[suggestion] Plz open Queen's Pavilion 365

[suggestion] Plz open Queen's Pavilion 365

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I would love to see Queen’s Pavilion/Gauntlet open all year round.

The reasons for this is the recent toxicity of the open world PVE with the farmers.

If this was opened all year they will go there and leave everyone else alone. The RPers will be troll free and Living story players/farmers like myself can farm that on as many alts as I want.

Pros:

  • Provides an environment for farmers to fell free to farm to their hearts content.
  • Keeps content that should never have been gone in the first place and something for everyone to do.
  • Allows more time for achievement hunters to get those achievements they missed last time.

Cons:

  • Could be more trouble than its worth as no one will want to leave causing everything else to not be populated anymore.
  • Could cause a new toxic environment.
  • It could trivialize the rarity of exclusive stuff.
  • The economy could change drastically. (I won’t care really I want cheaper fabrics)
Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

A few player responses would be nice…

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: EnemyCrusher.7324

EnemyCrusher.7324

  1. Queen’s Pavilion wasn’t even farmable last time it was active.
  2. The people champ farming in Frostgorge already aren’t doing so in the optimal location, because EotM is much better for that.
  3. Anet (supposedly) fixed the Coil events’ failure timer yesterday, in order to deter farmers from messing up other players, so this problem shouldn’t even exist anymore.
Light of Honor [Lite] – Founder / Warmaster
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson

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Posted by: Vayne.8563

Vayne.8563

I think the idea has merit. The only possible flaw I could see would be if you don’t end up with enough people who want to do it all the time and it would sit idle, because you need a minimum number of people to do it.

It happens with old content in games all the time. It was great when we knew it was leaving, but if it was there every day, in a couple of months, I think it would end up being a ghost town.

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I wish there was a sure fire way to give everyone their own place where everyone can be happy and not bother anyone else.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: Shen Slayer.3058

Shen Slayer.3058

I think I’ve been there once, was this the place with all the champs that took forever to kill and drop nothing? If thats the place, why would people come here.

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Posted by: fireflyry.7023

fireflyry.7023

Gets my vote.

Great fun when it didn’t work, awesome fun when it did. It also showed without exception the relevance between a map working together and a map just running around like headless chickens.

If your having adventurer problems I feel bad for you son, I dodged 99 arrows till my knee took one.

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Anet is stingy with rewards. The Anet-approved methods of farming don’t give enough gold/loot; that’s why we see all these player-invented (for example, event fail) methods that are patched away one-by-one. You can bet if the Boss Blitz returned permanently, rewards would be nerfed enough that it wouldn’t be worth doing.

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

Brought up a day or so ago, buried 3 pages deep. Bring it back!

https://forum-en.gw2archive.eu/forum/game/gw2/Bring-back-the-Crown-Pavilion/first#post4456769

As for it not being farmable, are you kidding me? Spend 2 hours in a gold blitz and then spend the next hour opening your 200+ level 80 champ bags.

NSP’s resident crazy-eyed sylvari

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Posted by: bradldz.3728

bradldz.3728

Queens pavillion was an awesome farming place, only played it last time around so I missed the original one, but still a good farm, spent a lot of hours in gold/hardcore maps.

Now to point out a few issues:
1.I think for the farm to be optimal ppl have to be on ts to coordinate, I personally love this but there are a lot of ppl that hate coming on any kind of voice comms.

2.There was plenty of toxicity in the pavillion, more then at coil I would say, people constantly ‘naming and shaming’ afkers ( that could be ppl just moving away for a couple of minutes for toilet break for example ), telling people to block them so they never get taxied into ‘their’ map (entitlement issues again).
Then there was the people going round shouting in map chat ’ I will do things how i want and if i want to go round the circle tagging all bosses and doing barely any damage then i will do it and i don’t care what anyone says’.
Then there was also people bringing uplvl and scaling events without contributing much at all therefore taking longer to finish events and slowing down the farm.
Also there was so much toxicity on ts too I remember a girl ending up in tears and leaving ts.
I could go on but you get the picture of how toxic the environment was, as any farm environment, I just cannot imagine it peaceful.

3.Last, and biggest issue imo, the economy. Farming is not good for the economy, Anet doesn’t want you to have gold. Expensive stuff is supposed to stay expensive and rare. For as long as such farms are temporary its not really an issue, yes there will be an influx of mats/exotics into the economy and cause prices to go down but that is temporary and once the farm is removed the excess over time gets absorbed into the economy and the prices eventually stabilise and rise to what they were pre farm. If the farm was to stay then all these prices of common mats would stay really low, rare mats prices would drop too, making farming less profitable. The truth is, those precursors that people want so bad are never going to get cheaper. As prices go down (if more drop from people farming lets say) the demand for them will go up thus pushing the prices back up, and eventually your legendary would be worth even less because it’s more common. As a result of farming prices of common mats going down would also cheapen the rewards of any other activity in game as most of earning gold potential comes from loot.

