why are both legendary maces so lacklustre
Oh come on, you can’t run into battle swinging a disco ball?!? What kind of warrior are you?
Are you kidding me? Who the heck wouldn’t want an Entropy, or whatever its called, version for the weapons they use? I’d jump at the chance for a rifle like that. Or a greatsword like that.
In terms of disco ball….it is what it is. At least its not as expensive as the hot ones…..you want a more expensive boat rifle? Mace is in a good place atm by comparison.
The Tiny Yuno Sniper of Ebay [EBAY]
Huh? I think Eureka is pretty good looking legendary and it fits for Revenant.
Excuse me? How dare you insult my disco ball?! No battle is truly a battle without a disco ball.
Lacklustre?! The Moot is like the Best Legendary Ever, with a footfall effect to die for. It’s the first one I made, and my main can’t even use a mace!
Save the Bell Choir activity!
I love the Moot!!
Disco is life!
Excuse me? How dare you insult my disco ball?! No battle is truly a battle without a disco ball.
I’m going to make Eureka, because it’s less pronounced then the other legendaries. That’s how I felt about Nevermore when I made it as well. They just look the most like a legendary weapon to me. Like I love H.O.P.E. as an example, but I’ll never make it because the footfalls and arm effect just seem to eclipse the style of character I want to make.
Just wondering as i wanted to build one for my revenant, but both the maces especially the moot seems really lacklustre compared to other legendaries.
Seems a shame as they are both cool ideas but you never see them in game, i assume this is because most people have the same opinion as me.
Any chance they could a trail in the future or something to make the moot at least look like a legendary? If you removed the footfalls from moot it would just look like a gemstore skin.
Don’t feel bad, engineers have it the worst we have one really easy season one to make that looks like a toy and the other one is so difficult most of us look at it and go nope. (Qip and Hope)