what if we can zerg in sab
it would also be a way to completely destroy the content as all purpose and sense of accomplishment will get smeared out like 1 spoon of butter on a million slices of bread
I couldn’t (or simply don’t want to) imagine those tribulation jumps with wvw-esque lag. And just think about the football field of area-transition chimes everyone MUST step on in time, else people are going to get squashed. Especially disheartening because that one guy who plays bejewelled is afking in the dark recesses of your squad.
If anything, this would be an accomplishment worthy of a legendary.
(edited by Westenev.5289)
They all still have to make it to the checkpoint and things would scale plus infinite coin would probably be a requirement.
Skills are locked so a Zerg wouldn’t break anything the only thing that could break SAB I think is if Mesmers were allowed to use there skills. Teleporting through dart traps, porting players to checkpoints, reflecting icicles, swiftness/superspeed, and clones to redirect mobs..
If anything, swiftness/superspeed would be a troll akin to pulsing revenant facets in a jumping puzzle – imagine all of the over-jumps!
So you could create a guild event, “the first who gets to the end wins”. I like it.