the problem with ascended weapons

the problem with ascended weapons

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Posted by: Jordy.1570

Jordy.1570

im not against ascended weapons or any kind of progress. it just hurts to see them beeing implemeted like this.
is anet aware of the problem that many ppl r running more than 1 weaponset with different sigils?
for example:
im running my warrior mainly with gs, axe/mace or gs axe/axe and if needed im using a warhorn or a shield. im also using a rifle and a bow. everything depending on the most effective way to play in every situation.
im also using different sigils.
i got 3 axes. 1 axe with sigil of force. 1 axe with sigil of battle and 1 axe with sigil of night!!
depending on what im playing, im switching my weapons. between mob groups, bosses etc..
what does it mean for the future? im running around with 7 weapon.
im running gs axe/mace for the best possible dps. in the future this build is dead until i got 4 or 5 ascended weapons. this will probably take 5 month or something. it will cost a lot of gold and i need to transmute them again….

this is a problem because it forces ppl to play specific weapons. the moment i got 1 ascended gs there is no reason to run any other weapons because the 10% dmg boost i got from running 2 sets is gone. so im running around with gs only…. what is pretty lame….

im not playing wvw a lot. but what about ppl who run different weapons with different stats aswell?

this time gated ascended stuff kills twinks, build variety and weapon variety.

(edited by Jordy.1570)

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Posted by: fellyn.5083

fellyn.5083

Q) Will your exotic weapons disappear when the patch hits on tuesday?

A) Nope.

Q) Do you need ascended weapons for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything and it certainly doesn’t “kill” anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

The only concern I have about ascended weapons it that they will cause unwarranted elitism.

(edited by fellyn.5083)

the problem with ascended weapons

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Posted by: Jordy.1570

Jordy.1570

Q) Will your exotic weapons disappear when the patch hits on tuesday?

A) Nope.

Q) Do you need them for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

a weapon that deals 10% more dmg in wvw is a big deal. in this case it doesnt rly affect me because im not playing wvw a lot.
but it effects my weapon choice and this is just bad. i like running gs axe/mace and the only reason i need to stop this is because once i got a ascended GS it deals more dmg and any other set i could run and there is no need of any other sets anymore. it also makes my sigil of night useless because for that i need 2 same weapons….
if weaponset A deals 10% less dmg than weaponset B no one would take weaponset A.
and it is some sort of pay to win the first weeks. ppl with legendarys have an advantage and u can buy them by spending money.

(edited by Jordy.1570)

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Posted by: fellyn.5083

fellyn.5083

So you’re using wvw as a basis for your complaint, yet you don’t wvw that much? Fair enough, I guess.

But the thing is, it won’t affect wvw that much if at all because wvw is designed to not be fair.

You worry about a weapon that does 10% more damage. Okay. But what about the level 15 in blues that you just instagibed? Was that fair to him?

As for the rest..no…just no.

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Posted by: LordByron.8369

LordByron.8369

its even a worse issue in fractal

Where 10 AR at 48 its the difference between 2shots and oneshot….

That difference is HUGE.

I was lucky to get a twilight rather than a bolt at least….so i should be able to have 55 AR for most parts of shaman/cliffside etc

My ele won t play fractal anytime soon it seems considering i need a Whole set of weapons :/

Also lets hope they won t make the new underwater fractal too hard….nobody will have UW ascended weapons anytime soon.

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: fellyn.5083

fellyn.5083

its even a worse issue in fractal

Where 10 AR at 48 its the difference between 2shots and oneshot….

That difference is HUGE.

I was lucky to get a twilight rather than a bolt at least….so i should be able to have 55 AR for most parts of shaman/cliffside etc

How is that a “worse issue”? When weapons are being used in the one place that they’re actually designed to be used in?

What are you gonna complain about after the ascended armor is out? When it will be even easier to get high levels of AR?

(edited by fellyn.5083)

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Posted by: Jordy.1570

Jordy.1570

So you’re using wvw as a basis for your complaint, yet you don’t wvw that much? Fair enough, I guess.

