is celestial stats overpowered
In PvE, no, not at all. In PvP, this is a matter of opinion. There are strong arguments from both sides of the celestial amulet fence.
What happens in PvP is that some powerful builds use celestial gear, not that the stats itself is overpowered, but the specific builds are really good (but imo not OP).
In WvW celestial gear is ok at best and in PvE it is sub par.
(and the other 8 elite specs maxed too)
I think their stats are underpowered compared to the current meta builds, but I really love it on my guardian.
Celestial gives a good spread, if you’re a class/build that uses several kinds of stats, like Elementalist. Problem is, if your build/skills are more focused, you’d be wasting stat points on things like Condition Damage and Healing Power that would be better served in Power and other stats.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
I think celestial is just decent. While all celestial builds may not necessarily abuse might, I think might is the bigger problem.
I have a guardian in celestial and it doesn’t work out all too well because and entire stat is wasted on the class.
Makonne – Hybrid Regen Ranger
In short, no.
Let’s say they remove celestial from the game. Those that say it was OP now find things better, right? Well… no.
Even in SPvP, you can still get bonuses to most of the stats by mixing the right gear. Getting to semi-celestial will take more work and actually knowing just what you need, but I’m sure that the better players will quickly work it out and not worry about the one or two stats they can’t boost, because those turn out to be the one or two they really don’t need. Word of these builds will spread, and soon they’ll be all over the place.
What Celestial is right now is a balanced “neutral” that boosts everything a little. It’s actually a good starting point when making and testing a build. It works for some builds, but with others you find yourself thinking “I need to hit harder, but I’m not really using conditions. I need to drop +Condition Damage, and up +Power.” You then move to a different mix, based on what you learned playing Celestial.
delicate, brick-like subtlety.
It’s not really over powered… It’s like LB Ranger… Just have to learn how to counter it. Once you’ve figured it out it’s rather entertaining to fight against. If you are not willing to adjust and change your build, then yes it is over powered just like LB Ranger is.
I think Palador summarized it best though o.O
2015-2016
Fort Aspenwood
Celestial is an even spread of stats. The devs assumed no build could possibly ever benefit to greatly from all stats at once and as such gave it an increase in stats. Celestial has 3066 total stats in the amulet and other amulets have 2232 total stats, so Celestial has 37% more stats, evenly split of course.
Then come along some unforeseen (by the devs) builds that do benefit pretty well from all of those stats. And they look at Celestial stats, salivate at the mouth and say “~40% more stats?! yes please!”.
Any slight deficit in offensive stats is than compensated by stacking Might and the rest is, as they say, history. I’m surprised it took as long as it did.
In PvE Celestial gear has more stats (if I remember correctly), but is subpar for any specific build. If you want full damage, you go with Berserker’s for instance.
On my elementalist I carry celestial gear, but its my secondary armor. My first set is zerker gear. I switch to my celestial when I have to fill another role in the party. For instance if the party is short on healing I’ll fall back put on the celestial and switch to water. If we’re short on condition, I’ll do the same and switch to earth. I don’t fill those roles that well, but better than if I was always running with zerker’s. So basically in PvE, celestial is good if you have to fill in for something that your primary armor set isn’t good for, basically it provides flexibility without having to lug around four different armor sets. Its a case of its not how big the stats are but how you use them.
Short answer no.
Long answer same as above. It is a set that doesnt specialize in anything but does everything well.
Most classes maximize their strength when they invest heavily into 4-5 stats. In PvE or WvW, you can mix gear stats to cover those different bases and celestial is more of a niche stat set – pieces of it work well on specific characters, but it’s far from universal as it neglects the stats most important to your class.
In sPvP you have very little ability to fine tune your gear, and most of the amulets seriously neglect some important stat – knight’s gear, for example, is fantastic in WvW, but the knight’s amulet is weak in part because taking it leaves you with no critical damage. Celestial in that sense sidesteps the issue – the stat distribution is in no way optimal, but it gives you a ton of stats, and that covers all the bases that need covering.
Of course there’s a lot of synergy with other things that are otherwise strong (might stacks, engineers + dd eles) that really push it into prominence, but it’s used so widely mostly because so many of the other amulets have gaping holes in their stat distributions.