long term issues that need resolution

long term issues that need resolution

in Guild Wars 2 Discussion

Posted by: Latinkuro.9420

Latinkuro.9420

After 2k hours played these are some the issues that stick out like a sore thumb, to me at least.

WvW, dead keep lords keep getting revived with banners
give keep lords down state, keep lord down you can banner, keep lord dead no revival, easy fix seeing as you did give PVE npc’s in clockwork and now in tower of madness a down state

reveal debuff doesn’t stack and is unblockable
sic’em should stack with already present reveal debuff to be viable, sic’em is a start but it’s unblockable it leaves no room for skillful play, also other classes need these types of skills to giving it to just the one is not good

WvW queue pops and I missed it
when WvW queue pops it needs a sound alert or something along those lines, also knowing how many are in front of you would be nice, even if you’re in edge of the mists

skill lag in WvW
this is a tough one, but needs to be as responsive as sPVP to be viable long term,
I love the game type but laggy and unresponsive skills make me quit and go back to PVE and sPVP

vendors need a quantity menu
clicking 100x times to buy 100x of the same item is not cool and that’s not considering some items pop a confirmation menu before you buy, which makes it even more annoying

precursors
account bound craftable precursors please when ?

Legendaries
legendary weapons should be account bound upon creation,
I know you agree with me a.net you made ascended account bound it is time to fix that with legendaries giving them their status and prestige back again, but not before giving us craftable precursors

Dungeons & fractals Inspection
the prerequisite for this is simple, a request is sent to the target and upon confirmation by the target you are allowed to view their gear and traits, either this or

The LFG should have a gear score / AR score listed for each and every dungeon, if your gear / AR is below that threshold you cannot apply to enter that dungeon, and NO not just the dungeon instance owner but every member of the team needs to meet the required gear score / AR, some will disagree but this would protect both groups the casuals and the efficiency driven dungeon / Fractal runners by ensuring that every party members meets the minimum requirements to actually complete the content and not just drag your team down to oblivion or force people to carry you through the whole thing

long term issues that need resolution

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Posted by: Mojo.7986

Mojo.7986

“The LFG should have a gear score / AR score listed for each and every dungeon, if your gear / AR is below that threshold you cannot apply to enter that dungeon, and NO not just the dungeon instance owner but every member of the team needs to meet the required gear score / AR, some will disagree but this would protect both groups the casuals and the efficiency driven dungeon / Fractal runners by ensuring that every party members meets the minimum requirements to actually complete the content and not just drag your team down to oblivion or force people to carry you through the whole thing”

I’m down with that if you’d be agreeable to a minimum armor rating on players doing world events to ensure the rest of us that didn’t go full zerker gear don’t have to waste our time rezzing the ones that did. I get tired of watching a dozen people get downed around me in the Labyrinth when I have a 60/40 split attack power to armor. These players don’t have the necessary gear to do the events and are dragging the rest of us down. Top spin lob that gear check back into your end of the court.

long term issues that need resolution

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Posted by: Lord Kuru.3685

Lord Kuru.3685

“The LFG should have a gear score / AR score listed for each and every dungeon, if your gear / AR is below that threshold you cannot apply to enter that dungeon, and NO not just the dungeon instance owner but every member of the team needs to meet the required gear score / AR, some will disagree but this would protect both groups the casuals and the efficiency driven dungeon / Fractal runners by ensuring that every party members meets the minimum requirements to actually complete the content and not just drag your team down to oblivion or force people to carry you through the whole thing”

I’m down with that if you’d be agreeable to a minimum armor rating on players doing world events to ensure the rest of us that didn’t go full zerker gear don’t have to waste our time rezzing the ones that did. I get tired of watching a dozen people get downed around me in the Labyrinth when I have a 60/40 split attack power to armor. These players don’t have the necessary gear to do the events and are dragging the rest of us down. Top spin lob that gear check back into your end of the court.

But if everyone had zerker gear the bosses would die so fast they wouldn’t have time to down anyone. So perhaps you are the one dragging the group down by not having enough DPS.

long term issues that need resolution

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Posted by: goldenwing.8473

goldenwing.8473

After 2k hours played these are some the issues that stick out like a sore thumb, to me at least.

