[AMA Feedback] Ground Targeting
I completely agree.
It’s nice to have that option without spending a trait on it. But it needs to be just that, an option.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra
This is possible already.
In the options menu is an option to change how ground targeting works. You can have it cast the moment you activate the skill (fast), or cast when you release the skill button (fast w/ indicator), or cast when you press the skill again (default).
Change this to one of the “fast” options.
To activate your well or wall, click the skill.
The skill will immediately cast at your feet.
This is possible already.
In the options menu is an option to change how ground targeting works. You can have it cast the moment you activate the skill (fast), or cast when you release the skill button (fast w/ indicator), or cast when you press the skill again (default).
Change this to one of the “fast” options.
To activate your well or wall, click the skill.
The skill will immediately cast at your feet.
many people who want to be fast dont click on skills. the idea is moving your mouse to a specified position takes more time than just pressing a button.
There’s a simple solution, just like many combat-related stuff in Options panel, add an option to automatically cast ground-targeted skills centered on the player.
many people who want to be fast dont click on skills. the idea is moving your mouse to a specified position takes more time than just pressing a button.
Yup. I was being facetious. My intent was to have a link to “Lets make it an option!”, when I accidentally submitted the post while tracking down the article.
To all you people advocating for “options”, please stop asking Arena Net to make bad software!
This is possible already.
In the options menu is an option to change how ground targeting works. You can have it cast the moment you activate the skill (fast), or cast when you release the skill button (fast w/ indicator), or cast when you press the skill again (default).
Change this to one of the “fast” options.
To activate your well or wall, click the skill.
The skill will immediately cast at your feet.
many people who want to be fast dont click on skills. the idea is moving your mouse to a specified position takes more time than just pressing a button.
Exactly. I use my mouse for movement and my keys for skills, so while the skill clicking workaround would work in theory, it wouldn’t really help with the problem.
There’s a simple solution, just like many combat-related stuff in Options panel, add an option to automatically cast ground-targeted skills centered on the player.
I thought about that too and while it would work for me for the most part, it I think would introduce new problems. E.g. if it affects all ground targeted skills, it would also affect your staff skills on necro and that would be awkward, as in all likelihood, your are using that staff because you are in a ranged fight. That’s why I though adding skill categories to the targeting option would be a good idea.
many people who want to be fast dont click on skills. the idea is moving your mouse to a specified position takes more time than just pressing a button.
Yup. I was being facetious. My intent was to have a link to “Lets make it an option!”, when I accidentally submitted the post while tracking down the article.
To all you people advocating for “options”, please stop asking Arena Net to make bad software!
That doesn’t really apply to this. This is about retaining an option we’ve already had for close to 3 years. There is no “bad” option, or even the need to implement a new option. We’re asking for an existing option to be placed somewhere else, instead of being removed completely.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra
/signed
There’s a simple solution, just like many combat-related stuff in Options panel, add an option to automatically cast ground-targeted skills centered on the player.
The problem with this is that there are some things (ie. marks) that I’m generally very happy to have ground targeting for, so a blanket use/do not use choice would be less than optimal for me. What I do want, much like the OP, is the option that we already have either to use ground targeting on wells or (in my case) not.
Piken Square
That doesn’t really apply to this. This is about retaining an option we’ve already had for close to 3 years. There is no “bad” option, or even the need to implement a new option. We’re asking for an existing option to be placed somewhere else, instead of being removed completely.
Exactly.
I just would like to be able to use those skills like I can use them now and not be forced into the ground target approach. I seems to me that this change was meant well (no pun intended this time) but not thought through completly.
That doesn’t really apply to this. This is about retaining an option we’ve already had for close to 3 years. There is no “bad” option, or even the need to implement a new option. We’re asking for an existing option to be placed somewhere else, instead of being removed completely.
You should be arguing for this change to not happen, then.
Instead of rolling over and begging for gameplay to be controlled from the options menu, where it most assuredly does not belong, explain exactly why the existing behavior is useful and be unyielding in your conviction that this change should not take place.
That doesn’t really apply to this. This is about retaining an option we’ve already had for close to 3 years. There is no “bad” option, or even the need to implement a new option. We’re asking for an existing option to be placed somewhere else, instead of being removed completely.
You should be arguing for this change to not happen, then.
Instead of rolling over and begging for gameplay to be controlled from the options menu, where it most assuredly does not belong, explain exactly why the existing behavior is useful and be unyielding in your conviction that this change should not take place.
I think that is where it does belong, Or at least it’s better than having a trait to choose between the two. Perhaps an additional tab similar to traits where we select this and other similar skill behaviors that are no longer traits. But that has little effective difference from sticking it in the options menu.
No matter how it’s done, it needs to an option somewhere outside of traits. Where it actually ends up is a secondary concern.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra
I agree with the OP. With the new update, I’d love an option to have my necro’s wells without ground targeting. I use mainly keyboard & reaching for the mouse gets clunky.
To me, it doesn’t matter if it’s a box under settings or maybe a slightly revised trait.
Thanks.