missed elite spec opportunities

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Posted by: hip.8435

hip.8435

- Guardian should’ve been given monk\paragon
- Mesmer should’ve been given spellbreaker. (not warrior)
- Ranger should’ve been given deadeye. (not thief)
- Thief should’ve been given assassin. (complete with “You move like a dwarf!”)
- Revenant should’ve been given ritualist.

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Posted by: Einlanzer.1627

Einlanzer.1627

- Guardian should’ve been given monk\paragon
- Mesmer should’ve been given spellbreaker. (not warrior)
- Ranger should’ve been given deadeye. (not thief)
- Thief should’ve been given assassin. (complete with “You move like a dwarf!”)
- Revenant should’ve been given ritualist.

Meh. Subjective. I like most of what they went with.

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Posted by: Ariurotl.3718

Ariurotl.3718

Yes, because Ranger lacks that long-range weapon option.

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Posted by: hip.8435

hip.8435

Meh. Subjective. I like most of what they went with.

Subjective versus a proven formula in GW1.

I’ll agree that there’s some stuff to like — but like my title suggests, elites are not as good as they could be.

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Posted by: hip.8435

hip.8435

Yes, because Ranger lacks that long-range weapon option.

I think you missed my point. I’d rather stow the pet and wield a sniper rifle.

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Posted by: Sly.9518

Sly.9518

Lulz Thief needed a Ranged option and base Thief alone is assassin playstyle already, and Ranger is defined by having the pet……. and didn’t need another long range option especially since it already has two… and did you even look at the Lore behind spellbreaker? It shows why it’s warriors and not mesmers…..

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Posted by: hip.8435

hip.8435

Lulz Thief needed a Ranged option and base Thief alone is assassin playstyle already, and Ranger is defined by having the pet……. and didn’t need another long range option especially since it already has two… and did you even look at the Lore behind spellbreaker? It shows why it’s warriors and not mesmers…..

Ok, give thieves a bard elite spec (eg LOTRO) then.

Why restrict rangers to pets only? Wooden Potatoes speculated about petless rangers for over a year now.

You’re going to let lore get in the way of a good time\fun mechanics?

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Posted by: Svarty.8019

Svarty.8019

The Path of Fire elite specs seem to be an excuse to remake unpopular mechanics in a way people might like. I think this is a mistake. There’s a reason people hardly play mantras, turrets and kits!

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

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Posted by: Ellie.8095

Ellie.8095

Engi: DPS minion build. A “mechromancer” of sorts. little robot swarms that are more than just immobile turrets or floating pulsing buffs.

Like miniature charr tanks and machinery rolling around shooting things. Or golem-like.

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Posted by: hip.8435

hip.8435

The Path of Fire elite specs seem to be an excuse to remake unpopular mechanics in a way people might like. I think this is a mistake. There’s a reason people hardly play mantras, turrets and kits!

At least they’re trying to make it “in a way people might like.”

I hope ANet is quick to remove anything that’s not fun (disbanding from the deadeye’s kneeling state) this weekend while remaining open-minded enough to live up to their full potential.

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Posted by: hip.8435

hip.8435

Engi: DPS minion build. A “mechromancer” of sorts. little robot swarms that are more than just immobile turrets or floating pulsing buffs.

Like miniature charr tanks and machinery rolling around shooting things. Or golem-like.

I like it!

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Posted by: Kestrel.7890

Kestrel.7890

I’m definitely disappointed after all this time, they still haven’t brought back the ritualist, paragon and dervish.

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Posted by: Sly.9518

Sly.9518

I’m definitely disappointed after all this time, they still haven’t brought back the ritualist, paragon and dervish.

Rev is essentially ritualist…. ritualists channel spirits from the mists Revs channel spirits from the mists…..

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Posted by: Conncept.7638

Conncept.7638

Meh. Subjective. I like most of what they went with.

Subjective versus a proven formula in GW1.

I’ll agree that there’s some stuff to like — but like my title suggests, elites are not as good as they could be.

You mean the proven formula that gave it 1/8th of GW2s population at launch and 1/2 of GW2s peak population?

There are a few disappointing things about the expanion.

