Addressing Pet AI

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Iason Evan.3806

Iason Evan.3806

The new pets look awesome. They really do. I like the skills, the animations, all of it. The issue I see is that if the Ranger Pet AI isn’t improved upon -as it quite frankly should have been addressed in 2012- I fear that these new pets will be the same as the old pets. There are areas of the game specifically where pets are a detriment to a team. The floor in the Mai Trin Fractal immediately springs to mind. There are no enemies to damage and yet my pet will 100% die in there because there was no forethought in the design of that Fractal for pets to become immune to damage for the duration of Horrik’s cannons. There are many other examples of this. I used that one because it’s the most glaring to me. So raids and HoT have totally addressed this and you’ll just leave the “old” game as is?

I’d really like to know if pet AI is being addressed and if Rangers will finally be getting the pet control they deserve. You are releasing “difficult content” in the form of raids. It’d be nice to play this new Elite Spec and have better pet controls and not have my pet be a liability but an asset.

You have made minor improvements to pets, but they are far from fixed. Please let us know whether or not we are getting pet fixes for AI or these new pets will die in the exact same spots as the old pets and I find that to be frustrating indeed.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: DresdenAllblack.1249

DresdenAllblack.1249

I bet they are fancy skins. Nothing more.

Although one of them is invulnerable in the air. That might be useful at Mai Trin.

Might.

Angelina is free game again.
Crystal Desert

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Oyranos.9750

Oyranos.9750

In silverwastes our pets just staying still with some enemies, dont attack them. But my biggest concern is the command STEW or something… to send them away. They come back without asking, after a few seconds. I wish to send it away and call it when I want to.

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: octagon.6504

octagon.6504

We really should be able to keep our pets stored during battle if we want. Necros can do it.

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Sicarius.4639

Sicarius.4639

All attacks were on stationary targets for a reason

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Rabe.2456

Rabe.2456

We really should be able to keep our pets stored during battle if we want. Necros can do it.

+1 this, Anet pls.

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Shoe.5821

Shoe.5821

i’d like some pets that execute f2 faster than a million years

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Doug Whisper.2465

Doug Whisper.2465

I hope the birds can actually fly instead path finding based on the terrain. The pets should able to walk away from aoe damages in which the pets with range attack will be very useful.

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Iason Evan.3806

Iason Evan.3806

We really should be able to keep our pets stored during battle if we want. Necros can do it.

^ this is really the option I want, but because they have been so reluctant to do it, I was asking for the next best thing. Optimally, we would have AI fixes and improvements and we would be able to stow our pets as well. The community has been asking for this for a long time and I don’t think it’s a crazy request to not want to have a pet around when they behave so poorly. Please make some QoL changes to pet AI so that the profession is what it could be. It’s almost there, but the pet is really a detriment to the profession.

Leader of The Guernsey Milking Coalition [MiLk] Sanctum of Rall

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Daddar.5971

Daddar.5971

I’d like the option to just shank my pet and be done with it.

‘Elite’ in all 9 professions. I take mediocrity seriously!

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I’d like the option to just shank my pet and be done with it.

You can just do a longbow warrior or dragonhunter if you want the trap part aswell when expansion hits

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Agrotera.1254

Agrotera.1254

An easy way to do this is if you can set your pet to not attack, and have it actually listen and not ignore that command, then stow it and have it stay stowed because it is not supposed to attack.

you can’t fix stupid

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Oyranos.9750

Oyranos.9750

its not working, ive tried… when u stow it and u get attacked or get any kind of damage, it comes back automatic. This is not good for raids and fractals. And also some times we wish to be without pets…but we cannot. We are doomed.

Also the naming is fail, you name ur pets and it resets after u move into another area.

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

No it dont it resets if you switch out pet and dont have it saved in any of the 2 land or 2 under water slots

Addressing Pet AI

in Guild Wars 2: Heart of Thorns

Posted by: Hyper Cutter.9376

Hyper Cutter.9376

Yes, Anet needs to make pets flat-out immune to AOE (and ideally take much less damage from conditions and direct damage), but that has nothing to do with their AI.