shatterer

shatterer

in Guild Wars 2 Discussion

Posted by: Astaldocair.9063

Astaldocair.9063

Is there really no post about the shatterer or is the search just acting stupid?

Anyways i welcome the update, but think blaming the community for the necessity is wrong.
The safe areas were there since the beginning and still i remeber times, when we “fought” over who may use mortar/turret.
Also blinding it permanently wasn’t possible from the beginning, people always got stuck in crystals. You struggled to get the achivement because only a few could be “frozen”, and there were to many there. I guess the blinding came with the remake of how bosses react to cc? Don’t recall.

Sorry for my bad english, I’m half asleep at the moment.

shatterer

in Guild Wars 2 Discussion

Posted by: Yargesh.4965

Yargesh.4965

where do you get blaming the community from?
If you are half asleep maybe wait to wake up.

shatterer

in Guild Wars 2 Discussion

Posted by: Astaldocair.9063

Astaldocair.9063

Well “The poor blind Shatterer really wanted to encase you in that crystal, but you just wouldn’t let it!” sounds like an accusation to me, in fact that whole Passage states that the fight lost it’s epicness, ‘cause the playsers don’t fight like planned, but they gave us the opportunities to blind him permanently, which as i said wasn’t an issue in first year or 2.

shatterer

in Guild Wars 2 Discussion

Posted by: Konig Des Todes.2086

Konig Des Todes.2086

That line was a jest, Astaldocair. It was poking fun at how the mechanic got trivialized and then made a requirement that turned into easy griefing.

And the ’didn’t fight as planned’ was not blaming the community but talking about things the community found out about the fight that made it trivial.

But I guess this is a glass half empty glass half full thing. You’re just interpreting harmless words as harmful intention.

Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.