But the thing is, it won’t affect wvw that much if at all because wvw is designed to not be fair.

You worry about a weapon that does 10% more damage. Okay. But what about the level 15 in blues that you just instagibed? Was that fair to him?

As for the rest..no…just no.

sry, i cant talk to u

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Posted by: Jordy.1570

Jordy.1570

Q) Will Charr armor be fixed when the patch hits on tuesday?
A) Nope.
Q) Do you need Charr armor fixed for any sort of content to complete said content?
A) Again, nope.

Sorry just had to..

And…? I’m confused what long standing graphic/aesthetic issues have to do with anything in this thread.

Oh, you’re just trying to be snarky. I see.

So you’re using wvw as a basis for your complaint, yet you don’t wvw that much? Fair enough, I guess.

But the thing is, it won’t affect wvw that much if at all because wvw is designed to not be fair.

You worry about a weapon that does 10% more damage. Okay. But what about the level 15 in blues that you just instagibed? Was that fair to him?

As for the rest..no…just no.

sry, i cant talk to u

Because I disagree with you and I don’t go along with the nonsense that you’re posting?

u r not able to see and understand the problem. there is a problem and u r just not able to get it. it has big impact on the game and im just not sharring anets opinion on that.
and u r basicly saying only your opinion is correct. im not going into this. im not the only one who disagrees with anets direction.
i know there r alot but they dont post on this forum…. no one in my guild thinks these changes r great but they dont write here because they dont think anything will change. im still in hope.
the game is great but upgrades lately arent. and if they stick to their living story with gated unsatisfying zerg content many ppl will leave.
they could make it better. they need to overthink their ideas. living story > all and more rng = better. its just wrong but they dont see it. most ppl hate it but they stick to it. imo they dont know whats going on in the community. maybe its just the marketing models fault.

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Posted by: fellyn.5083

fellyn.5083

It’s interesting that you say I think only my opinion matters but you completely discount my opinion and don’t address the things I actually said.

And for every person you know who says they don’t like it I know a person who says they think it’s just fine. Since we’re talking about things that can’t be proven.

So who is right and who is wrong?

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Posted by: BalloonShark.6739

BalloonShark.6739

Does mobs also get buff along with the release with the ascended weapon? if not, then exotics are fine. If they introduce a dungeon non fractal that can only be accomplished with ascended gears, then i’ll also be kitten ed (I dont have ascended accessories).

People who complains about ascended gears is like they have OCD in BiS.

No offence to people who have OCD.

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Posted by: fellyn.5083

fellyn.5083

I think that people are trying to create scenarios where they have to have a full set of ascended weapons as soon as they possible can and that their exotic weapons are going to be worthless which just isn’t the case.

(edited by fellyn.5083)

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Posted by: Dr Ritter.1327

Dr Ritter.1327

nothing is hard enough to kill that we need more weapon damage

ascended weapons aren’t needed right now

The Paragon
[KICK] You’re out of the Guild
#beastgate

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Posted by: Unanimous.1486

Unanimous.1486

I think the people who say you don’t need ascended gear would be more than happy if ascended gear had the same stats as rare items.
Because, you know, you don’t need them.

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Posted by: ArchonWing.9480

ArchonWing.9480

nothing is hard enough to kill that we need more weapon damage

ascended weapons aren’t needed right now

I think that’s a really funny point, actually, since I agree.

A lot of people are trying to defend them by saying “those stats don’t matter”. Well, they do. They aren’t catastrophic changes even in wvw though. So in a sense, yes, they do matter, just not in a catastrophic fashion— it’s effectively a strawman. 10% matters somewhat. What if Arrow Carts got 5% stronger? Would you all be fine if we buffed Hundred Blades by 10%? I honestly don’t think Death Shroud lasts long enough— 5% will do there. Nobody’s arguing that they’ll get one shot in every fight, but it’s still a real disadvantage.

