Action camera suggestion:
You will get used to the pip like you get used to all the other chunks of UI cluttering the screen.
The thing is, that pip/crosshair is an integral part of an “action camera.” It’s one of the defining factors. The idea is that you will always shoot to the center of your screen and you move the camera around to move the target location into the center rather than moving your cursor around to find a target. So an indicator is needed.
I’m sure the reticule will vanish if you toggle off UI, so it won’t be in the way of screenshots.
It’s an important element but It’s not the main functionality.. imho the defining options are what the name implies, the camera options. The information the indicator gives is also very important, and don’t get me wrong, when I would have the option to toggle the crosshair off (or better, to have it in another place) it’s not like I would not use the cross-hair in its current form anymore.
It would be something I would toggle on for the more intense fights or when I want to use the bow in a more direct action mode, and toggle of for just walking around and the not so intensive fights.
The thing is, I really like what it does, I just don’t want to have a crosshair in the middle of my screen all the time, and while it’s usually ‘just a point’, whenever it moves over a possible target it’s form will change, so it really distracts from the environment.