map expansions incoming?
4 November
My only question is this a new map being released or just more living story quests?
Looking at the video and short little post I saw it kind of looks like its just more quests are coming instead of a new map, I was talking about something more like dry top or southsun cove being added
Looking at the video and short little post I saw it kind of looks like its just more quests are coming instead of a new map, I was talking about something more like dry top or southsun cove being added
You’re not looking carefully.
One new map per year.
China already previewed the patch but has since taken it down because ArenaNet said so. You can still view the cache from Google however, further translated by Google.
translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwebcache.googleusercontent.com%2Fsearch%3Fq%3Dcache%3AYaE4fToS3bIJ%3Agw2.kongzhong.com%2Fnews%2F20141030%2F2100.html%2B%26cd%3D1%26hl%3Den%26ct%3Dclnk%26gl%3Dca&edit-text=&act=url
http://www.reddit.com/r/Guildwars2/comments/2kvfsh/gw2_china_more_pictures_about_the_upcoming/
I will lead you to the some conclusions.
First, look at the picture of the announcement here https://www.guildwars2.com/en/news/the-return-of-living-world-season-2/
Definitely that is a portal inside the Fort Vandal in Brisban http://puu.sh/cAhos/acfa657b69.jpg
If we compare the map, it is clear that the new location will be north of the dry top.
And at video already at least 3 large panoramas, which is not introduced in game yet.
GW2 is going to be the new standard in the mmorpg genre imo.
The best that arenanet can do is a new mini-map each 6 months, it means a new normal map each 2 years.
It is my hope that the LS is not the new standard to mmos in the future. It is no substitute to expansions since it is fragmented in plot and is composed of inconsistent quality in development. This is fine for a casual players that do not have the time to play the game each day. However, I feel that veterans are becoming increasingly more frustrated with Gw2 as it seems to be catering away from them and shifting its focus to new players.
~Snip~
Here’s some numbers to ponder….and I’m only using WoW as a plot point, not as a comparison. The worlds population is 7 Billion and counting, Facebook has 1 Billion members and counting…WoW has ~6million subscribers(give or take a million), and let’s say overall there’s another~10 million PC gamers worldwide(conservatively, and only PC, not counting consoles). That leaves about ~900 million people that don’t play PC games but do play casual games on Facebook(I know these numbers aren’t real, but keep reading). Now, imagine if you could engineer a PC game(MMO) that caters to those ~900 million people(paying people). Wouldn’t you try your kitten dest to get them interested in playing your PC game? That’s where the LS delivery method comes into focus as the future.
“spoilers spoil things” lol I don’t think any1 cares about the weak story but are more curious about the new content.
From that info it says we get an area adjacent to Dry Top.
The best that arenanet can do is a new mini-map each 6 months, it means a new normal map each 2 years.
But we don’t know that’s the best the can do. It may not have been a priority prior to April 15th because they said they didn’t want to introduce new maps without the megaserver in place.
Which means you don’t possibly know how many maps a year than can produce.
The best that arenanet can do is a new mini-map each 6 months, it means a new normal map each 2 years.
But we don’t know that’s the best the can do. It may not have been a priority prior to April 15th because they said they didn’t want to introduce new maps without the megaserver in place.
Which means you don’t possibly know how many maps a year than can produce.
True, we can only speculate with what we got till now.
Doesn’t look too promising though, don’t you think?
The Leveling & Open World Compendium
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
The Leveling & Open World Compendium
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
This isn’t AA. Its better then WoW. Buy once and everything else is included. Expanding map/high pace ( good ) combat. Stop Q.Q and appreciate what you have. How many hr have you played? How much did it cost you? The cash shop thing is getting old and its just misinformation. You want something from BL? Ok farm a bit….. IRL OR the game GW2 lets you choose.
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
This isn’t AA. Its better then WoW. Buy once and everything else is included. Expanding map/high pace ( good ) combat. Stop Q.Q and appreciate what you have. How many hr have you played? How much did it cost you? The cash shop thing is getting old and its just misinformation. You want something from BL? Ok farm a bit….. IRL OR the game GW2 lets you choose.
You got me wrong, I meant it in a positiv way.
