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Posted by: Klangy.8293

Klangy.8293

Been reading alot about how hard everything is. Well it’s not..Not everything. Sure IF you want legendary armor, u have to put some effort and skills to get it. You don’t get it for free, or fast. HP points, well IF you want 100% (for legendary once again) you need to put effort and group with people. Get 25 points for elite is really easy and no effort.

Masterys, well what do you expect? Get them all on 1 week? For what reason? You don’t need them all for your "casual’ gaming. Do 70-80% in each zone, tag along on The event and you will easy get the exp needed.

Really im kinda frustrated how people can complain so much about something they will never get IF they play casual. Well not in 2weeks that is.

About precursor crafting, people taught they would get it cheap and fast, complain about it and dont realise that u get it atleast for 100% and if you craft The dailys and gather some each day, u will get it. The price is high npw cuz people keep buyout The stuff. And complain it’s expensive? Dont understand..a legendary is suppose to be expensive and take alot of time to get. It’s not casual to have many legendarys. I have 1, and Been playing for 3 years..

Tl:dr shave yourself and get a job. Dont complain about stuff u never get anyway. And enjoy The gsmr, dont think about The skins you Never need..

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Posted by: Kraggy.4169

Kraggy.4169

I simply want to play the story, I can’t, it’s gated by masteries. :p

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Posted by: Exotrax.4207

Exotrax.4207

My only complain about HoT are the meta events which are the only way to get your leveling up…..there’s less people every day in maps doing events ….and sometime you just running around the map looking for one.

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Posted by: Klangy.8293

Klangy.8293

For story it’s 2-1-1-1 for masterys. Really fast exp, as u need to explore the map for story as u go. Make a little effort? Map events? Use LFG tool. Always full maps to join..

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Posted by: Sarie.1630

Sarie.1630

I simply want to play the story, I can’t, it’s gated by masteries. :p

If you want to play a game where you’re allowed to set your own rules, perhaps a board game? Monopoly? Screw the rules…you can make Mayfair cost the same as Old Kent Road if you want. Maybe go around the board in the wrong direction so that it wasn’t as grindy to get the higher value properties.

This game has to try to cater to so many types of individuals. I don’t like Raids, so other than an occasional trip in with my Guild, I can’t see myself grinding them out each night. This’ll mean I likely never get Legendary Armour. That’s fine. PvPers hate it in PvE. WvWers are bitter about every other game mode. …and everyone, everyone complains when they “have to” go into game modes they don’t enjoy to get rewards they want feel they are owed “because they paid money for the game”.

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Posted by: Kraggy.4169

Kraggy.4169

I simply want to play the story, I can’t, it’s gated by masteries. :p

If you want to play a game where you’re allowed to set your own rules, perhaps a board game? Monopoly? Screw the rules…you can make Mayfair cost the same as Old Kent Road if you want. Maybe go around the board in the wrong direction so that it wasn’t as grindy to get the higher value properties.

This game has to try to cater to so many types of individuals. I don’t like Raids, so other than an occasional trip in with my Guild, I can’t see myself grinding them out each night. This’ll mean I likely never get Legendary Armour. That’s fine. PvPers hate it in PvE. WvWers are bitter about every other game mode. …and everyone, everyone complains when they “have to” go into game modes they don’t enjoy to get rewards they want feel they are owed “because they paid money for the game”.

GW2’s origianl story had no artificial gates, only level, which you could get by questing without the need to ‘group up’ for endless meta events.

I think it not unreasonable I expected HOT to be an extension of GW2 not turn it into GW3, nothing in the pre-launch hype indicated a huge departure from the gameplay of GW2 which HOT is.

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Posted by: Thaddeus.4891

Thaddeus.4891

GW2’s origianl story had no artificial gates, only level, which you could get by questing without the need to ‘group up’ for endless meta events.

I think it not unreasonable I expected HOT to be an extension of GW2 not turn it into GW3, nothing in the pre-launch hype indicated a huge departure from the gameplay of GW2 which HOT is.

