possible solution for champ farmers

possible solution for champ farmers

in Guild Wars 2 Discussion

Posted by: gtg.7208

gtg.7208

WvW has lots of champs, and the map is intended for players to capture spots by killing champs. Why not a.net make it so the champs in WvW drop the same bags as the champs in pve. This is win-win-win situation.

WvW needs zergs, lots of it.
farmers needs champs, wvw has lots of it, champs are close to each other and repeatable.
pve doesn’t need aggressive champ farmers.

Problem solved.

possible solution for champ farmers

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Edge of the Mists is already like this. The problem with doing this with WvW is that people who play WvW don’t want to wait in queue for farmers to get done farming. It might not be a problem in lower tier servers, but I bet it would be a problem in tier 1…and maybe tier 2 as well.

possible solution for champ farmers

in Guild Wars 2 Discussion

Posted by: Stooperdale.3560

Stooperdale.3560

There is no need put trivial, repetitive content into the game with high reward just to satisfy farmers. The farmers may vociferously ask for this but it is just as bad design in WvW as PvE.