There is nothing on the cash shop that you really need, still all content is available on the cashshop (exception might be LS, that is sort of a content rip off).
The problem might be, that there is not much outside the cash shop either, but that’s a different story.
I am perfectly OK with the cash shop and its setup, my problem is with how stale the game is after two years…
The Leveling & Open World Compendium
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
This isn’t AA. Its better then WoW. Buy once and everything else is included. Expanding map/high pace ( good ) combat. Stop Q.Q and appreciate what you have. How many hr have you played? How much did it cost you? The cash shop thing is getting old and its just misinformation. You want something from BL? Ok farm a bit….. IRL OR the game GW2 lets you choose.
You got me wrong, I meant it in a positiv way.
There is nothing on the cash shop that you really need, still all content is available on the cashshop (exception might be LS, that is sort of a content rip off).
The problem might be, that there is not much outside the cash shop either, but that’s a different story.
I am perfectly OK with the cash shop and its setup, my problem is with how stale the game is after two years…
Maybe Raids will help that out a bit.
The best that arenanet can do is a new mini-map each 6 months, it means a new normal map each 2 years.
But we don’t know that’s the best the can do. It may not have been a priority prior to April 15th because they said they didn’t want to introduce new maps without the megaserver in place.
Which means you don’t possibly know how many maps a year than can produce.
True, we can only speculate with what we got till now.
Doesn’t look too promising though, don’t you think?
Actually I don’t think that at all. I think they’ve had other priorities. That’s ALL I think. Your priority as a player is getting what you want. Anet’s priority as a company is doing what they think is best for business.
I’ve thought, for a long time now, that they’re working on an expansion. Which would explain why so little new areas are being added to the game, or how slowly they’re being added.
It’s very easy to make assumptions…but that’s all they really are.
I’ve thought, for a long time now, that they’re working on an expansion. Which would explain why so little new areas are being added to the game, or how slowly they’re being added.
It’s very easy to make assumptions…but that’s all they really are.
I think that is too much faith in a company that doesn’t give a kitten about its players anymore.
They abandoned GW1 what is stopping them from doing it to 2, it already feels like they have to me. I hope you are right and they are working on an xpac but I HIGHLY doubt it.
I took ANet much less time to put out triple the content in GW1.
I’ve thought, for a long time now, that they’re working on an expansion. Which would explain why so little new areas are being added to the game, or how slowly they’re being added.
It’s very easy to make assumptions…but that’s all they really are.
I think that is too much faith in a company that doesn’t give a kitten about its players anymore.
They abandoned GW1 what is stopping them from doing it to 2, it already feels like they have to me. I hope you are right and they are working on an xpac but I HIGHLY doubt it.
I took ANet much less time to put out triple the content in GW1.
You put too little faith in a company that you think can produce miracles over night. This is a whole different ball game for a lot of reasons, but some people don’t want to accept it.
Guild Wars 1 was NOT an MMO and not being an MMO it had different sensibilities. For one thing, the playerbase was less divided than the Guild Wars 2 playerbase. Which means changes that you like other people might hate.
It’s not just about coming out with content. That’s the misnomer. Anet doesn’t come out with content because they don’t care.
Sorry Anet is coming out with content I’m enjoying. They’re not coming out with content you want. Everything is much easier when you’re not the one doing it.
Miracles over night? lol 2+ years says hi
GW1 isn’t an MMO? news to me…
Gem shop and RNG acc bound mini is rly fun amirite? What about those 1 hour long LS updates… give me a break, 2 mini zones since release and nothing but QoL updates which a lot made things even worse like the NPE.
Hell if ANet were competent enough to add one simple feature cough cough particle effect slider maybe I could take them a bit more serious. I know they pride themselves on visuals but it actually makes the game look and run like complete and utter dog crap in any sort of pve setting, not even able to see what you are attacking.
The game has so many glaring issues that ANet choose to ignore I have grown pessimistic
I’ve thought, for a long time now, that they’re working on an expansion. Which would explain why so little new areas are being added to the game, or how slowly they’re being added.
It’s very easy to make assumptions…but that’s all they really are.
I think that is too much faith in a company that doesn’t give a kitten about its players anymore.
