native HD3D support

native HD3D support

in Guild Wars 2 Discussion

Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Since the game already has NVidia 3D Vision support I was wondering if we could also get AMD HD3D support. The game already works with HD3D, however some objects are rendered at the wrong distance, shadows are rendered differently for the left and right eye and some parts of the hud (like npc names) would be better rendered 3D instead of 2D.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

native HD3D support

in Guild Wars 2 Discussion

Posted by: MegumiAzusa.2918

MegumiAzusa.2918

3D Vision is broken since somewhere last year or something, so don’t worry, you don’t get the short stick anyway.

native HD3D support

in Guild Wars 2 Discussion

Posted by: BunjiKugashira.9754

BunjiKugashira.9754

Wow… I’m not really satisfied with everyone getting the short stick. At least this tells me that getting a NVidia-setup doesn’t solve anything.

If ANet ever plans to fix 3D Vision, it would be nice if they implemented HD3D along the way.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

native HD3D support

in Guild Wars 2 Discussion

Posted by: Geekfox.4267

Geekfox.4267

…however some objects are rendered at the wrong distance, shadows are rendered differently for the left and right eye…

ANet devs broke the shader rendering for stereoscopic 3D since the patch release on March 17, 2015. Stereoscopic 3D rendering was working fine for the most part since 2012, up until that patch release.