is it time to develop underwater?
That’s a good point. With so many legendaries that people would actually see, it’s definitely something to ponder as to why they have underwater ones. I know that through the years of me playing this game I may acquire one or more legendaries, but never once have I thought “Yeah I’m gonna go get an Underwater one next!”
I think they’re there for variety. I’m not sure if we’ll see any sort of huge underwater-only content or updates, but I know a lot of people would be turned off to that. Underwater combat is not as fluid as normal combat (pun intended). Combat and dungeons on land have better control, it seems. Better placement of banners, AOE effects, better support options, etc. Nothing in the underwater skill set or combat functionality of underwater combat would suggest they have some big 100% underwater content planned.
That’s just me, obviously.
twitch.tv/mdogg2005
sure, provided if we have more choices of under water weapons.
perhaps i will start a new topic for that.