So I’m going to come up with this: If the stats difference don’t matter, why bother having them at all? You don’t need them to complete the content we have no; there’s no harder content to have. So in that case, it should be fine if Ascended Weapons are only 1% stronger, or hell not even stronger at all.

At this point people will get mad and use the circular logic of “It’s coming anyways, and thus you are X”. Which might be true too, but hey I find it funny anyways.

I don’t even oppose vertical progression (just that it is frequently implemented problematically), but this should be fun if anyone can give a legitimate argument.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: fellyn.5083

fellyn.5083

nothing is hard enough to kill that we need more weapon damage

ascended weapons aren’t needed right now

I think that’s a really funny point, actually, since I agree.

A lot of people are trying to defend them by saying “those stats don’t matter”. Well, they do. They aren’t catastrophic changes even in wvw though. So in a sense, yes, they do matter, just not in a catastrophic fashion— it’s effectively a strawman. 10% matters somewhat. What if Arrow Carts got 5% stronger? Would you all be fine if we buffed Hundred Blades by 10%? I honestly don’t think Death Shroud lasts long enough— 5% will do there. Nobody’s arguing that they’ll get one shot in every fight, but it’s still a real disadvantage.

So I’m going to come up with this: If the stats difference don’t matter, why bother having them at all? You don’t need them to complete the content we have no; there’s no harder content to have. So in that case, it should be fine if Ascended Weapons are only 1% stronger, or hell not even stronger at all.

At this point people will get mad and use the circular logic of “It’s coming anyways, and thus you are X”. Which might be true too, but hey I find it funny anyways.

I don’t even oppose vertical progression (just that it is frequently implemented problematically), but this should be fun if anyone can give a legitimate argument.

I think you missed the point of his comment. If I get what he’s saying right he is implying that people who think they need a full set of ascended weapons in 2 weeks are jumping the gun a little bit. There is no where in the game that needs ascended weapons to be competitive in.

And from what anet has said they’re going to give us more traits to work with by the end of 2013 so you might just get your 5% stronger death shroud or 10% stronger 100 blades.

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Posted by: Deaths Sensei.5317

Deaths Sensei.5317

all i can add to the argument is: LFG link weapon (must be ascended), everyone else gtfo

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Posted by: Spiral Architect.6540

Spiral Architect.6540

Q) Do you need ascended weapons for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything and it certainly doesn’t “kill” anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

The only concern I have about ascended weapons it that they will cause unwarranted elitism.

all i can add to the argument is: LFG link weapon (must be ascended), everyone else gtfo

Yep. I, for one, can’t wait ‘til we see people looking for groups, and rejecting anyone who doesn’t have ascended gear. Then, all the people who said, “You don’t need ascended gear to play the game” can have an “oh kitten” moment.

It will happen. Just watch.

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Posted by: ArchonWing.9480

ArchonWing.9480

nothing is hard enough to kill that we need more weapon damage

ascended weapons aren’t needed right now

I think that’s a really funny point, actually, since I agree.

A lot of people are trying to defend them by saying “those stats don’t matter”. Well, they do. They aren’t catastrophic changes even in wvw though. So in a sense, yes, they do matter, just not in a catastrophic fashion— it’s effectively a strawman. 10% matters somewhat. What if Arrow Carts got 5% stronger? Would you all be fine if we buffed Hundred Blades by 10%? I honestly don’t think Death Shroud lasts long enough— 5% will do there. Nobody’s arguing that they’ll get one shot in every fight, but it’s still a real disadvantage.

So I’m going to come up with this: If the stats difference don’t matter, why bother having them at all? You don’t need them to complete the content we have no; there’s no harder content to have. So in that case, it should be fine if Ascended Weapons are only 1% stronger, or hell not even stronger at all.

At this point people will get mad and use the circular logic of “It’s coming anyways, and thus you are X”. Which might be true too, but hey I find it funny anyways.

