pve gameplay question
If you build yourself with alot of toughness, and self regen, you could “sit” at a mob & kill them after awhile. But dodging is there to help avoid the large attacks that many mobs have, avoid knockdowns/stuns, and get around the mob much faster then running. Some mobs put AoE’s on the ground with a red ring, & its perty much a signal to get out of that red ring fast with either running or dodging out. (Sometimes the ring appears around the mob, or where ever they cast it on you)
Building you character to be very tough though, you sacrifice alot of damage/support so you want to find a good balance between the 3 that fits your playstyle, while being efficient to a group setting (dungeons).
Kiting is much part of the combat, but the amount of it depends on what mob your fighting. Some only require just to move a tap of the key, while others require constant kiting (Risen Abominations build damage/speed with each hit).
ty but i dont mean the gameplay itself i mean how much i will have to spend on just
killing mobs, sitting around killing mobs which is not fun at all compare to real action
pvp or dengouns and stuff
Ah, I think you mean basically grinding mobs for experience or those quests in other MMO’s that require you to kill xx amount of mobs and run back and turn in the quest. No, there’s none of that required here. I’ve never done that on my 3 80’s as a requirement. The only time I’ve done that is for farming in Orr for gold or karma (a different type of currency) or to get fine crafting mats because I didn’t want to buy them off the broker. Grinding mobs is not a required part of leveling or gameplay in GW2, the only time it’s done is when it’s the choice of the player.
ty your a nice dude
You’re welcome.