So my take on it is, farms are fine as long as they’re temporary because the effect on economy is not so great that it damages it. Also toxic farm environment is something that would need to be dealt with, not sure how tho, can’t exactly get rid of all rude/impatient players.
I am of course mainly referring to these mass champ bag farms that tend to have way better earnings potential than anything else in game.
Also, as far as farms like that go I think the pavilion one was truly amazing as the bosses actually had mechanics and you could always go round in circle or switch to a different boss when you get bored of a specific one. So it wasn’t just ‘stand and spam 1’, fights were actually engaging and we were being kept busy enough to not get bored within half an hour.

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I really wouldn’t care if the economy hit rock bottom as I don’t farm like that or make money that way. I play the TP and find which commodity sells the best and easiest to get vs time getting and total value. I won’t say what I look for in the world that sells for so much that I can get 75 gold in a day ( if I cared to bother) as it will become known to everyone, but I don’t really farm a place like coil and the pavilion 24/7/365.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: bradldz.3728

bradldz.3728

I really wouldn’t care if the economy hit rock bottom as I don’t farm like that or make money that way. I play the TP and find which commodity sells the best and easiest to get vs time getting and total value. I won’t say what I look for in the world that sells for so much that I can get 75 gold in a day ( if I cared to bother) as it will become known to everyone, but I don’t really farm a place like coil and the pavilion 24/7/365.

So why exactly are you asking for a farming area?

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Posted by: Asmodeus.5782

Asmodeus.5782

Pavilion was not only a farming area. It also had some of the best solo content available on those round arenas over the zergzone…

Language is a virus from outer space.

William S. Burroughs

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Posted by: Yumiko Ishida.3769

Yumiko Ishida.3769

I really wouldn’t care if the economy hit rock bottom as I don’t farm like that or make money that way. I play the TP and find which commodity sells the best and easiest to get vs time getting and total value. I won’t say what I look for in the world that sells for so much that I can get 75 gold in a day (if I cared to bother) as it will become known to everyone, but I don’t really farm a place like coil and the pavilion 24/7/365.

So why exactly are you asking for a farming area?

For other reasons. Such as keeping the farmers in a place where they can be happy and I can be happy doing what I want like, RP, achievement hunts, etc. without interference.

Opening pavilion all year will be a place for them so I don’t have to see them or run into one of them that may troll us other play styles cause maybe they had a bad day and need to take it out on someone?

I’m all about least conflict as possible. Keeping them in a place where I know where they are and can see them will make it better off for a lot of us. Also in a place out of the way the living world or future living world content.

Yumiko Emi Ishida 80 Ele, Hikari Kyoko Ishida 80 Guard TC-NA. Active RPer of NA megaserver.

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Posted by: bradldz.3728

bradldz.3728

I really wouldn’t care if the economy hit rock bottom as I don’t farm like that or make money that way. I play the TP and find which commodity sells the best and easiest to get vs time getting and total value. I won’t say what I look for in the world that sells for so much that I can get 75 gold in a day (if I cared to bother) as it will become known to everyone, but I don’t really farm a place like coil and the pavilion 24/7/365.

So why exactly are you asking for a farming area?

For other reasons. Such as keeping the farmers in a place where they can be happy and I can be happy doing what I want like, RP, achievement hunts, etc. without interference.

Opening pavilion all year will be a place for them so I don’t have to see them or run into one of them that may troll us other play styles cause maybe they had a bad day and need to take it out on someone?

I’m all about least conflict as possible. Keeping them in a place where I know where they are and can see them will make it better off for a lot of us. Also in a place out of the way the living world or future living world content.

I’m not willing to risk our brilliant economy system for this. There will still be issues with them fighting each other, griefers coming in just to annoy them because thats what they like to do etc. If anyone harasses you you should always report it.

The only way I could see this implemented permanently is if the rewards were nerfed quite a bit but then I think farmers would complain and probably not bother with the place altogether. Also as i mentioned before for the pavilion to work as a good farm the map needs 6 leaders and a lot of cooperation, which is actually not that easy to obtain, there will be issues of ppl standing on other maps spamming to try to get into a particular one because other maps will be no good as a farm.
I think a lot of people farm because its just mindless easy zombie stuff so you can watch things on your other screen but still be earning gold…. well I think in the pavilion that would be hard to do. So for a big chunk of the farming community they will probably stick to what they have now in open world as it’s quite easy to access.