GW2 HoT story have no artificial gates, only mastery, which you can get by questing without the need to ‘group up’ for endless meta events.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Coyote.7031

Coyote.7031

I actually agree with you. GW2 was never very casual. You could play it casually, but things like legendaries or ascended crafting come with a very hefty price tag or materials list. And while, yes of course casuals could get them, but you can’t say to me farming 10800 silk for your ascended light armor set wasn’t a grind or an expensive shopping list. So it’s not a surprise to me that the grinds just keep getting higher price tags, because people have accepted it for so long. Still, I’m fine with people saying “Enough is enough”, I just wish you guys said it sooner.

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Posted by: Sarie.1630

Sarie.1630

GW2’s origianl story had no artificial gates, only level, which you could get by questing without the need to ‘group up’ for endless meta events.

I think it not unreasonable I expected HOT to be an extension of GW2 not turn it into GW3, nothing in the pre-launch hype indicated a huge departure from the gameplay of GW2 which HOT is.

There is no difference at all.

You need to earn levels (up to L80) to play chunks of the story in the core game.
You need to earn the expansion’s equivalent of levels in order to play chunks of the story in HoT.

It’s much, much faster to earn the few mastery points you need to play the story in HoT than it is to level up without tomes in the core game.

/shrug

I actually agree with you. GW2 was never very casual. You could play it casually, but things like legendaries or ascended crafting come with a very hefty price tag or materials list.

This is always how I remember the game being set up – throughout GW1 as well as GW2. If you wanted the flashy armour in GW1, you farmed smite crawlers for their juicy pink bits. It didn’t make you compete any better. GW2 blurs the line slightly with Ascended being about 5% more powerful than Exotic, but it has been done in such a way that Exotic is still, for the most part, perfectly acceptable.

The thing I just can not understand is why players think that because they bought the game they are somehow “owed” grind-free aesthetics.

(edited by Sarie.1630)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

There is no difference at all.

There is a huge difference.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

HoT? Not so much. Everything is on a timer. If you only have an hour to play, tough luck. Not a chance in hell that you’ll log on to a map that’s got anything going on, so you start off finding a better one. Minutes wasted. Chances are the meta-events are at a point that you won’t see any pay-off anyway before your hour is up.

And that’s every map.

Every

kitten

map.

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Posted by: Sarie.1630

Sarie.1630

There is no difference at all.

There is a huge difference.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

HoT? Not so much. Everything is on a timer. If you only have an hour to play, tough luck. Not a chance in hell that you’ll log on to a map that’s got anything going on, so you start off finding a better one. Minutes wasted. Chances are the meta-events are at a point that you won’t see any pay-off anyway before your hour is up.

And that’s every map.

Every

kitten

map.

I’ve never been on a map where there have been no events on and nothing to do with the exception of:

1. The small reset windows…and they are small.
2. Dragon’s Stand maps you enter after the first 5-minute rush to get ferried onto a good map.

If you are that tight on playtime, which I can sympathise with, might I suggest this little tool and plan your hour around that?

(edited by Sarie.1630)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I don’t plan the time I spend playing games. I’m not a freak.

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Posted by: Sarie.1630

Sarie.1630

I don’t plan the time I spend playing games. I’m not a freak.

I knew you’d respond like that.

But if you wont help yourself… ciao!

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Posted by: Manasa Devi.7958

Manasa Devi.7958

I don’t need help, I need a game that offers entertainment without requiring itinerary management. HoT isn’t that game.

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Posted by: Coyote.7031

Coyote.7031

This is always how I remember the game being set up – throughout GW1 as well as GW2. If you wanted the flashy armour in GW1, you farmed smite crawlers for their juicy pink bits. It didn’t make you compete any better. GW2 blurs the line slightly with Ascended being about 5% more powerful than Exotic, but it has been done in such a way that Exotic is still, for the most part, perfectly acceptable.

The thing I just can not understand is why players think that because they bought the game they are somehow “owed” grind-free aesthetics.

