64 bit client wuuut?

64 bit client wuuut?

in Guild Wars 2: Heart of Thorns

Posted by: michelada.2947

michelada.2947

My 64 bit client used to consume 5gb of ram at peeks now the client barely touch the 3gb of ram and i notice how the game struggle to load the new expansion maps , also i notice that my fps went down a little , did anet moved something to the 64 bit client?

64 bit client wuuut?

in Guild Wars 2: Heart of Thorns

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

It broke last night. It might not be completely fixed. Bug report it.

Be careful what you ask for
ANet may give it to you.

64 bit client wuuut?

in Guild Wars 2: Heart of Thorns

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Often after an update, maps will take longer to load. You can use the maploadinfo command line argument to see what resources are taking the longest to load…and to check if the time required lessens upon subsequent entry to the same maps.

John Smith: “you should kill monsters, because killing monsters is awesome.”

64 bit client wuuut?

in Guild Wars 2: Heart of Thorns

Posted by: BrotherBelial.3094

BrotherBelial.3094

I’ve not noticed a problem, but then I’ve not been on a HoT map in weeks.

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