respawn rate is too high for solo play

respawn rate is too high for solo play

in Guild Wars 2 Discussion

Posted by: juventas.2975

juventas.2975

The respawn rate and enemy density in this game are way too high! Can you scale it down when there’s like two people in the map? It’s so frustrating to finally defeat all the enemies around a skill point node and the moment you beat them, all of the enemies respawn again and kill you.

respawn rate is too high for solo play

in Guild Wars 2 Discussion

Posted by: GregT.4702

GregT.4702

The respawn rate and enemy density in this game are way too high! Can you scale it down when there’s like two people in the map? It’s so frustrating to finally defeat all the enemies around a skill point node and the moment you beat them, all of the enemies respawn again and kill you.

Not all skill points are soloable. (If nothing else, I’m pretty sure Temple of Balthazar at Cursed Shore requires you to complete the group event at that area to make getting it possible.) There’s usually at least one on each map where you really should have at least some help from one or more other players.

That said, the vast majority ARE soloable. If respawn is kicking your butt, you may just need to do it better. Try using different skills, a different weapon, or approaching it in another way (maybe the mobs can be distracted onto a summoned creature while you get the point?).

There really are very, very, few places in the game where respawn rates are an issue, though, and if you’re finding that respawn is a frequent problem in same-level zones then you probably are misunderstanding something about your chosen profession or the game mechanics. Tell us a little more about what you’re doing and maybe we can help.