Don’t get me wrong, while I agree GW2 wasn’t very casual before, I still don’t think the design choice was a good one. Should you farm 10k cloth for a 5% stat upgrade? No that’s silly. Even in subscription based game, where they want you to play as long as possible, wouldn’t attach on such a grind. This is why I always laugh when people call other games grindy, GW2 will always be the queen of grind. Is that okay? In my book, no. But if you enjoy it more power to you, just don’t be surprised when the rest of the player base objects.

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Posted by: Vayne.8563

Vayne.8563

There is no difference at all.

There is a huge difference.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

HoT? Not so much. Everything is on a timer. If you only have an hour to play, tough luck. Not a chance in hell that you’ll log on to a map that’s got anything going on, so you start off finding a better one. Minutes wasted. Chances are the meta-events are at a point that you won’t see any pay-off anyway before your hour is up.

And that’s every map.

Every

kitten

map.

Except I leveled the masteries for the story before I did a single meta event. I did it just by doing events. I did it by defending outposts at night.

Sure, not the masteries really deep in the lists, but those masteries are not require for the story. Pretending you need the meta to get your masteries unlocked to do the story is quite misleading.

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Posted by: ProtoGunner.4953

ProtoGunner.4953

If you think it is grind to level 1 mastery, you are either extremely lazy or just don’t play games. It takes less than an hour to get the first tiers of masteries. What the hell is grind here.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: Manasa Devi.7958

Manasa Devi.7958

There is no difference at all.

There is a huge difference.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

HoT? Not so much. Everything is on a timer. If you only have an hour to play, tough luck. Not a chance in hell that you’ll log on to a map that’s got anything going on, so you start off finding a better one. Minutes wasted. Chances are the meta-events are at a point that you won’t see any pay-off anyway before your hour is up.

And that’s every map.

Every

kitten

map.

Except I leveled the masteries for the story before I did a single meta event. I did it just by doing events. I did it by defending outposts at night.

Sure, not the masteries really deep in the lists, but those masteries are not require for the story. Pretending you need the meta to get your masteries unlocked to do the story is quite misleading.

I’m not pretending anything. I didn’t even mention the masteries. Don’t make stuff up.

It’s not about needing the meta. It’s about the meta being terribly implemented. The meta is the content. There’s nothing else in those zones worth half a shake of a dead kitten’s tail. I’m not interested in playing 1/4th of an event chain today, and 2/3rds of it tomorrow.

Solution: I’m not setting foot in those terrible places again until something changes. And meanwhile, I’ll complain about this rubbish design as vehemently and insistently as I can within the bounds of what’s allowed on these forums. Because I can.

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Posted by: Healix.5819

Healix.5819

Personally, I found masteries trivial to acquire. I played through HoT exploration style, spending maybe 24 hours of play time per zone before moving on. For a sample, I completed most of the achievements without even looking at what was available. By the time I reached the end of TD, I had leyline gliding and up to the champion challenger masteries of everything else. I didn’t grind at all, however I started every day by doing all of the adventures I had already found.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

If your goal is experience, I do 13 of the adventures in about an hour (~700k XP). If it’s day in VB, I start there, otherwise I skip to AB and come back after TD. I usually don’t have to deal with locked adventures this way, but occasionally I have to spend an extra hour pushing VB solo (just for the shooting gallery).

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Posted by: Manasa Devi.7958

Manasa Devi.7958

My goal is logging on and playing something fun on my own time. That’s just not happening in HoT.

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Posted by: Klangy.8293

Klangy.8293

My goal is logging on and playing something fun on my own time. That’s just not happening in HoT.

Kidding tight? Well it’s not HoTs fault. There is plenty of stuff to do in HoT just in 1 hour. Small events, adventures and exploring. That is easy 500k exp just run around…

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Posted by: Celtic Lady.3729

Celtic Lady.3729

GW2’s origianl story had no artificial gates, only level, which you could get by questing without the need to ‘group up’ for endless meta events.

I think it not unreasonable I expected HOT to be an extension of GW2 not turn it into GW3, nothing in the pre-launch hype indicated a huge departure from the gameplay of GW2 which HOT is.

GW2 HoT story have no artificial gates, only mastery, which you can get by questing without the need to ‘group up’ for endless meta events.

