BWE: Airship Salvage Scaling

BWE: Airship Salvage Scaling

in Guild Wars 2: Heart of Thorns

Posted by: Stormy Dragon.9210

Stormy Dragon.9210

The event scaling on the “Airship Salvage” link of the Ordnance Group event chain needs to be adjusted. Last night I ended up doing this event with 2 other people and it took us more than 20 minutes to finish this event.

This seems way too long for one event; the amount of salvage required should scale up or down based on how many people are actually participating.

BWE: Airship Salvage Scaling

in Guild Wars 2: Heart of Thorns

Posted by: Vavume.8065

Vavume.8065

Seen this happen many times on various events, I think it happens when a lot of people are around it scales up to requiring a lot of hand ins but then when those people leave it doesn’t scale back down again, I could be wrong about this but it has certainly happened to me a few times over the years.

BWE: Airship Salvage Scaling

in Guild Wars 2: Heart of Thorns

Posted by: Stormy Dragon.9210

Stormy Dragon.9210

It may be due to the fact that the salvage mission requires access to bouncy mushrooms and gliders, so a lot of people who were in the event chain up until that point left when that step starts.

BWE: Airship Salvage Scaling

in Guild Wars 2: Heart of Thorns

Posted by: Donari.5237

Donari.5237

My problem with the event later in the day is that there just wasn’t any salvage to be found. I wondered if it had a certain amount of spawns per player and didn’t reset for me between cycles.

Someone in Map Chat said that if we saw a flopper walking and not fighting we should follow it as it was heading to salvage, but I don’t know if that meant it would “create” some when it went to steal it or what. I had to give up on helping with the event after I ranged all over that plateau and found not one box, when my first time in the event they were all over the ground.

BWE: Airship Salvage Scaling

in Guild Wars 2: Heart of Thorns

Posted by: BlusterWolf.2103

BlusterWolf.2103

Bump, this event upscales too much to a point that it takes waaaay to long to complete, this bascially happens to any gathering event that doesnt have a number ceiling, like when you help that little kid collecting armor to build dummies.

Forty Milliseconds…rangers who remember…know…