two sigils on two-handed weapons
Hey guys,
We agree with you. This has been something that has been greatly discussed and is definitely on our radar. There isn’t a time frame set yet, but I just just wanted to let you know it is something we are looking to change for the future. Sorry I can’t give more details at this time.
Thanks. That post was made 2 months ago, but it’s good to know that it’s still on their radar.
Fixing slaying potions is also on the radar, for over a month. I honestly don’t understand their priorities when they leave such massive bugs in the game for such a long time.
they also should cut the costs for 1handed weapons if 2handed can keep 2 sigils
my 2 cent
Kodash
Stomp some Piken!
To be fair, this is a change that would have serious impacts on balance across the board.
They probably should’ve started with two slots, but adding an extra one at this point could really mess things up. We’re just barely starting to recover from several months of a hammer dominated meta, do we really want to just give them an extra proc?
Northern Shiverpeaks