I have no idea where you get this. I would have no hope of leveling my masteries without doing the group events in the jungle maps. I need to do group events and metas, or I get almost no XP for masteries.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

My goal is logging on and playing something fun on my own time. That’s just not happening in HoT.

Kidding tight? Well it’s not HoTs fault. There is plenty of stuff to do in HoT just in 1 hour. Small events, adventures and exploring. That is easy 500k exp just run around…

Of course there’s stuff I can do in one hour, that’s not the point. The point is, there are all kinds of things I can’t do unless I log in at exactly the right time for it. Something as simple as the daytime outpost event chains in VB.

Yesterday I thought I got lucky. I logged on and the progress bar for the pact outpost was all empty. I was actually psyched to be able to go and do it from the start. Ten seconds later the 5 minute to nightfall warning hit me. I logged off.

Exploring? Sure. I completed the VB map just fine during all the other times I logged on at awkward times to participate in the meta. That’s done now.

Adventures? Usually locked.

(edited by Manasa Devi.7958)

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Posted by: Ardenwolfe.8590

Ardenwolfe.8590

Agreed. Gating content and certain areas behind meta success and masteries is the worst thing about this expansion.

Gone to Reddit.

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Posted by: Sanity Points.8073

Sanity Points.8073

How dare they gate Legendaries behind content!

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Posted by: softblackcarbon.1537

softblackcarbon.1537

There is no difference at all.

There is a huge difference.

You can play vanilla GW on your own time. Got a spare hour? Great! You can do an hour’s worth of content and make some progress.

HoT? Not so much. Everything is on a timer. If you only have an hour to play, tough luck. Not a chance in hell that you’ll log on to a map that’s got anything going on, so you start off finding a better one. Minutes wasted. Chances are the meta-events are at a point that you won’t see any pay-off anyway before your hour is up.

And that’s every map.

Every

kitten

map.

Except I leveled the masteries for the story before I did a single meta event. I did it just by doing events. I did it by defending outposts at night.

Sure, not the masteries really deep in the lists, but those masteries are not require for the story. Pretending you need the meta to get your masteries unlocked to do the story is quite misleading.

I’m not pretending anything. I didn’t even mention the masteries. Don’t make stuff up.

It’s not about needing the meta. It’s about the meta being terribly implemented. The meta is the content. There’s nothing else in those zones worth half a shake of a dead kitten’s tail. I’m not interested in playing 1/4th of an event chain today, and 2/3rds of it tomorrow.

Solution: I’m not setting foot in those terrible places again until something changes. And meanwhile, I’ll complain about this rubbish design as vehemently and insistently as I can within the bounds of what’s allowed on these forums. Because I can.

Ah. So here we find the issue. There is content you want to do, and you’re not interested in anything else. (It’s certainly not the case that there is nothing else to do. The first few days of HoT I didn’t participate in any big meta events – in fact, most were consistently failing still – and spent hours running around the different maps completing random events and exploration points. And easily got the mastery levels required for the story. There is 100% no requirement to participate in map meta events in order to have things to do and get mastery levels.

So my question to you is this: What if in core Tyria, you really wanted to fight the shatterer? Or you wanted to run Arah path 2? Well, you’d either have to wait for – you guessed it – a timer to fight the shatterer (and hope that the pre-events got completed), or you’d spend sometimes several hours looking for a group for some dungeon content (remember the days before lfg…?). GW2 has always had content that you can’t just log on and do literally whenever you feel like it. The problem occurs when that content is the only thing to do, and for some reason people seem to think that the meta events are just that. Instead, explore the maps, play the adventures, participate in random smaller events, do a fractals instance, hang out in LA, level crafting, chat with your guild, do some sPvP, head over to the EOTM, do some world bosses, complete Orr event chains (lot’s of people there now – it’s really good exp for central Tyria masteries), work on your legendary precursor collections, do jumping puzzles, find a random achievement and complete it.

There is tons to do in this game that’s not on a timer. And if you want to do content that is on a timer, then maybe that’s going to take a little bit of extra planing that you’ll have to do on the weekend. When I play, I never look at the timers. I just occasionally open up LFG: Open World and see what’s going on while I’m doing other content. Seems like there’s always someone advertising a “tarir taxi” or “VB tier 4”.