They abandoned GW1 what is stopping them from doing it to 2, it already feels like they have to me. I hope you are right and they are working on an xpac but I HIGHLY doubt it.
I took ANet much less time to put out triple the content in GW1.
You put too little faith in a company that you think can produce miracles over night. This is a whole different ball game for a lot of reasons, but some people don’t want to accept it.
Guild Wars 1 was NOT an MMO and not being an MMO it had different sensibilities. For one thing, the playerbase was less divided than the Guild Wars 2 playerbase. Which means changes that you like other people might hate.
It’s not just about coming out with content. That’s the misnomer. Anet doesn’t come out with content because they don’t care.
Sorry Anet is coming out with content I’m enjoying. They’re not coming out with content you want. Everything is much easier when you’re not the one doing it.
Then ANet had a terrible business plan.
Here I was, a customer of ANet, willing to spend my money on solid content (aka expansions/DLCs/call it what you want), already on the ship, no need to convince me to buy the game.
Like so many others I have met on the journey. We were ready to throw our money in their pockets.
But all we got was the feeling, that the game was released early, and ANet spent the last two years to change the game into whatever it is now. And still – no real content on the horizon.
Meanwhile, I have spent my money on another game, even willing to pay a monthly fee to get the entertainment ANet missed to deliver. Even though I loved GW2 at release and was sure I would play it way longer.
Why would any company think this behaviour is a good idea. Why are they so eager to recruit new players, when the game is more or less old news and an actual expansion would probably lure more new people to the game than the failure of a LS is right now? What is the point?
I would fire the whole marketing department if it was my company. It is not, so I just spend my money somewhere else.
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
Miracles over night? lol 2+ years says hi
GW1 isn’t an MMO? news to me…
Gem shop and RNG acc bound mini is rly fun amirite? What about those 1 hour long LS updates… give me a break, 2 mini zones since release and nothing but QoL updates which a lot made things even worse like the NPE.
Hell if ANet were competent enough to add one simple feature cough cough particle effect slider maybe I could take them a bit more serious. I know they pride themselves on visuals but it actually makes the game look and run like complete and utter dog crap in any sort of pve setting, not even able to see what you are attacking.
The game has so many glaring issues that ANet choose to ignore I have grown pessimistic
If you think Guild Wars 1 is an MMO, you haven’t been paying attention.
Guild Wars 1 is a lobby game. Anet called it a CoRPG, not an MMO. It’s not an MMO because it doesn’t have a persistent world. That’s how people in the industry define it.
It hasn’t been 2 years. Not since the mega server came out which was my point. You don’t know how fast they can do it if that was their priority.
You seem to think nothing has been done in two years and that’s not the case.
Gw1 has always fit the definition of an mmo. It doesn’t necessarily feel like an mmo to some, but it meets the “requirements”. How do you think games like world of tanks or half the mmos on mobile devices are labeled as mmos.
Anet could have called the game an apple, it does not make it true.
“MMOs usually have at least one persistent world, however some games differ.”
http://en.m.wikipedia.org/wiki/Massively_multiplayer_online_game
Gw1 has always fit the definition of an mmo. It doesn’t necessarily feel like an mmo to some, but it meets the “requirements”. How do you think games like world of tanks or half the mmos on mobile devices are labeled as mmos.
Anet could have called the game an apple, it does not make it true.“MMOs usually have at least one persistent world, however some games differ.”
http://en.m.wikipedia.org/wiki/Massively_multiplayer_online_game
I love GW1 but its not really an “MMO”. Its easy to shoot out content when you have so much control of the maps ( All instanced ) but in GW2 that gets a lot more tricky because everything is not instanced. More variables to take into account. GW1 was/is my love but it is definitely not your standard MMO.
I’m not arguing that it’s just as easy to develop content for gw2 as gw1, because it’s not. I’m arguing that gw1 is an mmo, every definition of it. You might not think it’s “really an mmo”, but what you really think doesn’t change facts.
What’s your standard mmo? Wow? There are a dozens of different types of mmos, just because it doesn’t play like WoW doesn’t mean its not an mmo.
