4-Stat trinkets-are they locked behind raids?
4-Stat trinkets-are they locked behind raids?
in Guild Wars 2: Heart of Thorns
Posted by: Hypairion.9210
Dev had said that it will be another way to have them through living story 3 i think…
4-Stat trinkets-are they locked behind raids?
in Guild Wars 2: Heart of Thorns
Posted by: Swagger.1459
Dev had said that it will be another way to have them through living story 3 i think…
Oh the joy…
The reward system is wearing me thin. What needs to happen is offer things in many parts of the game so players can play what they like.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
4-Stat trinkets-are they locked behind raids?
in Guild Wars 2: Heart of Thorns
Posted by: Aceofsppades.6873
Dev had said that it will be another way to have them through living story 3 i think…
Oh the joy…
The reward system is wearing me thin. What needs to happen is offer things in many parts of the game so players can play what they like.
That’s whats coming in season 3
4-Stat trinkets-are they locked behind raids?
in Guild Wars 2: Heart of Thorns
Posted by: Justine.6351
A few of them are available outside of raids I think. Otherwise ya you are limited to raids or the exotic versions. Funny enough, one character I made I specifically wanted the exotic version of wanderers anyhow so I could put platinum doubloons on them.
It’s how the paywall fence works with HoT. On one hand it keeps those filthy F2P and core-only players out cause they didn’t pay. On the other hand its a fence that keeps you trapped inside if you want to make progress or get anything new. I really think this is a large part of why HoT feels so small; players have been stuck in SilverWastes 2.0 for months.
4-Stat trinkets-are they locked behind raids?
in Guild Wars 2: Heart of Thorns
Posted by: AndyJo.8794
It’s how the paywall fence works with HoT. On one hand it keeps those filthy F2P and core-only players out cause they didn’t pay. On the other hand its a fence that keeps you trapped inside if you want to make progress or get anything new. I really think this is a large part of why HoT feels so small; players have been stuck in SilverWastes 2.0 for months.
Literally no point on this post made sense… silverwasting wouldn’t help you get anything discussed in this thread.
Do raids now, or wait for LS3 and get them how you got pink Sinisters gear
… I really think this is a large part of why HoT feels so small; players have been stuck in SilverWastes 2.0for months.
Literally no point on this post made sense… silverwasting wouldn’t help you get anything discussed in this thread.
Do raids now, or wait for LS3 and get them how you got pink Sinisters gear[/quote]
The was that because Anet has to cordon off the new paid content from those who didn’t pay for it, limits HoTs play style and how players can make in game progress, including the acquisition of new statsets and gear. In the core game it could be in a collection spreadout over content, craftable, purchase off the TP, etc etc. But with anything it has to be acquirable by a means only available to those that bought the expac. So everything in HoT has to be: account bound, and purchased with map currency. Which is similar (but much more extreme) to the impementation of the silverwastes (accountbound items, even food, purchase with geodes).