Anet can you confirm no NPE for Leveling?

Anet can you confirm no NPE for Leveling?

in Guild Wars 2: Heart of Thorns

Posted by: Knighthonor.4061

Knighthonor.4061

Anet can you confirm no NPE for Leveling?

Will I still need to grind levels to unlock gated trait points like current system?

What about skill points, will they be gated by level like current NPE?

Also will I be gated from Weapon Skills by level as well?

Anet can you confirm no NPE for Leveling?

in Guild Wars 2: Heart of Thorns

Posted by: Jaken.6801

Jaken.6801

1. Not reall sure what you mean.

2. trait points were always behind a level lock. The change was in the first trait NPE and was to make the new reduced trait lines more acessable to players.
You will have all traitpoints at level 80, like everyone else.
“Gated Traits” like the ones you get for doing certain tasks will be changed to be part of the mastery system (so no more diving to a wreck in Orr for example).
Can you elaborate a bit more?

3. Not sure what you are talking about. Even the original game offered skillpoints at level up (now you get a bunch at once, not much of a change for me) and several throughout the world and for doing several other activities (logging in, PvP rewards, etc… seriously, skillpoints is the least of your problems nowadays)

4. I don`t like the new NPE, but since you unlock everything at level 10 (or so), which means around 1 hour after you started playing (or 5 min it takes you to the bank and get your level 20 scroll or your tomes of knowledge), it is fine. Just not as intuitive as before.
Can you elaborate a bit?

So yeah. Is it just that you want to reset the changes of the NPE, or do you want something specific?

Anet can you confirm no NPE for Leveling?

in Guild Wars 2: Heart of Thorns

Posted by: Argon.1563

Argon.1563

I agree. Colin mentioned that they will be reworking the trait system in HoT, but he didn’t give details.

I think the traits need to be much, much cheaper, or the tasks need to be toned down a bit. I remember the first adept trait I saw when making an NPE character was “Complete the Obsidian Sanctum.” I logged out of that character and haven’t logged in since. I didn’t complete the Obsidian Sanctum on my main until after I was 80, because I couldn’t defend myself from WvW players before then. How it that being friendly to new players, asking them to battle hardened veteran WvW players while trying to engage in a jumping puzzle?

I never liked the concept of collecting/paying for my traits/perks/skills in games, it just discourages experimentation as im levelling up, because in some instances, I couldn’t afford a trait, or couldn’t do the task to unlock it, due to it being too difficult, or too high of level.

I actually know a new player who joined after NPE, and he says it makes the game too hard, because as a new player, he can’t afford to buy the traits, and the tasks are too difficult, because the trait’s level (adept, master, grandmaster), isn’t reflected in the location where you need to get it. (Example, adept traits requiring content that is 10 or 20 levels above the unlock level for traits (level 30)), or the traits are hidden in content that is too complex for a new player to do or understand (Example, hiding a trait in the Obsidian Sanctum, which is often regarded as the hardest JP in the game. Or hunting down Rhendak The Crazed, who a new player definitely couldn’t find easily.)

Even if they don’t totally redesign the system, it at least needs toning down slightly. The prices of traits need reducing by a significant amount, and the tasks need to be relevant to the level you get the traits at, rather hiding them in high level zones.

Anet can you confirm no NPE for Leveling?

in Guild Wars 2: Heart of Thorns

Posted by: MaXi.3642

MaXi.3642

Even if they don’t totally redesign the system, it at least needs toning down slightly. The prices of traits need reducing by a significant amount, and the tasks need to be relevant to the level you get the traits at, rather hiding them in high level zones.

I don’t agree… price should remain high, it’s not meant to be for beginners, it’s for veterans who want to get it fast and are willing to pay for it… but the tasks MUST be relative to the trait level to make it work, it’s a nonsense to send a player to lvl 30 zone for a trait unlocked on lvl 10

Anet can you confirm no NPE for Leveling?

in Guild Wars 2: Heart of Thorns

Posted by: Caeledh.5437

Caeledh.5437

2. trait points were always behind a level lock. The change was in the first trait NPE and was to make the new reduced trait lines more acessable to players.

More accessible? Originally unlocking was a simple matter of paying a class trainer a small fee to unlock all traits of that tier (i.e. adept, master, grandmaster). The current system requires you to either go do a specific event, mission etc. or pay for the trait individually.

The original system gave players access to their first GM level trait at level 40. In the current one it’s level 80.

It all seems a lot less accessible to me.