(edited by Fernling.1729)
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
This isn’t AA. Its better then WoW. Buy once and everything else is included. Expanding map/high pace ( good ) combat. Stop Q.Q and appreciate what you have. How many hr have you played? How much did it cost you? The cash shop thing is getting old and its just misinformation. You want something from BL? Ok farm a bit….. IRL OR the game GW2 lets you choose.
Appreciate what we have for what we paid? That’s all fine and dandy, but I’m ready to spend hundreds of dollars on expansions and new content. This is what lots of us expected when we spent the original $60 on the game, because part of playing a MMO is expansions and new content, and not just new lame story content. Many of us would be thrilled to pay a subscription fee if it came with regular new content as well.
GW2 is going to be the new standard in the mmorpg genre imo.
lol what standard?
Cash shop.
This isn’t AA. Its better then WoW. Buy once and everything else is included. Expanding map/high pace ( good ) combat. Stop Q.Q and appreciate what you have. How many hr have you played? How much did it cost you? The cash shop thing is getting old and its just misinformation. You want something from BL? Ok farm a bit….. IRL OR the game GW2 lets you choose.
Appreciate what we have for what we paid? That’s all fine and dandy, but I’m ready to spend hundreds of dollars on expansions and new content. This is what lots of us expected when we spent the original $60 on the game, because part of playing a MMO is expansions and new content, and not just new lame story content. Many of us would be thrilled to pay a subscription fee if it came with regular new content as well.
HUGE NO on the sub fee.
I’m not arguing that it’s just as easy to develop content for gw2 as gw1, because it’s not. I’m arguing that gw1 is an mmo, every definition of it. You might not think it’s “really an mmo”, but what you really think doesn’t change facts.
What’s your standard mmo? Wow? There are a dozens of different types of mmos, just because it doesn’t play like WoW doesn’t mean its not an mmo.
MMO for me personally is open world. 100+ in each map not just a hub that take you to instanced maps. But don’t get me wrong GW1 was amazing and the amount of content and how fast they put it out was amazing but personally I like the direction GW2 is going. I have GW1 prophecies-EotN when I want to go back I can go lol.
(edited by Zoso.8279)
I’m not arguing that it’s just as easy to develop content for gw2 as gw1, because it’s not. I’m arguing that gw1 is an mmo, every definition of it. You might not think it’s “really an mmo”, but what you really think doesn’t change facts.
What’s your standard mmo? Wow? There are a dozens of different types of mmos, just because it doesn’t play like WoW doesn’t mean its not an mmo.
MMO for me personally is open world. 100+ in each map not just a hub that take you to instanced maps. But don’t get me wrong GW1 was amazing and the amount of content and how fast they put it out was amazing but personally I like the direction GW2 is going. I have GW1 prophecies-EotN when I want to go back I can go lol.
That is all well and good, but that isn’t the definition of what a “mmo” is.
“A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously.”
By which standard GW1 is a MMO. Yes, they usually have some persistent world (which technically the hubs do count), but not always. You’re specific definition leans heavily towards MMORPG, but there are other MMOs out there – MMOFPS, MMORTS, MMOTBS, etc. Not all of them are persistent worlds, but still qualify as "mmo"s.
I do agree GW1 is an amazing game though.
I’m not arguing that it’s just as easy to develop content for gw2 as gw1, because it’s not. I’m arguing that gw1 is an mmo, every definition of it. You might not think it’s “really an mmo”, but what you really think doesn’t change facts.
What’s your standard mmo? Wow? There are a dozens of different types of mmos, just because it doesn’t play like WoW doesn’t mean its not an mmo.
MMO for me personally is open world. 100+ in each map not just a hub that take you to instanced maps. But don’t get me wrong GW1 was amazing and the amount of content and how fast they put it out was amazing but personally I like the direction GW2 is going. I have GW1 prophecies-EotN when I want to go back I can go lol.
That is all well and good, but that isn’t the definition of what a “mmo” is.
“A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously.”
By which standard GW1 is a MMO. Yes, they usually have some persistent world (which technically the hubs do count), but not always. You’re specific definition leans heavily towards MMORPG, but there are other MMOs out there – MMOFPS, MMORTS, MMOTBS, etc. Not all of them are persistent worlds, but still qualify as "mmo"s.
