trait changes?
I personally like the fact that we’ll have the option to hunt the traits down.
I consider it more meaningful in terms of progression than simply going back into town, buying a book and then having it unlocked.
Time is a river.
The door is ajar.
It actually makes a lot of sense to me.
Doing content out in the world to gain more power in the form of traits seems very nice and brings memories of elite capping in GW1.
The reason that being able to also buy them makes sense too, is that some content may be really undesireable for some, like WvW is really not liked by all. And some content may just not be all that possible in other cases, as in maybe a low pop server, casual player, with odd times, doing a meta event.
So yeah all in all it makes sense and seems nice to me.
I’m unsure about this problem they are talking about having to go to town and buy a book; it wasn’t hard, nor difficult to understand, and people end up in towns with trainers all the time. Now players are forced to find specific locations littered around the world to unlock specific traits which is more time consuming than going to town and buying a book to get traits in bulk.