(Not to mention that now you get incrementally rewarded for completing events on maps in addition to a larger reward for meta-event completion. Meaning you can just spend 15 minutes on a map and see rewards for that which is something we never had in central Tyria. It just seems to me like HoT is actually in some ways more casual-friendly than Tyria ever was.)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Ah. So here we find the issue. There is content you want to do, and you’re not interested in anything else. (It’s certainly not the case that there is nothing else to do. The first few days of HoT I didn’t participate in any big meta events – in fact, most were consistently failing still – and spent hours running around the different maps completing random events and exploration points. And easily got the mastery levels required for the story. There is 100% no requirement to participate in map meta events in order to have things to do and get mastery levels.

I ran around plenty. Almost done with exploring. And now I want to do the meat and drink of those areas.

So my question to you is this: What if in core Tyria, you really wanted to fight the shatterer? Or you wanted to run Arah path 2? Well, you’d either have to wait for – you guessed it – a timer to fight the shatterer (and hope that the pre-events got completed), or you’d spend sometimes several hours looking for a group for some dungeon content (remember the days before lfg…?).

Actually, I stopped doing world bosses when they went on a fixed clock at the time of the megaserver introduction. I’ve done most of them only once or twice since, if I happened to come across them or someone asked me to join them there and I felt bad of saying “no” and ruining their fun. I don’t do dungeons.

Unfortunately, HoT has no significant new content at all that’s not on a fixed clock rotation.

GW2 has always had content that you can’t just log on and do literally whenever you feel like it. The problem occurs when that content is the only thing to do, and for some reason people seem to think that the meta events are just that.

But it is. It most definitely is.

Instead, explore the maps

Yep, and after that?

play the adventures

Tied to the kitten meta.

participate in random smaller events

Done that, not very appealing.

do a fractals instance

Done plenty of those.

hang out in LA

What? Why?

level crafting

Finished that ages ago.

chat with your guild

That’s what I do while playing.

do some sPvP

No.

head over to the EOTM

No.

do some world bosses

Yeah, when I’m disgusted with the itinerary play of the new HoT zones, I’ll go do some itinerary play I’ve been disgusted with for years. That makes sense.

complete Orr event chains (lot’s of people there now – it’s really good exp for central Tyria masteries)

Finished all those masteries a week ago. With no XP bar progress at all anymore, events feel more pointless than ever.

work on your legendary precursor collections, do jumping puzzles, find a random achievement and complete it.

Don’t want precursors, did all jumping puzzles, completed all non HoT achievements that I ever plan to do ages ago.

There is tons to do in this game that’s not on a timer.

I get the impression when you’re talking about this game, you’re talking about GW2. I’m done with GW2. I want to do stuff in HoT.

And if you want to do content that is on a timer, then maybe that’s going to take a little bit of extra planing that you’ll have to do on the weekend.

Planning to play a game? Not a chance.

When I play, I never look at the timers. I just occasionally open up LFG: Open World and see what’s going on while I’m doing other content. Seems like there’s always someone advertising a “tarir taxi” or “VB tier 4”.

When I log on to play HoT, I want to play something new. When I need to wait for hours for a meta cycle to come round so I can play what I want, I log off.

(Not to mention that now you get incrementally rewarded for completing events on maps in addition to a larger reward for meta-event completion. Meaning you can just spend 15 minutes on a map and see rewards for that which is something we never had in central Tyria. It just seems to me like HoT is actually in some ways more casual-friendly than Tyria ever was.)

I don’t care about rewards. Ugly new weapons and ugly new armor can just rust and go away for all I care. I just want to do, for example, the outpost event chains from start to finish. Haven’t been able to do a single one yet.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I just want to do, for example, the outpost event chains from start to finish. Haven’t been able to do a single one yet.

