legendary progression require events to fail?

legendary progression require events to fail?

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Posted by: Zohane.7208

Zohane.7208

Arenanet have said that they will change this kind of event, it’s not intended.

If you have specifics regarding a nevent that needs to fail, I would think that you should post it in the bug section on the forum.

Gunnar’s Hold
Guild Leader for Tyria Liberation Council [TLC]

legendary progression require events to fail?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Very few legendary weapons requires events to fail — there is almost always an alternative (and that is almost always posted on the wiki).

Which scavenger hunt step(s) are you working on? Maybe someone can offer a suggestion for how to make it happen

John Smith: “you should kill monsters, because killing monsters is awesome.”

legendary progression require events to fail?

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Posted by: Zaxares.5419

Zaxares.5419

Most of the weapons were corrected, but I believe one that has not is Dreamer III, which requires items that only drop from the Temple CAPTURES, not defenses.

legendary progression require events to fail?

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Posted by: nsleep.7839

nsleep.7839

This was changed, it’s in the wiki page that you can complete the successful version twice and get credit for the achievement and it worked fine when I was going thorugh the collection.

legendary progression require events to fail?

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Posted by: Juice McJuicey.3098

Juice McJuicey.3098

That worked, thanks nsleep.7839