Auric Basin: Rescue the pact Survivors event
in Guild Wars 2: Heart of Thorns
Posted by: FrostSpectre.4198
I rarely do PvP or Hard PvE, unless it’s organized.
in Guild Wars 2: Heart of Thorns
Posted by: FrostSpectre.4198
Auric Basin: “Rescue the Pact Survivors trapped in debris” is oddly harder than other events in comparison.
The event is nearly impossible to do at normal pace, when the debris (why the hell do debris get buffed with this unfair “Unrestricted Fire Aura” anyway?) and saurian Bonebreakers get buffed with Unrestricted copy-paste of Fire Aura, compared to other events in Auric Basin, this is a huge difficulty scale up that doesn’t regard the number of players present…
Ranged attacks are not safe from it, slowing the event down to crawl mostly, because players have to restrict the amount of attacks in order to restore health and cleanse insane amount of burning, while having issues of unrelenting hordes of Unrestricted Fire Aura Bonebreakers that deal enormous amounts of damage with their ricocheting attacks…
Healer builds are pretty much a requirement, if one desires to quickly complete this event, othervise what written above is required.
in Guild Wars 2: Heart of Thorns
Posted by: Electro.4173
The “fire aura” comes from the Wyvern’s fire attacks. Any enemy that passes through the fire gets the buff. Of course, due to how much fire is being spewed around and the random nature of the movement of many of the enemies in the event (Pocket Raptors will run around a player while taking pot shots, Bonebreakers just roll around like crazy bouncing off everything) its basically impossible to keep enemies away from the fire most of the time.
Definitely one of the most annoying events in HoT. They could probably stand to either tone down the frequency / number of Wyvern fires or reduce the number of enemies that spawn from the debris (why are animals hiding in heaps of burning debris anyway?). They probably won’t, though.
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