That expansion being Guild Wars 2, instead of its less successful predecessor, isn’t one of them.

(edited by Conncept.7638)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I can go back to GW1 if I want to play ritualist, the original mesmer, paragon, or monk. I don’t particular want to play nostalgia classes.

So, no, I disagree with the OP.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: hip.8435

hip.8435

I can go back to GW1 if I want to play ritualist, the original mesmer, paragon, or monk. I don’t particular want to play nostalgia classes.

So, no, I disagree with the OP.

Then don’t play them.

I’m reading a ton of negative feedback on just about every new xpac class elite spec thread.

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Posted by: Orpheal.8263

Orpheal.8263

Mostly completely disagree with the op, except with Thief.

The Specs would have been better this way:

Guardian > Firebrand to Archivist
Mesmer > Mirage to Minstrel
Thief > Deadeye to Assassin
Warrior > Spellbreaker to Gladiator
Necromancer > Scourge to Defiler
Engineer > Holosmith to Sapper
Revenant > Renegade to Ascetic
Elementalist > Weaver to Arcanist
Ranger > Soulbeast to Soulbinder

Why the changes n terms?

Archivist = the much better fitting term for a “Keeper/Guardian of Secrets and Wisdom”, whos all about Tome Gameplay itself

Minstrel = fit same as good to Elona, we need Bards and could as come with the illusionist Gameplay as well, but just in a different form based on music that distracts

Assassin = with Offhand Sword they woudl have perfectly fitted into the arabian style of Assassin thats based on Assassins Creed

Gladiator = with larger offensive Shields would have fitted alot better to the Elona Theme

Defiler = would have been a better fitting name, easier to localize, cause in the past of arabian lands, there existed alot of desecrators, which defiled graves and tried to rob the dead which is why pyramids were full of deadly traps

Sapper = would have been again just a better, and easier term to localize, that fits also to the concept of having an inventor, which pioneers in new high technology, like Photon Tech and Holography, while beiing not afraid of being at the frontline like military pioneers, which is why they fight with a melee weapon.

Ascetic = Instead of giving us Kalla, we get with this Mhenlo to have with the Ascetic some kind of “War Monk” which would fight with fist rings/gauntlets using Energy to perform Chi based ranged attacks instead of needign somethign liek a shortbow for that…while being also great for healing instead of support like the Herald

Arcanist = better fitting term for an Elementalist which knows the secrets of merging elements together, – a term with historic background, while Weaver is just invented nonsense, plus Elementalists already use Arcanism, its part of their Attributes, so it just makes sense to call a spec, which specializes on this attribute also an Arcanist

Soulbinder = just the better sounding term, that is again also easier to localize into somethign that makes sense, based on the gameplay for a person, who binds the souls of animals to his own to merge together and become one, that actually sounds more like a profession, than Soulbeast.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

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Posted by: sorudo.9054

sorudo.9054

base Thief alone is assassin playstyle already,

lol nope, an assassin is fast and mobile while using combo;s and it’s energy properly, the thief has a lame excuse of an initiative system with a slow attack base and pathetic damage.

Rev is essentially ritualist…. ritualists channel spirits from the mists Revs channel spirits from the mists…..

actually you are wrong on two accounts.
1. the engineer was Anet’s answer for the rit replacement
2. none of them even get close to what the rit is, even the rev is just a really small shadow of what the rit really is.

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Posted by: Pifil.5193

Pifil.5193

I can go back to GW1 if I want to play ritualist, the original mesmer, paragon, or monk. I don’t particular want to play nostalgia classes.

So, no, I disagree with the OP.

Then don’t play them.

I’m reading a ton of negative feedback on just about every new xpac class elite spec thread.

If ArenaNet went with your suggestions there’d be just as many negative feedback threads. People who are happy don’t tend to create threads.

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Posted by: hip.8435

hip.8435

If ArenaNet went with your suggestions there’d be just as many negative feedback threads. People who are happy don’t tend to create threads.

Getting back to my point: I tried the new specs, wasn’t impressed by ANet’s trying to round hole/square peg everything, and am relieved I didn’t pre-order.