on patch-notes
I agree with you 100%. Why would you all (Anet) not do this? Being hush hush about things just adds more mistrust amongst your player base. Be truthful and we may not like it but it is respectable.
Amen on that. It almost looks like they’re adding things they don’t want you to know about. Random nerfs and such. It’s frustrating
I have felt this from the start.
However overtime I think I am getting a feeling for why they don’t. It appears to me that most of these ‘updates’ are purely centered around exploit or gold/karma making issues (including drop rates). So if they did release patch notes 90% of the patches would appear to be focused on exploit issues. If people realized this it would do a few things, it would teach people more easily how to spot and use exploits or farming techniques, how Anet is much more focused on squashing people making currency then fixing any important bugs that effect the player base as a whole, and lastly show how they have been heavily manipulating drop rates for a while to keep people grinding.
I do know that some of these are based on simple screw ups like the toymaker trixx back piece and such. Companies also do not want to admit how often they screw up.
But it all basically comes down to Anet does not (will not, or does not want to) communicate with its customers, aside from some hype or PR spin which there is no shortage of.
Maguuma
This had indeed been a problem all the way, along with not posting the patch notes just a BIT before actually dishing out the update.
Opinion: I fully agree.
Constructive criticism: Do it please.
Remember to do constructive criticism, no sensationalist or flaming intention in order to keep the thread open.
If it grows to much then “Merged to help the matter in a single post” and “This post it’s just circular arguments, so we proceed to close it” well, I’m sorry but I haven’t figured out how to bypass those ones.
Maybe somebody could gather all the changes not reflected in past patchs so we can have some real data.
I think we all have something in mind ratman, there have been so much.
I can even go for opposite examples.
Wintersday Mystery Boxes were in the patch notes as a rare drop.
They didn’t drop, and it wasn’t fixed even though the event was 2 weeks. So why was it ever in the patch notes? The patch notes at the current state is just not doing their job.
It’s definitely frustrating when something is in the patch notes but it blatantly is wrong or doesn’t work or is broken. You’d think that, amongst all the QA they do, testing every single item on the patch notes would be part of that. It’s not like most of the patch notes are that large.
That being said, I’m quite familiar with how difficult QA is and how hard it can be to find very skilled and experienced QA peoples. Everyone, even developers and QA peoples, are only human.
I think we all have something in mind ratman, there have been so much.
I can even go for opposite examples.
Wintersday Mystery Boxes were in the patch notes as a rare drop.
They didn’t drop, and it wasn’t fixed even though the event was 2 weeks. So why was it ever in the patch notes? The patch notes at the current state is just not doing their job.
I love this because it shows NO QA before hand…
My constructive criticism: Check your stuff before you implement
More constructive criticism: Tell us EVERYTHING you change about the game.
I don’t mind you leaving out the details related to DR just because I know it would make it easier for the botters. On the other hand, when you do change something like that we really do need some general idea of how that is going to impact us, the people who play fairly. So much of this negativity on these forums is drawn from the lack of communication overall and this is one example of that. Talk to us Anet. I realize it isn’t as easy as my message here but it is more important than I think anybody in Anet realizes right now. It is one of the easiest ways to fix the distrust and it will probably have an immense impact on player morale.
It’s because they don’t want you to know about the 100th loot nerf.