mystic forge idea
I think every player is in favor of making forging less tedious.
On the other hand, there are good reasons why it’s better for the game if it remains somewhat tedious:
- Currently, because forging requires more effort than crafting, there’s a premium on forged goods, i.e. folks with more gold are willing to pay those with more time to forge.
- Currently, certain goods are in lower demand (and therefore lower cost) because their primary value is in forged recipes — make it easier to forge and the demand will go up, since it will be easier for everyone to use such recipes.
- Similarly, certain drops from the forge and randomly as loot are worth more to sell, because they don’t pop up a lot from the forge.
That said, the forge is one of the last completely tedious and boring activities in the game — there’s just no way around suffering through its use sometimes. So, yeah, it would be good to make it more like crafting. However, I can see why ANet hasn’t tackled it yet — it’s a big can of worms.
John Smith: “you should kill monsters, because killing monsters is awesome.”
