suggestions for added variety and flavor

suggestions for added variety and flavor

in Guild Wars 2 Discussion

Posted by: Katar.1753

Katar.1753

My suggestions would, for the most part, be easy to implement, but would add a level of individuality on a whole new level. my post is “mostly” just about tweaks and small grade content additions.

1. More haircuts in the standard character creation.
2. Character voices assigned to faces in character creation.
(by this I mean, regardless of the (example) human male that you make, old or young, big or short, its always the same voice actor. my idea is that each face would have its own individual voice actor assigned to it, and you wouldn’t know what it sounds like, until you make your character and hear him/her speak in a dialogue cutscene. Now I know this would mean something like an extra 20 voice actors for all the different faces across all the races, but consider that your character sounds more like he/she looks, it would add a level of identity that would almost make the individual story arc concept, pale by comparison)

3. more back items, including cloaks (im sure THAT has been suggested before) but a proper back item like a cloak or cape would add a lot of interest to dye work and transformations.
4. more hat skins and at a reasonable price. its nice having a headgear when you start but, a carnival mask is a little weird for a mage, now a fat wizards hat on a mesmer, a miter on a healer geared guard, a winged Valkyrie helm on a norn warrior, or even a balaclava on a thief would be .. totally awesome.
5. different boss fight music for each boss.
as for that, I don’t mean that each field boss would get their own track, THAT would be a lot of work, but say 3 more tracks for bossfights that play according to epic scale.
6. more weapon skins and armor.
granted, this game has a LOT of work done on its variety and I appreciate that, but a classic revolver or a standard claymore can always be just the thing that some people want, but adding to this, different weapon looks might have different sounds. a sword is a sword, but any gamer who has used a gun, knows the difference in sound from a small caliber and large caliber pistol or rifle.
7. the ability to dismiss a ranger/hunters pet without it popping up again every time you zone or enter combat.
8. a third bar level for endurance for dodging.
9. an option to use an endurance bar for blocking (shield) or counter attack (melee)
10. more cross-class weapon access.

I have only played this game for about a month and a half, and I love it so far. I’ve played other MMOs and their maps and terrain development —pale-- compared to these maps, not even taking into account the awsomesauce that is jump puzzles, my love/hate relationship with those are.. something else…, and the need to be afoot (no mounts) is frankly.. not that bad an idea..
I also love the music, as I am a big fan of soundtracks. in most games I see big things that should be changed that sometimes if ever get changed, but in this game, it only needs small tweeks, which come out regularly, and that too is something I appreciate this game even more for. sofar I really enjoy it, keep up the good work guys, your doing a really nice job.

suggestions for added variety and flavor

in Guild Wars 2 Discussion

Posted by: Mezri.5890

Mezri.5890

This. All of this, just yes. There is an endurance bar already, however, the yellow curved double bar above your health.

And 7, omg yes, please!

suggestions for added variety and flavor

in Guild Wars 2 Discussion

Posted by: Andred.1087

Andred.1087

What exactly do you mean by “easy to implement?”

More haircuts I imagine takes a lot of time, and besides, why not release them in the gem store for more money? A unique character voice for each face? They probably have fewer than 10 voice actors on staff, as do many, many games. And what, will they record all of the personal story dialogue again with dozens more voice actors? And new music? Jeremy Soule is long gone from GW2. You’ve got a lot of good ideas but this is far more a wish list than any set of feasible suggestions.

Not that it affects how much ANet will consider them at all, because that amount is zero. And yet so many “suggestion” threads every day. Perhaps “this would be really cool so let’s talk about how much we would like it, keep in mind though, it’s never happening” would be more accurate. A touch lengthy, I admit.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs