make Fall Damage no longer place combat

make Fall Damage no longer place combat

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Posted by: Knighthonor.4061

Knighthonor.4061

Anybody else tired of Fall damage mechanic placing characters in combat?

Sometimes character travel the map, on foot, and use the out of combat speed boost for traveling large distances in shorter times.

But fall damage will put you in combat and force the slowed down combat speed.

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

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Posted by: Saulius.8430

Saulius.8430

but it’s very short, unless you aggro something after falling, so why is that a problem for you?

kill all ze thingz

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Posted by: Knighthonor.4061

Knighthonor.4061

because it still slows characters down. and what if something is already chasing you from aggro bubble? Slowing down could cause you to get hit and be placed in combat.

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Posted by: Silver.3284

Silver.3284

It also pops the pet out. Very annoying in jps.

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Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

So what your really saying is you want mounts and want to run right through a mob without them attacking you?

In a word, no.

make Fall Damage no longer place combat

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Posted by: daimasei.4091

daimasei.4091

Yes and if they can remove the insta-death, that would be great. Make big falls put you in downed state.

I mean, we got shoot, burned, slashed, etc, etc and we can’t take a little fall?

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

make Fall Damage no longer place combat

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Posted by: Knighthonor.4061

Knighthonor.4061

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

So what your really saying is you want mounts and want to run right through a mob without them attacking you?

In a word, no.

No I told you what I wanted. I want fall damage to not put us into combat. the rest of that stuff, you added, which I never said.

make Fall Damage no longer place combat

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Posted by: Healix.5819

Healix.5819

If they made it so taking fall damage didn’t put you in combat…
… they would make it so taking fall damage would apply a 3s cripple for every 10% of health lost from falling.

If they gave you mounts…
… you would be dismounted with a single attack and put into combat.

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Posted by: STRanger.5120

STRanger.5120

Well, i don’t see the falling dmg -> combat as a huge problem, I see a problem with usage of the mobility skills/running fast down the slope/stairs/small falling steps to result in a falling damage (you know that situation when you run off a series of stones just to receive a multiple falling damages even though every single fall wasn’t too deep to give any damage, right?)
It’s like the game engine adds all of those falls together if those are in a small timeframe. It’s even worse with those mobility skills like RTL, Rush etc… Sometimes my character even begin to scream

#ELEtism 4ever

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Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

So what your really saying is you want mounts and want to run right through a mob without them attacking you?

In a word, no.

No I told you what I wanted. I want fall damage to not put us into combat. the rest of that stuff, you added, which I never said.

It’s quoted right there in your post, what do you mean you never said it?

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

Did you or did you not post that? It’s in your original post on the top of the page.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

The reason why it puts you in combat us do that if there is an enemy down there, it can ambush you and potentially kill you.

Otherwise any fall damage other than a 1hko would be utterly pointless because yiu would just heal it back up immediately.

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Posted by: Draknar.5748

Draknar.5748

Yes and if they can remove the insta-death, that would be great. Make big falls put you in downed state.

I mean, we got shoot, burned, slashed, etc, etc and we can’t take a little fall?

One could argue that a 50ft+ fall would do considerably more damage than being burned, slashed, or shot (depending on where the arrow/bullet hits). In most cases a fall from that height is in fact lethal whereas people survive being shot, burned, and slashed on a somewhat regular basis.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Suddenflame.2601

Suddenflame.2601

Ok here is a test run off the top of a cliff and see if you can keep moving at the same speed that you were running when you hit the bottom. I highly doubt you would still be running. More than likely you will stop. After landing from any type of fall your speed before the fall will always be higher than the speed after hitting the ground.

Also in combat means having any debuff or take damage. If you take damage from a distant source (aka treb or ground) you will regen faster and get out of combat faster. So overall its not that bad and not something you should take seriously. In short don’t be stupid.

Ranger; Warrior; Mesmer; Elementalist; Guardian; Engineer
[GWAM] and [LUST]
Mess with the best, die like the rest.

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Posted by: thefantasticg.3984

thefantasticg.3984

It also pops the pet out. Very annoying in jps.

Honestly, that’s the sole reason I hate the fall damage when playing on my ranger.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: dietzero.3514

dietzero.3514

Why not simply give us Travel mounts ,so the game can determine the difference between a player running the map and a player thats ready for combat?

So what your really saying is you want mounts and want to run right through a mob without them attacking you?

In a word, no.

No I told you what I wanted. I want fall damage to not put us into combat. the rest of that stuff, you added, which I never said.

You posted that mount stuff in your opening post…