Feedback from someone who loves HOT so far:
When Arenanet talked about Adventures, I thought they could be done at anytime. The very first adventure I found is tied to map progression. It is not accessible until certain conditions are met on the Itzel part of the map.
I like the Itzels, so for rp reasons, I decided to spend a lot of time in that part of the zone and repeating their events. I kept going back to the adventure at different points, and it still was not available. It was not bugged, eventually I was able to do it “once”. The problem was that all of the unlock criteria was not being met by the “map.”
This is poor design. Adventures are presented as personal achievement oriented activities. There is even a Leaderboard and tracking of your stats. So you should be able to do those at any time and not have to depend on other players to “unlock” access to them.
What do others think? Is this the approach for other adventures throughout the zones?
Can you feel it? HOT HOT HOT
When you have time Arenanet, would like a Dev response to this. Is there any consideration for eliminating tying Adventures unlocks to map progression?
Can you feel it? HOT HOT HOT