I don’t even oppose vertical progression (just that it is frequently implemented problematically), but this should be fun if anyone can give a legitimate argument.

I think you missed the point of his comment. If I get what he’s saying right he is implying that people who think they need a full set of ascended weapons in 2 weeks are jumping the gun a little bit. There is no where in the game that needs ascended weapons to be competitive in.

And from what anet has said they’re going to give us more traits to work with by the end of 2013 so you might just get your 5% stronger death shroud or 10% stronger 100 blades.

WvW is a place where it matters. It doesn’t matter that much, but it’s still a diffrence.

There’s nothing inherently wrong with any of these really. It just needs to be done sensibly, and be well reasoned. That’s why we shouldn’t say stuff doesn’t matter, because that would discourage any action.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

the problem with ascended weapons

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Posted by: Dr Ritter.1327

Dr Ritter.1327

nothing is hard enough to kill that we need more weapon damage

ascended weapons aren’t needed right now

I think that’s a really funny point, actually, since I agree.

A lot of people are trying to defend them by saying “those stats don’t matter”. Well, they do. They aren’t catastrophic changes even in wvw though. So in a sense, yes, they do matter, just not in a catastrophic fashion— it’s effectively a strawman. 10% matters somewhat. What if Arrow Carts got 5% stronger? Would you all be fine if we buffed Hundred Blades by 10%? I honestly don’t think Death Shroud lasts long enough— 5% will do there. Nobody’s arguing that they’ll get one shot in every fight, but it’s still a real disadvantage.

So I’m going to come up with this: If the stats difference don’t matter, why bother having them at all? You don’t need them to complete the content we have no; there’s no harder content to have. So in that case, it should be fine if Ascended Weapons are only 1% stronger, or hell not even stronger at all.

At this point people will get mad and use the circular logic of “It’s coming anyways, and thus you are X”. Which might be true too, but hey I find it funny anyways.

I don’t even oppose vertical progression (just that it is frequently implemented problematically), but this should be fun if anyone can give a legitimate argument.

I think you missed the point of his comment. If I get what he’s saying right he is implying that people who think they need a full set of ascended weapons in 2 weeks are jumping the gun a little bit. There is no where in the game that needs ascended weapons to be competitive in.

And from what anet has said they’re going to give us more traits to work with by the end of 2013 so you might just get your 5% stronger death shroud or 10% stronger 100 blades.

i was implying anet is too lazy to make challenging content that requires you to be more powerful than we already are, all we get is living story trash that holds your hand the whole way. If they added for example a new zone with new mechanics and powerful monsters then, yeah i’m all for ascended weapons but for now we don’t need that.

The Paragon
[KICK] You’re out of the Guild
#beastgate

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Posted by: Akari Storm.6809

Akari Storm.6809

I think the person who mentioned fractals has a point.

Ascended were created with agony in mind correct?

So if you go into a certain level of fractal maxed out on AR, weapon swapping could actually mean the difference between “Downed” and surviving.
You can’t change accessories so we didn’t see this to this point.

Time-gated means that you can’t even miss a day of crafting or that’s one more day between you and the level you want to do. Might not even find other players to do fractals with if everyone isn’t on the same page.

Then, laurels…

You only get so many laurels a year. To have them tied to almost every avenue of getting ascended items is ridiculous, not to mention that laurels buy other things. God forbid they give us actual content earn ascended items like rings in fractals. Poorly planned imo overall.

This sort of thing bugs me because it looks like a ploy to keep players logging in. The players who are going to go through with getting these weapons are players who were dedicated to the game anyway. My opinion ofc.

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Posted by: fellyn.5083

fellyn.5083

Luarels -

365 from dailies
120 from monthly
+ how many ever you can get from AP chests

An anet rep has stated it will take on average 2 weeks to make an ascended weapon. That’s enough time to gather enough laurels just from your daily alone to make 2 weapons.

I think there are more than enough laurels that they shouldn’t be an issue to get.

