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Posted by: MeGaZlo.9516

MeGaZlo.9516

Why orrian undeads are so fast?? They are catching up you at +25% speed and swiftness. How can half-rotten gnarled bloated zombie move so fast?! =) This is nonsense!

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Posted by: Bruno Sardine.2907

Bruno Sardine.2907

Deep in the bowels of Arah is the Orrian Gym where undead get their swell on… bro. You just haven’t found it cause it’s very exclusive membership (no living allowed <.<).

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Posted by: Strifetoe.4502

Strifetoe.4502

weekend at Bernies, Bernie moved pretty slow…

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Posted by: penatbater.4710

penatbater.4710

zombies = less body fat = more muscle = leaner = faster :P

Don’t disturb me, I have a cat in me at the moment.

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Posted by: nimajneb.3871

nimajneb.3871

Obviously they’re the “28 Days Later” variety of zombies and not the classic shamblers. They co-ordinate better than pretty much any other mob type as well, so maybe they’re choreographed, like in the old Thriller video or something.

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Posted by: Agemnon.4608

Agemnon.4608

They aren’t true zombies, they might be technically count as they’re undead but undead fueled by Zaitan’s magic. They seem to have awareness, so maybe they’re better classified as revenants?

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Posted by: AW Lore.5682

AW Lore.5682

“I can’t get over how FAST they all are, it’s not even fair. I’m calling zombie bullkitten on that, you know? [Giggles nervously] They’re not…ALLOWED to be so fast.” Zoey, Left 4 Dead

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Posted by: Rouven.7409

Rouven.7409

Well … if there weren’t fast then there would have to be one hundred times as many. Now there is a train if you can imagine.

Not sure if there is a real lore appropriate reason.

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: Beyreva.8769

Beyreva.8769

The “Frezy” buff they all have makes them move so fast. You get an appropriate run speed for a zombie(ihmo), only if you chill them =)).

Sometimes it’s necessary listening to the silence, it could tell more..

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Posted by: WasAGuest.4973

WasAGuest.4973

Risen are not meant to challenge us, they are only meant to annoy us… endlessly.

At least, that’s why I believe they are so fast and respawn so quickly.

They actually remind me of those very early silent movies that moved too fast; or those comic skits from early Three Stooges/Benny Hill (maybe even Keystone Cops). Now, if they were slightly humorous or fun to play against, I might get a chuckle from them. :P

What’s really sad; if we look back at the earliest videos of GW2; we see all the main named NPCs charging towards the front line. Going against them, shambling powerful looking Risen. Now we have… well, what we have. lol

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Posted by: Rellow.7364

Rellow.7364

The risen wouldn’t even annoy me so much if they didn’t run so ridiculously fast.

I feel like Arena Net made them go supersonic just to screw with anyone using a low health build/profession by making it nearly impossible to kite them.

Gate of Madness (US)
Chocodile – Asuran Engineer
Chocodial – Asuran Thief

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Posted by: Hyena.7963

Hyena.7963

Because Orr wasn’t awful enough when they moved at reasonable speeds.

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Posted by: Alexander.4827

Alexander.4827

This is the only thing that bugs me. Orr could be a haunting beautiful wasteland with slow lumbering undead everywhere like the animators obviously tried to do with their active and passive animations but somewhere along the way someone thought they needed to move fast with a crazy aggro range so that you never see the passive animations and can’t travel anywhere without them zooming to you with way too fast cripple animations.

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Posted by: WasAGuest.4973

WasAGuest.4973

@Alexander – I agree. Orr has some really great looking artistic style around it. It’s very “moody” and gloomy. The coral and ruins all over really make it look like it might – an Isle risen from the ocean.
The Risen however, completely break the immersive quality of the entire Orrian isle.

For laughs:
The first week of launch, I had made mention of how the Risen behaved. Someone said to me “It’s good they are trying to flank. It’s smart. It’s like what players do.” – this person meant it; they were really excited about this. A few days later he made it to Orr. I asked him if he still felt the same. He said “If this is what players are supposed to play like, I’m in the wrong game. These things suck!”
Another person said, while standing near me “They are that fast to stop people from just running passed them.” – We watch a train run past, so I ask “How’s that working out?” (he’s on my friends list now – heh)

Anyway, good times to be had in GW2; even with the really poorly designed Risen.