wvw and other

wvw and other

in Guild Wars 2 Discussion

Posted by: robert.3475

robert.3475

wvw needs more waypoints the badage reward needs to be increased one at a time is no fun. and stop letting oneside have more players dont give us extra exp for bein out numbered give us more damage dealing when we are out numbered. now why do you keep messing with the dailys they where fine mess with some thing else that needs fixed

wvw and other

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Posted by: gennyt.3428

gennyt.3428

More WPs would be nice but that would cause major issues as everything is up for grabs in WvWvW and if you put them in the open, then you’re asking for people to be camped and we’re already dealing with invisible players and people using teleporting hacks. Zergs will get around even faster and the team with the most control would have a crazy advantage.

More dmg for outmanned players probably would cause issues, there are players that hit hard enough without that.

Whispers with meat.

wvw and other

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Posted by: LOCO.1785

LOCO.1785

WvW has sufficient WPs. You can even create more by upgrading keeps.

WvW was never meant to be balanced, it’s war. ANet have stated this many times.

Badges are too easy to get as it is, I have stacks sitting in my bank with nothing interesting to spend them on.

You want damage stat bonuses for being outnumbered? Not gonna happen.

I’m not fond of the new daily system either though, but not much we can do about that now. It’s here to stay.

wvw and other

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Posted by: Jrunyon.3012

Jrunyon.3012

No, when you die, you start off at your base or a bit closer if you upgrade. This works and prevents constant chaos.

Nesmee – Thief
[OHai] – Northern Shiverpeaks