(edited by fellyn.5083)

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Posted by: Akari Storm.6809

Akari Storm.6809

Luarels -

365 from dailies
120 from monthly
+ how many ever you can get from AP chests

An anet rep has stated it will take on average 2 weeks to make an ascended weapon. That’s enough time to gather enough laurels just from your daily alone to make 2 weapons.

I think there are more than enough laurels that they shouldn’t be an issue to get.

Yeah, because everyone uses one character with one weapon and with one stat set up for one build.

All they had to do since weapons can’t be traded on the tp anyway is make all mats for ascended items account-bound. Remove the time-gate and everyone could make these items at their own pace.
But now, I have to consciously do dailies. I have to earn AP. I have to do Monthlies if I want even one of these items to be the best my character can be.

Not to mention the cash grab involved here. I like the way my characters look. Once I get one of these items, going to have to buy Tranny crystals all over again.

In the end, I know I don’t have to be here and will leave once it stops being fun for me. Just don’t want to see this heading down a path to make me want to leave. We don’t know that another tier or even level cap expansion isn’t coming. The good thing about this game is no sub. So if I actually want a purposeful tread mill game I will head to the many of which I have subbed before that do it better.

the problem with ascended weapons

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Posted by: fellyn.5083

fellyn.5083

Luarels -

365 from dailies
120 from monthly
+ how many ever you can get from AP chests

An anet rep has stated it will take on average 2 weeks to make an ascended weapon. That’s enough time to gather enough laurels just from your daily alone to make 2 weapons.

I think there are more than enough laurels that they shouldn’t be an issue to get.

Yeah, because everyone uses one character with one weapon and with one stat set up for one build.

All they had to do since weapons can’t be traded on the tp anyway is make all mats for ascended items account-bound. Remove the time-gate and everyone could make these items at their own pace.
But now, I have to consciously do dailies. I have to earn AP. I have to do Monthlies if I want even one of these items to be the best my character can be.

Not to mention the cash grab involved here. I like the way my characters look. Once I get one of these items, going to have to buy Tranny crystals all over again.

In the end, I know I don’t have to be here and will leave once it stops being fun for me. Just don’t want to see this heading down a path to make me want to leave. We don’t know that another tier or even level cap expansion isn’t coming. The good thing about this game is no sub. So if I actually want a purposeful tread mill game I will head to the many of which I have subbed before that do it better.

I’m confused. Not taking ap chests into consideration you can get a potential 485 laurels a year.

That’s enough for 97 ascended weapons plans, assuming 5 laurels per plan which can be used more than once, or 16 ascended amulets. What are you doing with your laurels that that’s not enough? Are you saying you have 16 alts or that you need 4 different infinite cat tonics?

I don’t include rings, trinkets, and back items in the list because those are more easily gotten elsewhere.

Also all the crafting items are account bound. Some can be even sold on the market. The weapons themselves are account bound until equipped.

If you felt so inclined you could have several characters with weapon smithing to speed up the process.

The worst part is going to be gathering the materials that drop from world bosses and so on. That part is what is going to determine how long it takes to make your weapons.

The system really isn’t as bad as most people are thinking it’s going to be.

I concede the part about the looks and transmutation crystals though. Not everyone will care for the looks of the ascended weapons and I’m on the fence about that myself. I liked the look of the rifle and great sword we’ve seen so far, but what of the other weapons?

(edited by fellyn.5083)

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Posted by: RebelYell.7132

RebelYell.7132

Q) Will your exotic weapons disappear when the patch hits on tuesday?

A) Nope.

Q) Do you need ascended weapons for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything and it certainly doesn’t “kill” anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

The only concern I have about ascended weapons it that they will cause unwarranted elitism.

Q) Can you theoretically kill most dungeon bosses naked?

A) Yes.

Q) Would I want to attempt it, especially with PUGs?

A) Good grief, no.

The difference between Exotic and Ascended is ~8%, around the same as if you had not worn pants to the dungeon.

