HATE: Jumping puzzles.
DESPISE: TIME GATES, RNG & THE TRINITY !
Before anything else, Joel Helmich you’re my hero.
I always found the 3rd party action mod very interesting but…..
wished it was fully supported by the engine, so, thank you very much for that.
Ok, so…….
I haven’t seen this asked yet, but I’m sure it came up at some point.
The minimalistic reticle, is gonna be an issue with all of the particle effect going around.
I’m sure you thought of it, at some point.
Just asking what your thoughts are on that topic.
Also,
Wouldn’t it be awesome if someone is secretly working on:
- Build templates.
- Capes.
We can dream, right ?
Capes are dangerous, maybe you’ll fly into an airplane and get sucked into the motor.
Seriously though, it would be some kind of logical if they grab the idea of other no aim games like the valve shooters, whereas you can change the color of the crosshairs, to for instance bright light green with a black circle around it, would be awesome.
But if I was near some kind of good in all the game modes I would dream of build templates yea, dreaming time!
Build templates started being worked on in 2014 but Anet said it would not be in HoT release.
I was also wondering about the visibility of the minimalist reticule (or even the targeting one) in the middle of a mass of particle effects. I was going to ask in the “feedback” thread but I couldn’t find that one and this one raised the issue, so here I am!
It’ll be moot if I can’t mouse move (or at least steer with the mouse like in ESO) while in action camera mode, but I really do want to try this new shiny. Especially if it solves my ground targeting in motion issues.
they announced a VERY long time ago there was a small team of people dedicated to working on capes on their free time. I believe it will be included one day, as more pieces of armor are starting to have that back hang like they are testing it i.e. balths armor
Re-bind mouse buttons please!
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