quick (raw) idea: gw1 archeology

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Amaimon.7823

Amaimon.7823

Just a bold idea on the back of my head, would it be fun to have archeology in the game?
Like, you start a campaign with the Priory order, and they give you a rough direction. Then you go and find stuff. We can have some collections and rewards tied to it, but the main reward will be learning about gw1 and pre-gw1 lore (for gw1 players it will be nice nostalgia, and for people who didn’t play it, they may respect certain races/events better),
for example:

Jotun Archeology.
Recover artifacts, runestones, star-maps, etc, and take them back to the order’s base for descryption. It will be slightly RNG based, as you find pieces of puzzles, and finishing a set will give a unique reward. The items you recover will contain information about what happened, or what they did.

Another option could be about the Grawl, and which ‘gods’ they worshipped.

(if and when) we go to the crystal desert, they could have shipwrecks strewn in the sand, containing old Margonite sciptures, giving us more details about what happened before the fall of Abaddon.

Maybe we can even go as mad as finding evidence of the previous dragon cycle, like Seer Archeology, or Dwarven Archeology.

I mean, to implement it (properly) is a big undertaking, but I think it would be a worthwhile investment. It’s something that can be added as a mastery project, for the then-next expansion.


Like it, dislike it?
(should I post it on reddit if I want a dev to see it?)

(edited by Amaimon.7823)

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: draxynnic.3719

draxynnic.3719

It’s an interesting idea, and one that could be a good way to insert additional lore into the game. (Mind you, a part of me is beginning to think that the current writers prefer not to flesh out the lore unless they absolutely have to, in the name of having more space to operate in the future.)

The “Current Events” arcs indicate that they are in a position to implement ‘side-stories’ outside of raids, so things like this could fit in as a Current Events arc.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Ardid.7203

Ardid.7203

Awesome idea. I would love to follow this along.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Tekoneiric.6817

Tekoneiric.6817

Sounds interesting.

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Hannahbeth.8643

Hannahbeth.8643

As someone who works in the real-life heritage world I would love this!

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: RoseofGilead.8907

RoseofGilead.8907

I really like the idea. I’ve always liked WoW’s archaeology profession (which works very similarly to your idea), but I also have felt as though it would be SO much better with more lore tied to it. Something like this in GW2 would be very interesting for me.

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: DirtyDan.4759

DirtyDan.4759

(should I post it on reddit if I want a dev to see it?)

…then what’s the sense of an offical forum?

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I like it. The game could use quests like this to add variety to things to do.

I’d post it on Reddit, the (un)official forum, if I were you. I’m not sure that they read this forum and they most definitely don’t post here like they do there. (Gayle reads it, it’s in her job description. The other staff members…..??? Probably not so much).

Be careful what you ask for
ANet may give it to you.

(edited by Just a flesh wound.3589)

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Amaimon.7823

Amaimon.7823

(should I post it on reddit if I want a dev to see it?)

…then what’s the sense of an offical forum?

It’s become somewhat of an inside joke that the official forum is Tyria, and the devs are the seers, where they sometimes pop up for the most extreme pressing matters, but are otherwise nothing more than mentions in the wind, sometimes causing people to wonder whether they exist at all.

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Chadramar.8156

Chadramar.8156

I like this as well, as long as it isn’t too GW1-focused (speaking as someone who hasn’t played that and doesn’t care about the humans in this setting). As RoseofGilead said, WoW introduced something like this in Cataclysm, but that was when I quit so I don’t know/remember too much about it other than that it was fun to just go and dig and find little bits of lore.

Also, they could give us collections/trophies from it and let us display them in the home instance if we choose, to give that forgotten place a purpose other than holding some gathering nodes. I liked the recent addtion of Ridhais and that golem from the new map to the home instance. More additions are always welcome, be it more NPCs or our own memorabilia or maybe a collection of Jotun pottery.

quick (raw) idea: gw1 archeology

in Guild Wars 2 Discussion

Posted by: Endless Soul.5178

Endless Soul.5178

This idea would fit perfectly for one of my characters, as she is a member of the Priory, wears the traditional Priory clothes and weapons, and is an aspiring archaeologist.

Yes, I like this idea very much.

Attachments:

Asura characters: Zerina | Myndee | Rissa | Jaxxi | Feyyt | Bekka | Sixx | Akee | Tylee | Nuumy
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.