Specializations
Were they fun? – Absolutely. Both reaper and herald are great for solo’ing in verdant brink, the skills are seriously fun to use to the point where I would main them. Tempest was a bit difficult to use due to the disruption in rotation and the recharge timers are pretty obnoxious. Berserker was pretty meh tier, currently getting 3 full adrenaline bars takes more time than actually killing mobs and out of combat rage just evaporates while you look at it. Played s/d daredevil in pvp and it sucked for me, group fights are one big cluster of AoE and even daredevil doesn’t have enough dodges for that. Did a /point laugh at dragonhunter, that thing is just sad with those pathetic auto attack animation and arrow speed.
Did they Change how you play your profession in a meaningful way? – Reaper feels like a different class from necromancer to me, huge plus. Revenant is too new for me to say anything about. Berserker didnt change much for me at all, just burst skills charging faster than normal…. wooptiedoo >.>
Tempest attunement overcharge have pretty solid AoE attacks for 1 handed weapons but doesnt add much for staff users. daredevil is just the old acrobatics thief so yeeeaa…..
dragonhunter is just sad, bow just destroys the awesomeness of guardian, attacks need to land faster and with more impact.
How were the improvements to the previous Specializations? (Dragon Hunter, Tempest, Chronomancer, Reaper) – Didn’t play last specializations.
Feedback on new specializations, as well as any changes to the old -
Creatures
How is the difficulty of the new hostile mobs, and are they fun and exciting? – They are quite challenging but not to the point where I can’t deal with them in zerk gear. those smokescales are fine but when grouped in packs of 3 (yes it happens) they get out of control with dmg immunity. Fighting 1 mob at a time is fine but 2-3 gets you destroyed, it’s also difficult to cleave because they kite a ton. The difficulty is exciting yes.
World
With the Opening of two new outposts, we are adding in a bunch of new events. Are they fun? – NO
Do the new events bring you more into the world? – NO, the events don’t the masterys do.
Are the new events challenging, meaningful, and interesting? NO, NO, and NO!
Massive zergs destroy challenge.
Seriously just make a reward track just like in sPvP where completing events progresses the track for actual rewards (for each map a different track).
interesting? its like im in a video game tv soap seeing a deja vu 24/7. The events are all things we have seen before, no new elements, no surprises, been there done that… all of it. Ok the lord faren came as a surprise but that red thong destroyed it, could have been more you know.
Mastery System
How is the progression? – SLOW AND BORING!!!!!
How is it using the mastery abilities in the current area? – It’s a lot of fun.
Is the mastery system providing a meaningful area of progression? – Yes and no, yes they are fun to use and allow for new layers of world exploration, truelly expanding on the experience. No, as in your philosophy of the journey is the goal does not apply well here. The journey =/= grinding out masterys, it should be: the journey = the exploration. Colin with his huge smile saying:‘’no attunements needed for raids’’… ye and what do you call locking out exploration behind the most atrociously boring grindwall ever?
Do you care about experience and mastery points? – In the current beta I’m starved for experience and have mastery points I literally can’t spend for days. But seeing how we have exp boosters in the gemstore it won’t change even though it is an abomination/atrocity/enjoyment kill that forces braindead grinding.
Does it provide a good framework to add more masteries in the future? – Masterys are a great way to progress characters, just the requirements to unlock the masterys are beyond reason.
Do you want to learn as many masteries over time to overcome challenges later in the future? – I want to be able to unlock masterys when they become relevant, not after I have cleared the same content for weeks just to be able to progress a little further.
Where are the vistas and heart quests?
I also need this music played during verdant brink – https://www.youtube.com/watch?v=DdVI-YAXYFw