(edited by Baldovin.1392)
Anet-FRESH NEW IDEAS
Yea it’s cool, but we’ll see if the rest of the content will be any good.
I’m excited that legendaries will still be top, because I’m still trying to get one! It would be disheartening to have done all that work, finally get a legendary, and it be not the best gear anymore.
Yak’s Bend FO LYFE [AI] [AGI]
minipets will be the death of me
I’m excited that legendaries will still be top, because I’m still trying to get one! It would be disheartening to have done all that work, finally get a legendary, and it be not the best gear anymore.
Exactly! Someone that speaks my language =)
Don’t get me wrong, this is not about if I like what we get or not. For now I am fairly neutral.
But just at looking at the features this seems to be a pretty standard MMO expansion:
- New region(s): check
- New class: check
- Vertical progression system: check (like in AoC and soon in ESO too)
- Sub classes: check
- New battleground (WvW): check
- New pvp map/mode: check
- Guild housing: check
There is absolutely nothing new or fresh with those features. They are pretty much copy and paste as far as it looks right now.
Arguing that there won’t be a new tier of loot doesn’t make this all new and exciting, I see it more like one less feature. Other games have avoided to raise the level cap before (AoC, FF etc.).
Just saying. While the new stuff looks good, it is the most traditional bunch of expansion features anyone could come up with.
The Leveling & Open World Compendium
(edited by Kaiyanwan.8521)
^ It’s all about the details.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
Don’t get me wrong, this is not about if I like what we get or not. For now I am fairly neutral.
But just at looking at the features this seems to be a pretty standard MMO expansion:
- New region(s): check
- New class: check
- Vertical progression system: check (like in AoC and soon in ESO too)
- Sub classes: check
- New battleground (WvW): check
- New pvp map/mode: check
- Guild housing: checkThere is absolutely nothing new or fresh with those features. They are pretty much copy and paste as far as it looks right now.
Arguing that there won’t be a new tier of loot doesn’t make this all new and exciting, I see it more like one less feature. Other games have avoided to raise the level cap before (AoC, FF etc.).
Just saying. While the new stuff looks good, it is the most traditional bunch of expansion features anyone could come up with.
Lol yea for expansions is all about new stuff so…
- New stuff: Check.
The level cap thing, I am so happy that it wasn’t implemented that I almost screamed of joy when I read it… But before that I read something in the lines ‘Advance beyond level 80’ and I realy fealt like I was going to throw my PC in a bonfire. But all is well I just missunderstood. So fresh or not, it is not many games that havent rised level cap on an expansion so this is rather fresh to me atleast.
Guild Leader of Alpha Sgc [ASGC]
Yea that all stands but the thing is that they can focus on improving our gameplay experience instead of just throwing at us new lvl caps and new gear that we need to collect.
I’m just happy that my hard progression towards some items and gear will NOT go to waste every time new expansion comes along, that’s all.
Now they can spend their time on important things like gameplay experience and character progression instead of wasting time on inventing new gear and skills that comes with new lvls.
That’s why I welcomed their idea, that’s why I though of it as a fresh idea, that’s why I’ll keep playing Guild Wars 2 AND that’s why they will get my money!
(edited by Baldovin.1392)