A few glitches I found

A few glitches I found

in Guild Wars 2: Heart of Thorns

Posted by: Kisai Hikaru.1052

Kisai Hikaru.1052

So I just got out of the first beta round and there’s a few small glitches here and there that I managed to find:
- Some mobs, items or other interractable things didn’t have a name but instead had a code (probably will be added later so no big issue xD )
- There was this cave where from the outside, it looked pitchblack, until you actually entered. I’ve actually see that glitch pop up a few times in the normal game a long time ago so it somehow managed to find itself back in the game there.
- The pact soldiers carrying supplies to the rally point. They walk a few steps and then halt. Walk a few steps, halt. They kept doing that while there weren’t any enemies spawning or whatnot. This happened with at least two different escort events.
- There was an event where you had to pick up salvage in a deep pit. It wasn’t really clear what you had to do there. There was no drop-off point and when I went back out through the door it didn’t contribute to the event.

So far that’s about it if I haven’t forgotten anything. I had a blast, I must say, especially when I unlocked gliding xD and what I was able to find so far all looked amazing

edit Almost forgot. I don’t know if this was because of my graphics settings or not, but whenever I entered the Itzel outpost, my screen flashed black really shortly. I walked back and forth a few times and it happened every time.

edit 2 During the second round I worked towards the bouncy mushrooms. Some of the bouncy mushrooms unfortunately didn’t do their job properly as I would just not get high enough to reach the platform it was supposed to send me to. There were also a few events where the timer would go to 0, but then the event would still keep going for about another minute. I still had a blast though, and gliding and jumping to navigate through the map was a lot of fun imo ^^

(edited by Kisai Hikaru.1052)