A few suggestions for quality of life.

A few suggestions for quality of life.

in Guild Wars 2: Heart of Thorns

Posted by: Etybagig.6012

Etybagig.6012

Hey! I didn’t see a place to put suggestions so I’m just going to put it here. These are just some quality of life improvements I think would be awesome.

1) Add the current map reward to the main UI. It would be way easier to know what the current reward is at a glance instead of having to open up the full map and hover over the zone name to see it. Alternatively it could be added to the top left of the map screen below the zone completion details.

2) Show what mastery is required to reach/obtain a hero point or mastery point. It can get pretty frustrating to work towards reaching a hero point location only to be denied obtaining it because you don’t have the right mastery. I imagine this could be added to the hover-over tooltip for the hero and mastery point icons on the map. For example, the Hero Point in Auric Basin between the Tarnished Treetop and the Westwatch Patch requires you to have the Itzel Poison Lore mastery so when I hover over it I would appreciate if the tooltip said:

Hero Point
-Earn 10 hero points.
-Requires Itzel Poison Lore Mastery
274,943 away

Anyway, that’s it! Obviously nothing earth shattering here, just some quality of life improvements. Loving Heart of Thorns by the way!

A few suggestions for quality of life.

in Guild Wars 2: Heart of Thorns

Posted by: Etybagig.6012

Etybagig.6012

Also, in regards to #2 listed above, some hero points don’t indicate what mastery they need even when you are right at them.

For example, the hero point in Verdant Brink below Wyvern Cliffs has a Nuhoch Wallows transport to get down to it even though you can glide into the side of the cliff but just leveling up the ability to use the Nuhoch Wallows to reach the point legitimately does not let you claim the hero point. So now I am left wondering what level of mastery I actually do need to be able to claim it since there are no indications. The extra tooltip info regarding the required mastery would clear up this confusion.