Best & Worst case Runes and Sigils
So basically you want to give anything that necro does into a rune so you don’t have to take necros with you into raids?
Sounds about right…
Also those runes are grossly OP…
So basically you want to give anything that necro does into a rune so you don’t have to take necros with you into raids?
Sounds about right…
Also those runes are grossly OP…
xD That was exactly what I was thinking when i read it
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
Here’s what I thought: Downed damage buff is something most classes do. The damage loss negation is something Necro gives to his entire group so this is strictly worse. And you’d have to use this instead of any other rune you could possibly have.
However, make a better one ;D
EDIT: And you won’t stop me from getting me some sweet Nekros into my raids!
Sorry, but I honestly doubt your best case are going to make into the game. They really are op. While the “worst” case are also a little op in certain situations… I can see them being a little more likely in the last sigil but I think we will just have to wait and see what they do come HoT.
Most people would frown when facing a downed state rune or a fall damage rune. When you are downed most times you will be finished within seconds. When you take falling damage, most times you wont even be in fight most times. What exactly makes them op for you? I assume you dont mean the stat bonusses because they already exist just like that in the game.
(edited by Miroe.2054)