A troubling aspect of guild favor

A troubling aspect of guild favor

in Guild Wars 2: Heart of Thorns

Posted by: Dashingsteel.3410

Dashingsteel.3410

I really love the new guild halls and all the options for customization I see. Really want to compliment the devs on the work that went into these. That being said there is one thing that troubles me about the new guild system. In the old system my character could do events on any map and earn influence for the guild. This mean that if I wasn’t able to do guild missions do to scheduling conflict I could still contribute to the guild. Now influence has been changed to favor. With the new favor system my exploits out in Tyria really don’t matter as far as helping the guild. Favor can only be earned by doing guild missions. I mean it’s not the end of the world but I always liked that I could do stuff to further the guild just by playing.

A troubling aspect of guild favor

in Guild Wars 2: Heart of Thorns

Posted by: Rasimir.6239

Rasimir.6239

The focus of our interactions with our guilds sure has changed, but it’s actually nice once you wrap your head around it.

Yes, you no longer earn guild currency by just playing. You do however have the ability to actively contribute to the materials needed for expanding the guild by putting whatever is needed into the treasury, which is actually a much larger investment than just the favor needed to expand.

Guild missions on the other hand no longer need all of the guild to succeed, but due to them not costing anything to start, they’re there to do all week round, whenever a guild member needs that mission, so they’re getting more important for personal guild commendations than favor.

A troubling aspect of guild favor

in Guild Wars 2: Heart of Thorns

Posted by: Dashingsteel.3410

Dashingsteel.3410

Yeah, I’ve been contributing materials already…. Like I said, it’s not the end of the world. I just found it kind of nice that adventuring helped out.