WvW, dead keep lords keep getting revived with banners
give keep lords down state, keep lord down you can banner, keep lord dead no revival, easy fix seeing as you did give PVE npc’s in clockwork and now in tower of madness a down state

reveal debuff doesn’t stack and is unblockable
sic’em should stack with already present reveal debuff to be viable, sic’em is a start but it’s unblockable it leaves no room for skillful play, also other classes need these types of skills to giving it to just the one is not good

WvW queue pops and I missed it
when WvW queue pops it needs a sound alert or something along those lines, also knowing how many are in front of you would be nice, even if you’re in edge of the mists

skill lag in WvW
this is a tough one, but needs to be as responsive as sPVP to be viable long term,
I love the game type but laggy and unresponsive skills make me quit and go back to PVE and sPVP

vendors need a quantity menu
clicking 100x times to buy 100x of the same item is not cool and that’s not considering some items pop a confirmation menu before you buy, which makes it even more annoying

precursors
account bound craftable precursors please when ?

Legendaries
legendary weapons should be account bound upon creation,
I know you agree with me a.net you made ascended account bound it is time to fix that with legendaries giving them their status and prestige back again, but not before giving us craftable precursors

Dungeons & fractals Inspection
the prerequisite for this is simple, a request is sent to the target and upon confirmation by the target you are allowed to view their gear and traits, either this or

The LFG should have a gear score / AR score listed for each and every dungeon, if your gear / AR is below that threshold you cannot apply to enter that dungeon, and NO not just the dungeon instance owner but every member of the team needs to meet the required gear score / AR, some will disagree but this would protect both groups the casuals and the efficiency driven dungeon / Fractal runners by ensuring that every party members meets the minimum requirements to actually complete the content and not just drag your team down to oblivion or force people to carry you through the whole thing

I agree with much of your post. Except the last item.

This is not WoW. This is not RIFT.

Inspect does not belong in this game (see multiple threads explaining why).

Neither does an auto-gearscore check (see also multiple threads explaining why).

-Neither casual nor elitist.

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

long term issues that need resolution

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Posted by: Mojo.7986

Mojo.7986

So you are saying that at world events, like temples and Jormag and Teq, it is the rest of the player bases fault for not running zerk gear, that zerkers get downed at these?
So zerkers that downed in WvWvW are downed because the rest of the zerg isn’t wearing zerker gear? You’d agree with that?

long term issues that need resolution

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Posted by: Alerno.1425

Alerno.1425

I agree on everything else but the armor score would only widen the rift between casual and hardcore. It would just lead to more people quitting thus weakening the total player base.

long term issues that need resolution

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Posted by: Vayne.8563

Vayne.8563

I also agree on everything except for the gear check thing. I think it would cause unnecessary rifts (no pun intended) in the player base. There’s enough of that going around already.

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Posted by: Bezayne.6459

Bezayne.6459

I’m down with that if you’d be agreeable to a minimum armor rating on players doing world events to ensure the rest of us that didn’t go full zerker gear don’t have to waste our time rezzing the ones that did. I get tired of watching a dozen people get downed around me in the Labyrinth when I have a 60/40 split attack power to armor.

Weirdly enough when doing the labyrinth on my full zerker warrior, I hardly die but end up ressing a lot of other people. Especially at the viscount I have been the last man standing more than once. It is not about gear, but about paying a little bit of attention to your surroundings and trying to figure out some fight mechanics. Being in full tank set up won’t help you at the viscount at all if you still want to afk spam auto attack.

long term issues that need resolution

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Posted by: Bastien.1645

Bastien.1645

I have to agree with the Zerker arguement… I do have a PVT set because I wvwvw quite a lot but in PvE I find I perform 100 times better in zerker then “tank” gear.

Don’t forget, the faster things die the less opportunity for mistakes from you as well!

Or maybe because I play a Thief I don’t see a difference, zerker or pvt, I still get 2 shotted regardless

long term issues that need resolution

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Posted by: Bezayne.6459

Bezayne.6459

Dungeons & fractals Inspection
the prerequisite for this is simple, a request is sent to the target and upon confirmation by the target you are allowed to view their gear and traits, either this or

While I agree with most of your points, I don’t like that one. Dungeons are generally easy enough to be done in less than exotic gear. Only trying to run dungeons as fast as possible gives any justification to demanding a gear check. If speed running is your goal, please fill up your friend list with appropriate people or join a guild specialized for it. Don’t try to enforce it onto the general population.

Don’t take this as me attacking fast dungeon runners – I like a smooth and fast run too, but I don’t expect it as a given whenever I use LFG.