just exchange them. Nobody will notice. Come on. Now.

(edited by Forst.5863)

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Posted by: CrashTestAuto.9108

CrashTestAuto.9108

Unarmed gets my vote. I’d say gloves (which come in clawed and brass knuckle skin varieties), but I want to be able to kick as well. Then:

Guardian: A heavy hitting slow type, with blocks and counters on 4 and 5 skills.

Thief: Lots of acrobatic martial arts type moves. The 1 skill doing a punch-kick-backflip type combo. The four skill being a nerve strike that stuns.

Mesmer: Lots of teleporting and illusions covering the actual hits. I’m picturing a purple version of Green Lantern crossed with Tifa’s Dolphin Blow.