BOONS and CONDITIONS!

BOONS and CONDITIONS!

in Guild Wars 2: Heart of Thorns

Posted by: FrostSpectre.4198

FrostSpectre.4198

Although this is about mobs, but it’s more specifically about BOONS and CONDITIONS used by mobs. Not about difficulty.

So far, I have seen no new mobs that use boons, except the old Teragriffs and Hounds (Hounds suck big time, since they don’t have Retaliation, which could have been moderated with “no effect if under effects of Retaliation”, though fighting them is not full Zhaitan atleast).
Every mob should use atleast few boons with good durations, like players can do.

This goes with Conditions, foes tend to use few of them, and they’re tied with their attacks. Mordrem Courtiers (what ever their actual name is) seem to focus mostly in just direct dmg, but atleast they’re not full Zhaitan.
There should be some mobs, that focuses on inflicting alot of conditions, than direct dmg, like players can do.

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

(edited by FrostSpectre.4198)

BOONS and CONDITIONS!

in Guild Wars 2: Heart of Thorns

Posted by: Tyloric.7520

Tyloric.7520

Well you didn’t really explain why you think this, so I’ll be the one: why do you think this?

Casteless Wind [Guild Wars 2]
The Secksy Monk [Guild Wars 1]
Stormbluff Isle – Storm Slayer Dragons [SDS]

BOONS and CONDITIONS!

in Guild Wars 2: Heart of Thorns

Posted by: FrostSpectre.4198

FrostSpectre.4198

Well you didn’t really explain why you think this, so I’ll be the one: why do you think this?

PvE should mirror PvP on some extends, PvP players can use any build they desire.

Necromancers can convert Boons into conditions, Mesmers can remove boons, every class has atleast 1 boon removing skill and/or trait.

Why don’t we get more use for Boon manipulations in PvE.

Necromancers can manipulate conditions, every class has set of skills and/or traits to remove/convert/transfer conditions.

Why don’t we get more use for Condition manipulations in PvE.

Giving no use for the skills that were added in to the game, then why have them in the game and limit them to other part of the game?

I’m a casual PvE adventurer, I enjoy combat, adventure and helping, but not farming.
I rarely do PvP or Hard PvE, unless it’s organized.

(edited by FrostSpectre.4198)

BOONS and CONDITIONS!

in Guild Wars 2: Heart of Thorns

Posted by: Tyloric.7520

Tyloric.7520

Now that you’ve explained it I understand. <3 I’m personally fine with the way things stand, but then again I main guardian and warrior. I understand how classes that rely on conditions could get frustrated.

Casteless Wind [Guild Wars 2]
The Secksy Monk [Guild Wars 1]
Stormbluff Isle – Storm Slayer Dragons [SDS]