Action camera suggestion:

Action camera suggestion:

in Guild Wars 2: Heart of Thorns

Posted by: Devata.6589

Devata.6589

I did see the guild-chat episode where they did show of action camera and I must say it looks really interested and I am going to give it a try for sure.

There is however one thing I know that will bugger me when using it, and thats the fact that there is this point (and the other shapes for the crosshair) in the middle of my screen all the time. Of course you can switch between action camera and standard mode all the time, but also that seems a little annoying because your whole movement basically changes.

My suggestion is to have the option of turning the crosshair in the middle of the screen off (possible also with the ability to toggle as there are occasion where you want in on and where you want it of, what can change from fight to fight), however then showing the target you have in sight (so when the crosshair becomes a circle) in the bottom or the top of your screen, much like the target you have selected, and showing the crosshair next to it so you can still see the different phases but it’s just not there is the middle of your screen.

Action camera suggestion:

in Guild Wars 2: Heart of Thorns

Posted by: Justine.6351

Justine.6351

You will get used to the pip like you get used to all the other chunks of UI cluttering the screen.

Action camera suggestion:

in Guild Wars 2: Heart of Thorns

Posted by: Donari.5237

Donari.5237

The thing is, that pip/crosshair is an integral part of an “action camera.” It’s one of the defining factors. The idea is that you will always shoot to the center of your screen and you move the camera around to move the target location into the center rather than moving your cursor around to find a target. So an indicator is needed.

I’m sure the reticule will vanish if you toggle off UI, so it won’t be in the way of screenshots.

Action camera suggestion:

in Guild Wars 2: Heart of Thorns

Posted by: Devata.6589

Devata.6589

It’s an important element but It’s not the main functionality.. imho the defining options are what the name implies, the camera options. The information the indicator gives is also very important, and don’t get me wrong, when I would have the option to toggle the crosshair off (or better, to have it in another place) it’s not like I would not use the cross-hair in its current form anymore.

It would be something I would toggle on for the more intense fights or when I want to use the bow in a more direct action mode, and toggle of for just walking around and the not so intensive fights.

The thing is, I really like what it does, I just don’t want to have a crosshair in the middle of my screen all the time, and while it’s usually ‘just a point’, whenever it moves over a possible target it’s form will change, so it really distracts from the environment.