[sug]disable disband when group creator quits
I agree. Until we have a patch to solve this I suggest starting your own groups, that’s what I try to do.
(edited by Davey.7029)
So someone is selling arah. I can quickly join with 2 guys, boot him and then take my friends there?
So someone is selling arah. I can quickly join with 2 guys, boot him and then take my friends there?
That’s another thing I don’t like, A.net should find a way to make the paths more rewarding rather than make the game so boring people are paying to skip it.
When you see people skipping certain part of the game, that means there are some flaws in a game design that people don’t find it enjoyable.
So someone is selling arah. I can quickly join with 2 guys, boot him and then take my friends there?
Simple solution to that:
If the leader of a party leave or disconnect the leader role (and instance ownership) will transfer to next in line.
If the party leader is kicked by another member of the party then the instance automatically end.
Just as harsh as before (I mean there could be a reason for needing to kick the instance owner…) but with the added instance survival if the leader ragequit or try to troll the group at the end (or just plain disconnect).