I hear ya. It took me a really long time to finish the achievements for the 5 outpost event chains in VB due to:

Thinly populated/empty maps
Groups that started the chains and then fell apart and didn’t finish them
Getting into maps where the events I needed were already done
Getting into maps where it wasn’t day/night when I needed a specific one

I could go on, but you get the idea. You’ve had even worse luck than me, it seems, and I was having better luck with map events the last 2 weeks than I’ve had this week. For me, maps are filling up more slowly than before or more people are skipping the event chains leading to the metas more, etc.

And scheduling my RL around this game’s HoT maps and their events? Yeah, never going to happen. rofl

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Posted by: Obtena.7952

Obtena.7952

I don’t plan the time I spend playing games. I’m not a freak.

Actually, based on the things you mention you do in your previous post, you do plan your gametime.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

No, I don’t. Just must be imagining things.

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Posted by: Obtena.7952

Obtena.7952

No, I don’t. Just must be imagining things.

That’s what I was thinking when you said you didn’t manage your time, yet your busy taking the time to find populated maps, etc…

If you’re not planning the time you spend ingame, then finding maps and similar things wouldn’t be something you care about, nor would being at the right place at th eright time to do the things you claim you can’t. Obviously you plan and care enough about your time ingame that you’ve convinced yourself these are things you need to do to play it.

You’re complaint is actually a little nonsensical to me; you can’t do the things in HoT because they are scheduled and take time to complete?I don’t see the problem; there are LOTS of things in vanilla in the game that are on timers as well that are scheduled and take time to complete, yet none of those things you are interested in either or for some reason, THOSE timers don’t bother you, but timers in HoT do? Ok, well, have fun deluding yourself that the timers are preventing your HoT enjoyment.

(edited by Obtena.7952)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

That’s not managing the times I play. That’s just something I do when I log on, whenever that happens to be. When I’m online, I make decisions of course, duh. What I won’t do, ever, is decide to log on at a specific time in order to be able to meet certain content. No game is worth managing my time around it.

(edited by Manasa Devi.7958)

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Posted by: Obtena.7952

Obtena.7952

That’s not managing the times I play. That’s just something I do when I log on, whenever that happens to be. When I’m online, I make decisions of course, duh. What I won’t do, ever, is decide to log on at a specific time in order to be able to meet certain content. No game is worth managing my time around it.

You complain about a non-issue all you want; the whole game is structured around raids/events that are on a schedule. Yet it’s only HoT you can’t play because of ‘schedule’… whatever. If anything, having schedules on things you might want to do is exceptionally helpful to a casual player.

The fact is that this game is about as casual as you can get. The few exceptions where it is not does not take away from that.

(edited by Obtena.7952)

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Posted by: Manasa Devi.7958

Manasa Devi.7958

the whole game is structured around raids/events that are on a schedule.

Nonsense. Pure, unadulterated nonsense. Do you even play? I can’t imagine you do after stating such nonsense.

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Posted by: Obtena.7952

Obtena.7952

the whole game is structured around raids/events that are on a schedule.

Nonsense. Pure, unadulterated nonsense. Do you even play? I can’t imagine you do after stating such nonsense.

Of course it’s nonsense … all the examples and evidence you have provided in your terse response prove it! I mean, I must be crazy … I must have meant there are no scheduled raids or events. yeah, that’s it … it’s a complete free for all. The timers running on Dulfy for world bosses and all the completely periodic and predictably timed events that happen ingame are just figments of my imagination. /sarcasm

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Some things running on a schedule does not equate “the whole game”. Not even close.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

the whole game is structured around raids/events that are on a schedule.

Nonsense. Pure, unadulterated nonsense. Do you even play? I can’t imagine you do after stating such nonsense.

Of course it’s nonsense … all the examples and evidence you have provided in your terse response prove it! I mean, I must be crazy … I must have meant there are no scheduled raids or events. yeah, that’s it … it’s a complete free for all. The timers running on Dulfy for world bosses and all the completely periodic and predictably timed events that happen ingame are just figments of my imagination. /sarcasm

To be fair, the world bosses are only a fraction of the content in core Tyria. The vast majority of content can be done without an eye to any schedule and most map events happen often enough that scheduling is simply not necessary.