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Posted by: Kasima.8143

Kasima.8143

3.Last, and biggest issue imo, the economy. Farming is not good for the economy, Anet doesn’t want you to have gold. Expensive stuff is supposed to stay expensive and rare. For as long as such farms are temporary its not really an issue, yes there will be an influx of mats/exotics into the economy and cause prices to go down but that is temporary and once the farm is removed the excess over time gets absorbed into the economy and the prices eventually stabilise and rise to what they were pre farm. If the farm was to stay then all these prices of common mats would stay really low, rare mats prices would drop too, making farming less profitable. The truth is, those precursors that people want so bad are never going to get cheaper. As prices go down (if more drop from people farming lets say) the demand for them will go up thus pushing the prices back up, and eventually your legendary would be worth even less because it’s more common. As a result of farming prices of common mats going down would also cheapen the rewards of any other activity in game as most of earning gold potential comes from loot.
.

First, no it does not. The CP didn’t make gold appear from thin air. Dungeons and world bosses have always been the primary way for new gold to enter the economy. That didn’t change with the CP. What we got from the CP were mats, not gold. With Heal-o-Tron requiring (IIRC) 10G to start a new round, one could even argue that the CP was a gold sink.

Second, it’s well known that the price for precursors and legendaries is controlled by a few people who keep the prices high by buying out everything and selling higher.

Third, there will ALWAYS be a need for farmers and there will ALWAYS be a need to farm, for as long as people need materials. Those mats have to be acquired somewhere. Gold is completely irrelevant here. So what Anet have to constantly ask themselves is how hard they want getting enough materials (for crafting) to be. If they make it too easy, people will get bored quickly and leave the game. If they make it too hard, casuals will find it too much of a grind and leave the game. They have to strike a balance.

Right now, Anet has to find a way to bring farmers in an area meant to be farmed and keep a good drop balance. I believe that this is what they tried to do with Dry Top, but the farmers don’t seem to like it. I think it’s in great part because Dry Top is challenging to navigate versus the rewards. Frostgorge is easier to farm for slightly better loot. So I think that the way to fix this would be to improve the loot in Dry Top and add more scalable events. Right now, I think that the only event that scales and spawns champs in Dry Top is the basket event.

I support the idea of bringing back the CP because I LOVED it, but if what Anet and the community want is to bring the farmers to an area meant to be farmed, Anet should probably work at making Dry Top more appealing. Dry Top, in the end, is more “accessible” and troll-proof than the CP.

(edited by Kasima.8143)

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Posted by: Kasima.8143

Kasima.8143

I’m not willing to risk our brilliant economy system for this. There will still be issues with them fighting each other, griefers coming in just to annoy them because thats what they like to do etc. If anyone harasses you you should always report it.

The only way I could see this implemented permanently is if the rewards were nerfed quite a bit but then I think farmers would complain and probably not bother with the place altogether. Also as i mentioned before for the pavilion to work as a good farm the map needs 6 leaders and a lot of cooperation, which is actually not that easy to obtain, there will be issues of ppl standing on other maps spamming to try to get into a particular one because other maps will be no good as a farm.
I think a lot of people farm because its just mindless easy zombie stuff so you can watch things on your other screen but still be earning gold…. well I think in the pavilion that would be hard to do. So for a big chunk of the farming community they will probably stick to what they have now in open world as it’s quite easy to access.

Here’s the thing. The CP is enough of a pain to farm that hordes of farmers couldn’t just go in there and mindlessly farm it. This means that the high rewards were limited to a small set of people. Near the end, there were between 1 and 3 maps rolling at a high rate, raking in silver and gold chests. Maps were capped at 75 people, if I remember correctly. This means that at any time, no more than 225 people were in there raking large amounts of loot.
You can look at the effect it had on the price of T5 mats here : http://www.gw2spidy.com/item/24288
(Enter 2014-05-01 and 2014-07-30 in the date fields of the graph)

The price of large scales took a dip shortly after the CP started, but as you can see, that didn’t prevent their price from slowly rising over the length of the CP starting early June. Bringing the CP back would hardly kill the economy, just like it didn’t kill the economy for the 6 weeks it lasted. Plus, you have to think that if the supply is higher and the price lower, there is less of an incentive to farm and more of an incentive to buy straight from the TP. As a result, there would be less farmers farming in FG. (Did anyone notice a change in the farming habits in FG during the CP?) Another thing you have to take into consideration is what Vayne.8563 said above. It would end up dying. So while it would disrupt the economy in the first weeks, it would likely not last.

Another thing. To avoid the toxic environment in the CP, the CP could be made into something that is akin to the sPvP arenas. If you want a private arena, you have to buy a 2 weeks pass from the gem store. Voilà! Gold sink.

Having said ALL this and having stated that I would like the CP to come back, I’d rather the CP be left as a limited time event, as something to look forward to every spring. There was an exciting atmosphere during the last festival that I really liked. It was festive!

(edited by Kasima.8143)