User was infracted for being awesome.

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Posted by: Kaizer.7135

Kaizer.7135

I’m confused. Not taking ap chests into consideration you can get a potential 485 laurels a year.

That’s enough for 97 ascended weapons plans, assuming 5 laurels per plan which can be used more than once, or 16 ascended amulets. What are you doing with your laurels that that’s not enough? Are you saying you have 16 alts or that you need 4 different infinite cat tonics?

I don’t include rings, trinkets, and back items in the list because those are more easily gotten elsewhere.

Also all the crafting items are account bound. Some can be even sold on the market. The weapons themselves are account bound until equipped.

If you felt so inclined you could have several characters with weapon smithing to speed up the process.

The worst part is going to be gathering the materials that drop from world bosses and so on. That part is what is going to determine how long it takes to make your weapons.

The system really isn’t as bad as most people are thinking it’s going to be.

I concede the part about the looks and transmutation crystals though. Not everyone will care for the looks of the ascended weapons and I’m on the fence about that myself. I liked the look of the rifle and great sword we’ve seen so far, but what of the other weapons?

Not everyone gets to play this everyday and not everyone gets to play as long to get their dailies done. I know I’d never get the PvE daily done unless I solely focus on them, but what’s the fun in that? People don’t want to feel that they HAVE to log in every single day to make sure they get their daily so they don’t feel like they’re being left behind.

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Posted by: fellyn.5083

fellyn.5083

Q) Will your exotic weapons disappear when the patch hits on tuesday?

A) Nope.

Q) Do you need ascended weapons for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything and it certainly doesn’t “kill” anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

The only concern I have about ascended weapons it that they will cause unwarranted elitism.

Q) Can you theoretically kill most dungeon bosses naked?

A) Yes.

Q) Would I want to attempt it, especially with PUGs?

A) Good grief, no.

The difference between Exotic and Ascended is ~8%, around the same as if you had not worn pants to the dungeon.

So? Answer the question? Are your exotics going to disappear when the patch hits tomorrow? Are you going to be unable to play at all until you get ascended weapons?

I think your exotic weapons will still work just fine until they can be replaced with an ascended one in 2 weeks, three weeks, or maybe even 4.

And haven’t actually looked at the stats myself but people really need to come together and decide on a number. I’ve seen some people claim it’s only a 3% increase while others claim it’s an 11% increase. And you claim it’s an 8% increase. So which is it?

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Posted by: fellyn.5083

fellyn.5083

I’m confused. Not taking ap chests into consideration you can get a potential 485 laurels a year.

That’s enough for 97 ascended weapons plans, assuming 5 laurels per plan which can be used more than once, or 16 ascended amulets. What are you doing with your laurels that that’s not enough? Are you saying you have 16 alts or that you need 4 different infinite cat tonics?

I don’t include rings, trinkets, and back items in the list because those are more easily gotten elsewhere.

Also all the crafting items are account bound. Some can be even sold on the market. The weapons themselves are account bound until equipped.

If you felt so inclined you could have several characters with weapon smithing to speed up the process.

The worst part is going to be gathering the materials that drop from world bosses and so on. That part is what is going to determine how long it takes to make your weapons.

The system really isn’t as bad as most people are thinking it’s going to be.

I concede the part about the looks and transmutation crystals though. Not everyone will care for the looks of the ascended weapons and I’m on the fence about that myself. I liked the look of the rifle and great sword we’ve seen so far, but what of the other weapons?

Not everyone gets to play this everyday and not everyone gets to play as long to get their dailies done. I know I’d never get the PvE daily done unless I solely focus on them, but what’s the fun in that? People don’t want to feel that they HAVE to log in every single day to make sure they get their daily so they don’t feel like they’re being left behind.

The only part you need laurels for is to buy the weapon plan itself. And if I understood right is the last part in the process. And it’s only 5. Unless there is something they didn’t show in the live stream from the other day.