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Posted by: Black Box.9312

Black Box.9312

I don’t plan the time I spend playing games. I’m not a freak.

Budgeting time makes you a freak. Got it. I think I’ll let my boss know.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Meticulously planning when you set aside time to play games because of things that happen in those games makes you a freak. Your boss probably knows that, seeing how he is someone’s boss.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I don’t plan the time I spend playing games. I’m not a freak.

Budgeting time makes you a freak. Got it. I think I’ll let my boss know.

Saying to your friends/significant other/family that you’re not going to be able to go out with them or enjoy a given activity or spend time with them in RL because you need to be on a game at a specific time in order to achieve XYZ goal…that kind of planning around a game…

Yeah, I think that’s a problem.

But everyone has their own priorities, I guess…

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Posted by: Obtena.7952

Obtena.7952

the whole game is structured around raids/events that are on a schedule.

Nonsense. Pure, unadulterated nonsense. Do you even play? I can’t imagine you do after stating such nonsense.

Of course it’s nonsense … all the examples and evidence you have provided in your terse response prove it! I mean, I must be crazy … I must have meant there are no scheduled raids or events. yeah, that’s it … it’s a complete free for all. The timers running on Dulfy for world bosses and all the completely periodic and predictably timed events that happen ingame are just figments of my imagination. /sarcasm

To be fair, the world bosses are only a fraction of the content in core Tyria. The vast majority of content can be done without an eye to any schedule and most map events happen often enough that scheduling is simply not necessary.

And to me fair to me:

1. I’m not going to list all the content that is scheduled; the fact remains that almost every event in the game IS.
2. Most of the map events happen often enough that scheduling is not necessary … in HoT also.

The fact is that Anet makes the scheduled events EXACTLY for the reason that Masani is complaining about … for the benefit of casual players. The fact that he feels he should not need to inform himself of when these things occur or states he can’t do them because of his RL schedule, is disingenuous.

The events are on a 1 hour-ish timer in HoT, and each event lasts, 5 minutes let’s say … so when someone says “OMG, I can NEVER do this HoT content”, they are saying that never in their experience playing HoT, will I be online at that EXACT moment to do that content that i’m specifically targetting to get done. OK … Bull. You don’t even need to schedule, unless of course your playing duration is on the order of the timescale of the events we are talking about. This whole conversation is rather dumb.

Oh, and of course, it’s complete, unadulterated nonsense that events and raids are on timers … at least that’s what I’ve been told. l stand corrected.

(edited by Obtena.7952)

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Posted by: Swift.1930

Swift.1930

I actually agree with you. GW2 was never very casual. You could play it casually, but things like legendaries or ascended crafting come with a very hefty price tag or materials list. And while, yes of course casuals could get them, but you can’t say to me farming 10800 silk for your ascended light armor set wasn’t a grind or an expensive shopping list. So it’s not a surprise to me that the grinds just keep getting higher price tags, because people have accepted it for so long. Still, I’m fine with people saying “Enough is enough”, I just wish you guys said it sooner.

Nah, GW2 was casual enough. I was able to craft several ascended pieces without grinding/repeated farming for anything. Three greatswords, gloves, chest, and a back item (spinal blades) later, I’m finding HoT rather over-grindy. I’m still enjoying the game, don’t get me wrong (not a hater), but when I’m running a celebration booster and I’m still not leveling tier 1 masteries after eight hours of running around collecting events (over a couple of days), I’m feeling somewhat handicapped. Birthday boosters only come around once per year, and only last 24 hours…

But that’s not to say that I’m hating it. I’m not loving the rate of gain, but I’ll live. The worst thing is the population and the 50+ people requirements for event completion. Most of the metas are undermanned most times I’m on (not all, thankfully). Still haven’t seen anyone at the Gerent, and I need that achievement… =/

Been there, punned that.

Ehmry Bay Guardian

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Posted by: Black Box.9312

Black Box.9312

Meticulously planning when you set aside time to play games because of things that happen in those games makes you a freak. Your boss probably knows that, seeing how he is someone’s boss.

