why do characters playing melee build have same number of dodges as ranged?

why do characters playing melee build have same number of dodges as ranged?

in Guild Wars 2 Discussion

Posted by: Knighthonor.4061

Knighthonor.4061

why do characters playing melee build have same number of dodges as ranged builds.

if I am on a Warrior, and using a Hammer/Greatsword, etc for melee build I should have greater access to dodge mechanics than say a Warrior using a Bow and Gun.

but currently we both have the same number of dodges.

that seem to be a flaw to me.because melee builds put the player in greater risk, yet no extra dodges to self defend since the game lacks healers.

why do characters playing melee build have same number of dodges as ranged?

in Guild Wars 2 Discussion

Posted by: Eochaidh.4106

Eochaidh.4106

You can get extra dodges by making a build focused on endurance and vigor. Moreover, hammer has a ridiculous amount of CC/Interrupts to keep you from being attacked, and greatsword has pretty nice mobility (including skill 3 which makes you evade attacks).