I do agree GW1 is an amazing game though.
“MMORPG” I should have been more specific. But I hope I got my ideas across.
I’m not arguing that it’s just as easy to develop content for gw2 as gw1, because it’s not. I’m arguing that gw1 is an mmo, every definition of it. You might not think it’s “really an mmo”, but what you really think doesn’t change facts.
What’s your standard mmo? Wow? There are a dozens of different types of mmos, just because it doesn’t play like WoW doesn’t mean its not an mmo.
MMO for me personally is open world. 100+ in each map not just a hub that take you to instanced maps. But don’t get me wrong GW1 was amazing and the amount of content and how fast they put it out was amazing but personally I like the direction GW2 is going. I have GW1 prophecies-EotN when I want to go back I can go lol.
That is all well and good, but that isn’t the definition of what a “mmo” is.
“A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously.”
By which standard GW1 is a MMO. Yes, they usually have some persistent world (which technically the hubs do count), but not always. You’re specific definition leans heavily towards MMORPG, but there are other MMOs out there – MMOFPS, MMORTS, MMOTBS, etc. Not all of them are persistent worlds, but still qualify as "mmo"s.
I do agree GW1 is an amazing game though.
“MMORPG” I should have been more specific. But I hope I got my ideas across.
Oh yes, I got your point. I just disagree. lol
I’ve thought, for a long time now, that they’re working on an expansion. Which would explain why so little new areas are being added to the game, or how slowly they’re being added.
It’s very easy to make assumptions…but that’s all they really are.
I think that is too much faith in a company that doesn’t give a kitten about its players anymore.
They abandoned GW1 what is stopping them from doing it to 2, it already feels like they have to me. I hope you are right and they are working on an xpac but I HIGHLY doubt it.
I took ANet much less time to put out triple the content in GW1.
You put too little faith in a company that you think can produce miracles over night. This is a whole different ball game for a lot of reasons, but some people don’t want to accept it.
Guild Wars 1 was NOT an MMO and not being an MMO it had different sensibilities. For one thing, the playerbase was less divided than the Guild Wars 2 playerbase. Which means changes that you like other people might hate.
It’s not just about coming out with content. That’s the misnomer. Anet doesn’t come out with content because they don’t care.
Sorry Anet is coming out with content I’m enjoying. They’re not coming out with content you want. Everything is much easier when you’re not the one doing it.
Then ANet had a terrible business plan.
Here I was, a customer of ANet, willing to spend my money on solid content (aka expansions/DLCs/call it what you want), already on the ship, no need to convince me to buy the game.
Like so many others I have met on the journey. We were ready to throw our money in their pockets.
But all we got was the feeling, that the game was released early, and ANet spent the last two years to change the game into whatever it is now. And still – no real content on the horizon.Meanwhile, I have spent my money on another game, even willing to pay a monthly fee to get the entertainment ANet missed to deliver. Even though I loved GW2 at release and was sure I would play it way longer.
Why would any company think this behaviour is a good idea. Why are they so eager to recruit new players, when the game is more or less old news and an actual expansion would probably lure more new people to the game than the failure of a LS is right now? What is the point?
I would fire the whole marketing department if it was my company. It is not, so I just spend my money somewhere else.
But, can you honestly say they would have made more money from kitten expansion than they have already made from gem store sales? I’ve personally spent well over $250 on the gem store at this point. That’s 5 “expansion” box sales just to me. I know people who have spent over $1000 (though this is typically an extreme).
Can’t say it’s bad business if their bottom line is yielding more than an expansion would have (especially considering the amount of development work that would need to go into an expansion with acceptable content by today’s standards). It likely is proving far more lucrative to space releases out over the long term (via LS) and tossing in cutesy cosmetic/convenience items on the gem store for ~$10-20 in the meantime.
The ones that use the gem store cover the costs of the development of the LS/gem store items. That’s the way it looks to me though.
It’s a medical condition, they say its terminal….
GW1 definitely meets the MMO criteria… sorry I don’t bother with semantics. Who really cares what it was though, definitely managed better than GW2 which was my point.