Saying to your friends/significant other/family that you’re not going to be able to go out with them or enjoy a given activity or spend time with them in RL because you need to be on a game at a specific time in order to achieve XYZ goal…that kind of planning around a game…

Yeah, I think that’s a problem.

But everyone has their own priorities, I guess…

I don’t think a single meta-event in HoT occurs less frequently than once every two hours. If you can’t plan around that, then I think you might have bigger problems than working with a video game timetable.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Meticulously planning when you set aside time to play games because of things that happen in those games makes you a freak. Your boss probably knows that, seeing how he is someone’s boss.

Saying to your friends/significant other/family that you’re not going to be able to go out with them or enjoy a given activity or spend time with them in RL because you need to be on a game at a specific time in order to achieve XYZ goal…that kind of planning around a game…

Yeah, I think that’s a problem.

But everyone has their own priorities, I guess…

I don’t think a single meta-event in HoT occurs less frequently than once every two hours. If you can’t plan around that, then I think you might have bigger problems than working with a video game timetable.

I’m not talking about HoT or even GW2 specifically. I’m talking in general.

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Posted by: MashMash.1645

MashMash.1645

GW2’s origianl story had no artificial gates, only level, which you could get by questing without the need to ‘group up’ for endless meta events.

I think it not unreasonable I expected HOT to be an extension of GW2 not turn it into GW3, nothing in the pre-launch hype indicated a huge departure from the gameplay of GW2 which HOT is.

GW2 HoT story have no artificial gates, only mastery, which you can get by questing without the need to ‘group up’ for endless meta events.

Masteries are artificial gates.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

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Posted by: Manasa Devi.7958

Manasa Devi.7958

If you can’t plan around that, then I think you might have bigger problems than working with a video game timetable.

Of course I could plan around it. It’s just that I won’t. Because it’s the height of insanity that I should. It’s a bloody game. It’s light entertainment. It’s something I do leisurely.

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Posted by: Manasa Devi.7958

Manasa Devi.7958

Oh, and of course, it’s complete, unadulterated nonsense that events and raids are on timers … at least that’s what I’ve been told. l stand corrected.

Nonsense indeed. The last map they released before HoT, Silverwastes, uses a great alternative way to run its meta cycle. I can’t get my head around why they didn’t do the HoT maps in a similar way.

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Posted by: Labjax.2465

Labjax.2465

Tl:dr shave yourself and get a job. Dont complain about stuff u never get anyway. And enjoy The gsmr, dont think about The skins you Never need..

Wut…

Casual gamers are usually the ones who have jobs, families, busy lives… you have your disparaging stereotype backwards.

Or words to that effect.

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Posted by: Swift.1930

Swift.1930

The problem is, a lot of people playing this game are casual (myself included, but if I have time I coordinate for events). Map metas that require 50+ people working in coordination simply don’t work unless 1) people are organized or 2) the maps are flooded by active players (not VB raid queues). Casual gamers often means less organization, and the general lack of casual gameplay in HoT maps is cutting back numbers of people present to potentially join in with meta events. It’s all very well to have 20-30 organized people there, but they are simply too undermanned to succeed.

Been there, punned that.

Ehmry Bay Guardian

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Posted by: Obtena.7952

Obtena.7952

Oh, and of course, it’s complete, unadulterated nonsense that events and raids are on timers … at least that’s what I’ve been told. l stand corrected.

Nonsense indeed. The last map they released before HoT, Silverwastes, uses a great alternative way to run its meta cycle. I can’t get my head around why they didn’t do the HoT maps in a similar way.

You can’t get your head around it because it’s not different >< … Silverwastes is on a scheduled timer just like HoT; the events occur in a sequence. Therefore, you’re complaint about scheduling your life applies the SAME in SW, Dry Top and even the main or chain events in Tyria main as it does in HoT. But of course, somehow to you, it makes sense to QQ about it for HoT only, because then you wouldn’t have anything to ragepost about instead of learning when the events you want to participate in take place. /hardbeingcasual

Just going to sit here and wait for you to explain how scheduled events in HoT is gamebreaking for you but for some reason, it’s the bomb in all the rest of GW2.

(edited by Obtena.7952)