You don’t have to do your daily every single day to get enough laurels to make a weapon. You can do it 2 or 3 times a week and still have the proper amount by the time you’ve pulled together all the other materials.

the problem with ascended weapons

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Posted by: Sylv.5324

Sylv.5324

I will have my legendary finished soon, but I still plan to use my exotic weapons. The stats will still be very similar and a brief swap won’t hurt anything. XD

Ardeth, Sylvari Mesmer
Tarnished Coast

the problem with ascended weapons

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Posted by: Essence Snow.3194

Essence Snow.3194

You don’t have to do your daily every single day to get enough laurels to make a weapon. You can do it 2 or 3 times a week and still have the proper amount by the time you’ve pulled together all the other materials.

The premise of the thread was multiples. If players were only going for one weapon on one character, there really wouldn’t be an issue. The thread is referring to multiple weapons on multiple characters, thus the issue.

edit: I assumed the multiple character bit as it is the exact same premise

Serenity now~Insanity later

(edited by Essence Snow.3194)

the problem with ascended weapons

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Posted by: fellyn.5083

fellyn.5083

You don’t have to do your daily every single day to get enough laurels to make a weapon. You can do it 2 or 3 times a week and still have the proper amount by the time you’ve pulled together all the other materials.

The premise of the thread was multiples. If players were only going for one weapon on one character, there really wouldn’t be an issue. The thread is referring to multiple weapons on multiple characters, thus the issue.

edit: I assumed the multiple character bit as it is the exact same premise

And? Is it not fair that if you want a lot of rewards then you need to put in a lot of effort?

You’re basically saying you want to put forth minimal effort to get maximum rewards. That’s what this entire argument comes down to.

If you want to make a bunch of different ascended weapons I’m sorry but you’re gonna have to suck it up and do your dailys. If you buckle down and do it then it doesn’t take more than half an hour. If you’re not willing to put in that much effort a day then I don’t know what to tell you.

Besides that, laurels are the last part I’d be worrying about. They’re easy to get. We know how to get those and what is involved to get them. What we don’t know is how horrible the drop rates are for everything else. Complaining about the one part of the process that doesn’t invovle rng, sheesh.

(edited by fellyn.5083)

the problem with ascended weapons

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Posted by: Essence Snow.3194

Essence Snow.3194

You don’t have to do your daily every single day to get enough laurels to make a weapon. You can do it 2 or 3 times a week and still have the proper amount by the time you’ve pulled together all the other materials.

The premise of the thread was multiples. If players were only going for one weapon on one character, there really wouldn’t be an issue. The thread is referring to multiple weapons on multiple characters, thus the issue.

edit: I assumed the multiple character bit as it is the exact same premise

And? Is it not fair that if you want a lot of rewards then you need to put in a lot of effort?

You’re basically saying you want to put forth minimal effort to get maximum rewards.

What does time gating have to do with effort?

Serenity now~Insanity later

the problem with ascended weapons

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Posted by: Wukunlin.8461

Wukunlin.8461

Everything about ascended gear is fine because you don’t have to have it.

amirite?

Oceanic [LOD]

the problem with ascended weapons

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Posted by: fellyn.5083

fellyn.5083

You don’t have to do your daily every single day to get enough laurels to make a weapon. You can do it 2 or 3 times a week and still have the proper amount by the time you’ve pulled together all the other materials.

The premise of the thread was multiples. If players were only going for one weapon on one character, there really wouldn’t be an issue. The thread is referring to multiple weapons on multiple characters, thus the issue.

edit: I assumed the multiple character bit as it is the exact same premise

And? Is it not fair that if you want a lot of rewards then you need to put in a lot of effort?

You’re basically saying you want to put forth minimal effort to get maximum rewards.

What does time gating have to do with effort?

People in this very thread said they didn’t want to do their dailies yet they want multiple ascended weapons.

Doing daily = effort.

