oo new sound fx for uderwater combat

oo new sound fx for uderwater combat

in Guild Wars 2 Discussion

Posted by: krixis.9538

krixis.9538

so I found an awesome change to the engineer bombkit when used underwater. it now uses a very awesome sounding explosion with depth to it

please please please add this to land combat for the bomb kit.

yes I am a micheal bay fan

on a side note I would also like to make a bug known.

the sound fx delay when using skills rapidly is very clear now that u removed the option from the sound settings.

example when using the harpoon 2 skill. as soon as I use it I detonate the mines. but u hear no explosion. I then use the harpoon gun 4 skill right after the explosion and you do not hear the sonar pinging from the skill.

could you fix it please I hate the delayed / missed sound fx esp when I have a high end machine that ran 100% fine before you changed the sound settings.

Desolation EU
Fractal lvl 80 – 126 AR

(edited by krixis.9538)