Annoying NPC behaviour in RAIDs
I agree with this post so much I logged on just to post support. Get your cats together Ellen and Rox.
Seriously, enough with the NPCs and the silly voting to pick a path, I’d really love to see paths and such done more fluidly/dynamically (I always envisioned explorable dungeon paths being far more open with optional paths and stuff to do/find than what we ended up with)
There is absolutely no evidence to support that it would.” -AnthonyOrdon
I do however want npcs that comment on stuff and warn of upcoming dangers. Quite a few times in living story npc advice reminded me how i’m supposed to deal with a thread normal bashing and smashing doesn’t work against.
Also that asura commenter @tequatl – since i was usually in turret defense teams i loved her for early heads up about teq finger spawns.
Agreed with Zeft; I have no issue with audible NPC banter and Chat History. I encourage this sort of NPC interaction with the player.