(edited by fellyn.5083)

the problem with ascended weapons

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Posted by: Essence Snow.3194

Essence Snow.3194

Assuming they don’t want to have dailies involved due to effort and not the time gate it adds is kinda reaching to say the least.

Serenity now~Insanity later

the problem with ascended weapons

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Posted by: fellyn.5083

fellyn.5083

This is the post I was refering to:

Not everyone gets to play this everyday and not everyone gets to play as long to get their dailies done. I know I’d never get the PvE daily done unless I solely focus on them, but what’s the fun in that? People don’t want to feel that they HAVE to log in every single day to make sure they get their daily so they don’t feel like they’re being left behind.

And I said that you don’t. Given what we know about the process to make the weapons. You only need to do a daily 2-3 times a week if that to get a print for a specific weapon.

If people want different kinds of weapons then obviously that’s going to require more effort, right? Unless you think you should just be given ascended weapons for little to no effort?

And once again you can have the same crafting profession on multiple characters if you absolutely need to speed up the process. Since some of the materials are account bound and some can even be sold/bought on the market.

The worst part and by far more tedious will be gathering materials from world bosses, jumping puzzles, and dungeons. Next to that doing your daily and getting laurels is a non issue.

(edited by fellyn.5083)

the problem with ascended weapons

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Posted by: Essence Snow.3194

Essence Snow.3194

This is the post I was refering to:

Not everyone gets to play this everyday and not everyone gets to play as long to get their dailies done. I know I’d never get the PvE daily done unless I solely focus on them, but what’s the fun in that? People don’t want to feel that they HAVE to log in every single day to make sure they get their daily so they don’t feel like they’re being left behind.

And I said that you don’t. Given what we know about the process to make the weapons. You only need to do a daily 2-3 times a week if that to get a print for a specific weapon.

If people want different kinds of weapons then obviously that’s going to require more effort, right? Unless you think you should just be given ascended weapons for little to no effort?

And once again you can have the same crafting profession on multiple characters if you absolutely need to speed up the process. Since some of the materials are account bound and some can even be sold/bought on the market.

The worst part and by far more tedious will be gathering materials from world bosses, jumping puzzles, and dungeons.

No it doesn’t. It requires more time gating. A player that puts in 7 hours on one day is basically equal to the effort of the player that puts in 7 one hour days. The only difference is the gated daily not the effort.

Serenity now~Insanity later

the problem with ascended weapons

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Posted by: Izaya.2906

Izaya.2906

Q) Will your exotic weapons disappear when the patch hits on tuesday?

A) Nope.

Q) Do you need them for any sort of content to complete said content?

A) Again, nope.

It doesn’t force anyone to do anything. If people would stop thinking they need to have their ascended weapons all done at once and instead picture it as long term thing much like legendaries then they’d be way better off and stress themselves out less over them.

a weapon that deals 10% more dmg in wvw is a big deal. in this case it doesnt rly affect me because im not playing wvw a lot.
but it effects my weapon choice and this is just bad. i like running gs axe/mace and the only reason i need to stop this is because once i got a ascended GS it deals more dmg and any other set i could run and there is no need of any other sets anymore. it also makes my sigil of night useless because for that i need 2 same weapons….
if weaponset A deals 10% less dmg than weaponset B no one would take weaponset A.
and it is some sort of pay to win the first weeks. ppl with legendarys have an advantage and u can buy them by spending money.

First off the difference is 5% on weapon strength. The stat difference is less than 1% of the total stats you get from gear.

Both of these factored in isn’t remotely near 10% more damage in WvW.

the problem with ascended weapons

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Posted by: gerardpc.7502

gerardpc.7502

The strenght of the weapon (from exotic to ascended) increases from 165% to 175%, so the increase IS NOT 10% but about 6%. Anyway, there is a difference. Saying it has no effect on the game is either lying or being stupid.
Alright, it may be a small effect, but there you have it. The game will be easier with these weapons, and this is how you unballance a game.
It is obvious to me that, apart from the ascended slots, the damage should have stayed the same.