x2 Hp on world bosses does not make sense!
Not to mention, some of the world bosses (such as claw of jormag, and golem mark II) were already a major pain before the 2x health patch. Anet are just making world bosses fights more tedious than they need to be, and they are not even compensating players with better rewards. Clearly, not a whole lot of thought process went into this update.
Unless, it’s a daily requirement, I’m not even going to bother with world bosses. Good job, anet, you’re just turning players off.