sPvP Knight Amulet stats Vit,Pow,Prec in PvE

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Roy.7405

Roy.7405

In sPvP the Knight’s amulet grants Vitality (major), Precision, and Power stats. In PvE, vitality is replaced with toughness in the Knight’s insignia and dungeon armor.

Has anyone found a way to get those 3 stats together in PvE/WvW? The closest I have been able to find is to where full Magi gear from the Temples in Orr with Healing Power (major), Vitality (minor), Precision (minor); but this is not optimal since I lose a lot of power.

I want to focus on the Power, Precision, and Vitality stats (for my thief), although I don’t care which is the major stat all too much (preferably Vitality).

Picture 1 is what I have in PvE using basically Knight’s armor with Magi accessories, note the health difference that is my issue.
Picture 2 is with the sPvP Knight’s amulet, with the focus on Vitality. The same build and runes are used.

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(edited by Roy.7405)

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Curo.2483

Curo.2483

PvP gear is a little different, unfortunately. Check this page for all the combinations: http://wiki.guildwars2.com/wiki/Equipment_acquisition_by_stats

Curo Lunesque – “Concerned Citizen and Community Builder”
NSP – northernshiverpeaks.org

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Roy.7405

Roy.7405

Thanks. It doesn’t seem it is possible then.

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: ProxyDamage.9826

ProxyDamage.9826

There isn’t an equivalent to that in PvE/WvW. The closest is also Knight’s, but that is Power/Precision/Toughness.

I.e.: same thing, but Toughness instead of Vitality.

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Kasama.8941

Kasama.8941

This is one of the things that should/could change in sPvP. It would open up a lot more builds, stat wise, and also invite more WvW players in.

80 Ranger | 80 Mesmer | 80 Thief | 80 Guardian | 40 Engineer
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

this is why we need freedom of stats allocation.

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: ProxyDamage.9826

ProxyDamage.9826

this is why we need freedom of stats allocation.

Complete freedom of stats wouldn’t necessary be a good thing given the way the game is balanced, though. While I’d like to use the same system in PvP that I use in PvE, complete freedom would quickly descend into complete sets of “Precision – Critical Damage – Most Suited Defensive Stat (Vit/Tough/Healing Power)”, or super tank “Vit/Toughness/Healing Power” builds. Simply put, not all stats are created equally, so I’m not entirely sure letting people choose whatever stats they want would, necessary, be a good idea.

That said, I really would like the PvE system in PvP… It just allows for much better build control/freedom and small “tuning” adjustments, which I personally find quite interesting.

sPvP Knight Amulet stats Vit,Pow,Prec in PvE

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Posted by: Veldan.4637

Veldan.4637

GW1 had runes/insignias bound to armor as stats for a long time before splitting them, so maybe we’ll see a split in GW2 some time too. I sure hope we do, and I’d have no problem with heal/tough/vit people cause it’s not a big difference to the already very defensive pow/tough/vit anyway. Also if ppl wanna do 1 DPS just to get healing in as a 3rd stat, why not let them?